Resolving conflicts.

This commit is contained in:
shakurass 2014-04-26 13:38:34 -06:00
commit 6e96537b25
7 changed files with 4 additions and 4 deletions

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using UnityEngine;
using System.Collections;
public class CameraController : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Start ()
{
offset = transform.position;
}
// Update is called once per frame
void LateUpdate ()
{
transform.position = player.transform.position + offset;
}
}

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using UnityEngine;
using System.Collections;
public class ShankTimer : MonoBehaviour {
private float timer;
public float length;
// Use this for initialization
void Start () {
timer = 0f;
}
// Update is called once per frame
void Update () {
timer += Time.deltaTime;
if (timer > length)
GameObject.Destroy (gameObject);
}
}

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