Fixed demon to patron ratio issue.
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e5d23e27fa
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8 changed files with 12 additions and 4 deletions
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@ -19,7 +19,7 @@ public class GameController : MonoBehaviour {
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public GUIText restartText;
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private int score = 0;
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private int patronCounter = 0;
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public int patronCounter = 0;
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private bool restart;
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private int maxSwigs;
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@ -40,6 +40,8 @@ public class GameController : MonoBehaviour {
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if (Input.GetKeyDown(KeyCode.R))
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Application.LoadLevel(Application.loadedLevel);
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}
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// Debug.Log (currentNumberOfDemons + "/" + patronCounter);
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}
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IEnumerator SpawnWaves ()
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