Added some furniture to the scene.

This commit is contained in:
Joey Payne 2014-04-27 15:58:52 -06:00
commit 8785fcd3ce
6 changed files with 853 additions and 40 deletions

View file

@ -489,6 +489,56 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!1 &186161493
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 186161494}
- 212: {fileID: 186161495}
m_Layer: 0
m_Name: table_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &186161494
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 186161493}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: .889999986, z: 1}
m_Children: []
m_Father: {fileID: 758387570}
--- !u!212 &186161495
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 186161493}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: fe4a1068e59359d4496b85146ec773d4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &296847678
Prefab:
m_ObjectHideFlags: 0
@ -557,6 +607,56 @@ Prefab:
m_RootGameObject: {fileID: 57666822}
m_IsPrefabParent: 0
m_IsExploded: 1
--- !u!1 &317209490
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 317209491}
- 212: {fileID: 317209492}
m_Layer: 0
m_Name: table_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &317209491
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 317209490}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: .889999986, z: 1}
m_Children: []
m_Father: {fileID: 1325536482}
--- !u!212 &317209492
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 317209490}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: fe4a1068e59359d4496b85146ec773d4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &330466711
GameObject:
m_ObjectHideFlags: 0
@ -731,11 +831,65 @@ Prefab:
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2300006, guid: c2a599d40f95a644fb16f5f31c9d3c2c, type: 2}
propertyPath: m_UseLightProbes
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: c2a599d40f95a644fb16f5f31c9d3c2c, type: 2}
m_RootGameObject: {fileID: 1731015426}
m_IsPrefabParent: 0
m_IsExploded: 1
--- !u!1 &400339584
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 400339585}
- 212: {fileID: 400339586}
m_Layer: 0
m_Name: table_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400339585
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 400339584}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: .889999986, z: 1}
m_Children: []
m_Father: {fileID: 1853019150}
--- !u!212 &400339586
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 400339584}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: fe4a1068e59359d4496b85146ec773d4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &410197318
GameObject:
m_ObjectHideFlags: 0
@ -1220,6 +1374,56 @@ NavMeshAgent:
m_BaseOffset: .50000006
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!1 &659898285
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 659898286}
- 212: {fileID: 659898287}
m_Layer: 0
m_Name: chair_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &659898286
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 659898285}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: .827395439, y: 0, z: 0}
m_LocalScale: {x: .939999998, y: .810000002, z: 1}
m_Children: []
m_Father: {fileID: 1195109752}
--- !u!212 &659898287
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 659898285}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: a6c2e52f09b4a5b4cb2aa039dcba57fc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &704683991
GameObject:
m_ObjectHideFlags: 0
@ -1312,6 +1516,56 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1043241742}
--- !u!1 &739477386
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 739477387}
- 212: {fileID: 739477388}
m_Layer: 0
m_Name: chair_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &739477387
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 739477386}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: .827395439, y: 0, z: 0}
m_LocalScale: {x: .939999998, y: .810000002, z: 1}
m_Children: []
m_Father: {fileID: 1013787429}
--- !u!212 &739477388
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 739477386}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: a6c2e52f09b4a5b4cb2aa039dcba57fc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &745975988
GameObject:
m_ObjectHideFlags: 0
@ -1383,6 +1637,47 @@ Transform:
m_Children:
- {fileID: 57666823}
m_Father: {fileID: 146718572}
--- !u!1 &758387569
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 758387570}
- 136: {fileID: 758387571}
m_Layer: 0
m_Name: Table
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &758387570
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 758387569}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -13.0048752, y: 1.52725577, z: 10.840189}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 186161494}
m_Father: {fileID: 1731015427}
--- !u!136 &758387571
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 758387569}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .270000011
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &768198790
GameObject:
m_ObjectHideFlags: 0
@ -1973,6 +2268,47 @@ NavMeshAgent:
m_BaseOffset: .50000006
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!1 &1013787428
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1013787429}
- 136: {fileID: 1013787430}
m_Layer: 0
m_Name: Chair
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1013787429
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1013787428}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -11.9821014, y: 1.32844615, z: -3.87159967}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 739477387}
m_Father: {fileID: 1731015427}
--- !u!136 &1013787430
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1013787428}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .270000011
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1043241741
GameObject:
m_ObjectHideFlags: 0
@ -2001,6 +2337,97 @@ Transform:
- {fileID: 1779026304}
- {fileID: 710538758}
m_Father: {fileID: 0}
--- !u!1 &1126166864
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1126166865}
- 136: {fileID: 1126166866}
m_Layer: 0
m_Name: Chair
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1126166865
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1126166864}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -11.9821014, y: 1.32844603, z: 3.78218436}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2107301825}
