Minor pathing fix

This commit is contained in:
Wilson Leong 2014-04-27 09:00:27 -06:00
commit 0a866b7574

View file

@ -13,7 +13,7 @@ public class Patron : MonoBehaviour {
void Awake() {
nva = GetComponent<NavMeshAgent>();
nva.updateRotation = false;
nva.SetDestination(destinations[0].transform.position);
nva.SetDestination(destinations[currentDestIndex].transform.position);
}
public void NextDest() {