Project folder cleanup.
This commit is contained in:
parent
bc78e0d5dd
commit
757912e5c7
13 changed files with 11 additions and 370 deletions
12
.gitignore
vendored
12
.gitignore
vendored
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@ -1,2 +1,12 @@
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Temp/UnityLockfile
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*.meta
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*.meta
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$PROJDIR/Temp/
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$PROJDIR/Library/
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$PROJDIR/Obj/
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*.csproj
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*.unityproj
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*.sln
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*.user
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*.userprefs
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*.DS_store
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@ -1,60 +0,0 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -1,60 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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<Reference Include="UnityEditor">
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -1,60 +0,0 @@
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="UnityEngine">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
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</Reference>
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||||
<Reference Include="UnityEditor">
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<HintPath>C:/Program Files (x86)/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<ItemGroup>
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<Compile Include="Assets\PlayerController.js" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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||||
Other similar extension points exist, see Microsoft.Common.targets.
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||||
<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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@ -1,60 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
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</Reference>
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<Reference Include="UnityEditor">
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<ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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||||
Other similar extension points exist, see Microsoft.Common.targets.
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||||
<Target Name="BeforeBuild">
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@ -1,5 +0,0 @@
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@ -1,4 +0,0 @@
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@ -1,39 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2008
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@ -1,39 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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||||
# Visual Studio 2008
|
||||
|
||||
Project("{14066031-AA58-1856-AA67-F8C1CCAFFD9C}") = "DemonShanker2", "Assembly-CSharp.csproj", "{49137751-5FB9-D889-2DD6-84F0F459D9B8}"
|
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{49137751-5FB9-D889-2DD6-84F0F459D9B8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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@ -1,12 +0,0 @@
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<Properties>
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</Properties>
|
||||
21
LICENSE
21
LICENSE
|
|
@ -1,21 +0,0 @@
|
|||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Joey
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
DemonShanker2
|
||||
=============
|
||||
|
||||
Game for ludum dare.
|
||||
Loading…
Add table
Add a link
Reference in a new issue