merging the n nightmare
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parent
659d86544a
commit
0258302243
4 changed files with 9 additions and 4 deletions
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@ -2489,10 +2489,10 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: cc84b14a55660b643805ae0f1878c40b, type: 3}
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m_Script: {fileID: 11500000, guid: cc84b14a55660b643805ae0f1878c40b, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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swigs: 10
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swigs: 20
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swigText: {fileID: 493161367}
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swigText: {fileID: 493161367}
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scoreText: {fileID: 621151321}
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scoreText: {fileID: 621151321}
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maxPatrons: 10
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maxPatrons: 20
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spawnWait: .5
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spawnWait: .5
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startWait: 1
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startWait: 1
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waveWait: 1
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waveWait: 1
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@ -12,6 +12,8 @@ public class GameController : MonoBehaviour {
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public float waveWait;
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public float waveWait;
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public GameObject[] patronObjects;
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public GameObject[] patronObjects;
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public int currentNumberOfDemons = 0;
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public GUIText shankYouText;
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public GUIText shankYouText;
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public GUIText gameOverText;
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public GUIText gameOverText;
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public GUIText restartText;
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public GUIText restartText;
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@ -86,6 +88,7 @@ public class GameController : MonoBehaviour {
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score += 100;
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score += 100;
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UpdateScoreText ();
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UpdateScoreText ();
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patronCounter--;
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patronCounter--;
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currentNumberOfDemons--;
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}
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}
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public void DetractScore() {
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public void DetractScore() {
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@ -18,8 +18,10 @@ public class Patron : MonoBehaviour {
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else
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else
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Debug.Log("Cannot find GameController script.");
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Debug.Log("Cannot find GameController script.");
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if (Random.value > 0.6)
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if (Random.value > 0.6 && gameController.currentNumberOfDemons < (gameController.maxPatrons / 4)) {
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isDemon = true;
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isDemon = true;
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gameController.currentNumberOfDemons++;
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}
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}
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}
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void OnTriggerEnter(Collider other) {
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void OnTriggerEnter(Collider other) {
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@ -19,7 +19,7 @@ Material:
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second:
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second:
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m_Texture: {fileID: 2800000, guid: 26c9dff0fed396341b045e42e3a0b500, type: 3}
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m_Texture: {fileID: 2800000, guid: 26c9dff0fed396341b045e42e3a0b500, type: 3}
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m_Scale: {x: 1, y: .5}
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m_Scale: {x: 1, y: .5}
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: .5}
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data:
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data:
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first:
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first:
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name: _BumpMap
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name: _BumpMap
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