Added shanking mechanic to kill patron.

This commit is contained in:
shakurass 2014-04-26 14:13:06 -06:00
commit 04200df045
7 changed files with 45 additions and 19 deletions

View file

@ -14,7 +14,7 @@ GameObject:
- 114: {fileID: 11400000} - 114: {fileID: 11400000}
m_Layer: 0 m_Layer: 0
m_Name: Shanking Detector m_Name: Shanking Detector
m_TagString: Untagged m_TagString: Shank
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0

View file

@ -237,8 +237,8 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 134611195} m_GameObject: {fileID: 134611195}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -5.53722095, y: 9.75308609, z: 7.53864098} m_LocalPosition: {x: -5.53722095, y: 10.147995, z: 7.53864098}
m_LocalScale: {x: 2.19080043, y: 2.19080043, z: 2.19080043} m_LocalScale: {x: 2.19080043, y: 3.67920685, z: 2.19080043}
m_Children: [] m_Children: []
m_Father: {fileID: 704683992} m_Father: {fileID: 704683992}
--- !u!54 &134611201 --- !u!54 &134611201
@ -1128,7 +1128,7 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 972571120} m_GameObject: {fileID: 972571120}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalPosition: {x: -5, y: 2, z: 5}
m_LocalScale: {x: 1.5, y: 4, z: 1.5} m_LocalScale: {x: 1.5, y: 4, z: 1.5}
m_Children: m_Children:
- {fileID: 47264523} - {fileID: 47264523}
@ -2139,7 +2139,7 @@ Transform:
m_PrefabInternal: {fileID: 0} m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2004495480} m_GameObject: {fileID: 2004495480}
m_LocalRotation: {x: .382683486, y: 0, z: 0, w: .923879564} m_LocalRotation: {x: .382683486, y: 0, z: 0, w: .923879564}
m_LocalPosition: {x: 0, y: 10, z: -7.5} m_LocalPosition: {x: 0, y: 10, z: -10}
m_LocalScale: {x: .75, y: .962499857, z: .962499976} m_LocalScale: {x: .75, y: .962499857, z: .962499976}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}

View file

@ -0,0 +1,15 @@
using UnityEngine;
using System.Collections;
public class GotStabbed : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2cd24e31979a5b84f813edbbbfa3d661
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:

View file

@ -11,4 +11,19 @@ public class Patron : MonoBehaviour {
nva.SetDestination(pos); nva.SetDestination(pos);
nva.updateRotation = false; nva.updateRotation = false;
} }
void OnTriggerEnter(Collider other) {
//Instantiate(explosion, transform.position, transform.rotation);
if (other.tag == "Shank")
{
//Instantiate (playerExplosion, other.transform.position, other.transform.rotation);
Destroy(gameObject);
}
// gameController.AddScore (scoreValue);
//
// Destroy (other.gameObject);
// Destroy (gameObject);
}
} }

View file

@ -120,17 +120,4 @@ QualitySettings:
maximumLODLevel: 0 maximumLODLevel: 0
particleRaycastBudget: 4096 particleRaycastBudget: 4096
excludedTargetPlatforms: [] excludedTargetPlatforms: []
m_PerPlatformDefaultQuality: m_PerPlatformDefaultQuality: {}
Android: 2
BlackBerry: 2
FlashPlayer: 3
GLES Emulation: 3
PS3: 3
Standalone: 3
Tizen: 2
WP8: 3
Web: 3
Wii: 3
Windows Store Apps: 3
XBOX360: 3
iPhone: 2

View file

@ -3,6 +3,7 @@
--- !u!78 &1 --- !u!78 &1
TagManager: TagManager:
tags: tags:
- Shank
- -
Builtin Layer 0: Default Builtin Layer 0: Default
Builtin Layer 1: TransparentFX Builtin Layer 1: TransparentFX