Fixed demon to patron ratio issue.

This commit is contained in:
shakurass 2014-04-30 13:48:51 -06:00
commit 7559650d35
8 changed files with 12 additions and 4 deletions

View file

@ -19,7 +19,7 @@ public class GameController : MonoBehaviour {
public GUIText restartText;
private int score = 0;
private int patronCounter = 0;
public int patronCounter = 0;
private bool restart;
private int maxSwigs;
@ -40,6 +40,8 @@ public class GameController : MonoBehaviour {
if (Input.GetKeyDown(KeyCode.R))
Application.LoadLevel(Application.loadedLevel);
}
// Debug.Log (currentNumberOfDemons + "/" + patronCounter);
}
IEnumerator SpawnWaves ()