m_Father: {fileID: 1731015427}
--- !u!136 &1126166866
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1126166864}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .270000011
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1133868729
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1133868730}
- 212: {fileID: 1133868731}
m_Layer: 0
m_Name: Window
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1133868730
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1133868729}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 12.0936813, y: 5.99920273, z: 14.5538406}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1731015427}
--- !u!212 &1133868731
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1133868729}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 2100000, guid: 8e915197e7239465fbdcbadff64d2853, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: 378f31aba1740b845811779db7058afe, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &1164596948
GameObject:
m_ObjectHideFlags: 0
@ -2042,6 +2469,47 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
--- !u!1 &1195109751
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1195109752}
- 136: {fileID: 1195109753}
m_Layer: 0
m_Name: Chair
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1195109752
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1195109751}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -11.9821014, y: 1.32844603, z: 10.9821796}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 659898286}
m_Father: {fileID: 1731015427}
--- !u!136 &1195109753
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1195109751}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .270000011
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1280434885
GameObject:
m_ObjectHideFlags: 0
@ -2162,6 +2630,88 @@ Prefab:
m_RootGameObject: {fileID: 975281914}
m_IsPrefabParent: 0
m_IsExploded: 1
--- !u!1 &1325536481
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1325536482}
- 136: {fileID: 1325536483}
m_Layer: 0
m_Name: Table
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1325536482
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1325536481}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -13.0048752, y: 1.51831698, z: -3.56907845}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 317209491}
m_Father: {fileID: 1731015427}
--- !u!136 &1325536483
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1325536481}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .270000011
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1447591368
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1447591369}
- 136: {fileID: 1447591370}
m_Layer: 0
m_Name: Stool
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1447591369
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1447591368}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 6.38813114, y: 2.24548936, z: 9.28064919}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 1880321584}
m_Father: {fileID: 1731015427}
--- !u!136 &1447591370
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1447591368}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .270000011
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1517894751
GameObject:
m_ObjectHideFlags: 0
@ -2410,6 +2960,15 @@ Transform:
- {fileID: 1826749935}
- {fileID: 1517894752}
- {fileID: 330466715}
- {fileID: 1126166865}
- {fileID: 1195109752}
- {fileID: 1013787429}
- {fileID: 1853019150}
- {fileID: 758387570}
- {fileID: 1325536482}
- {fileID: 1447591369}
- {fileID: 2081427923}
- {fileID: 1133868730}
m_Father: {fileID: 0}
--- !u!1 &1772501581
GameObject:
@ -2660,6 +3219,97 @@ Transform:
m_LocalScale: {x: 30, y: 8, z: .5}
m_Children: []
m_Father: {fileID: 1731015427}
--- !u!1 &1853019149
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1853019150}
- 136: {fileID: 1853019151}
m_Layer: 0
m_Name: Table
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1853019150
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1853019149}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -13.0048752, y: 1.44533515, z: 3.57684898}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 400339585}
m_Father: {fileID: 1731015427}
--- !u!136 &1853019151
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1853019149}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .270000011
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &1880321583
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1880321584}
- 212: {fileID: 1880321585}
m_Layer: 0
m_Name: stool_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1880321584
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1880321583}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: .939999998, y: .810000002, z: 1}
m_Children: []
m_Father: {fileID: 1447591369}
--- !u!212 &1880321585
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1880321583}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: a8790e3080b6f134c9146700b51820a4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1001 &1939763970
Prefab:
m_ObjectHideFlags: 0
@ -2844,3 +3494,144 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
player: {fileID: 146718571}
--- !u!1 &2009917412
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 2009917413}
- 212: {fileID: 2009917414}
m_Layer: 0
m_Name: stool_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2009917413
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2009917412}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: .850000024, z: 1}
m_Children: []
m_Father: {fileID: 2081427923}
--- !u!212 &2009917414
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2009917412}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: a8790e3080b6f134c9146700b51820a4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
--- !u!1 &2081427921
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 2081427923}
- 136: {fileID: 2081427922}
m_Layer: 0
m_Name: Stool
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!136 &2081427922
CapsuleCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2081427921}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: .230000004
m_Height: 3.45000005
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!4 &2081427923
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2081427921}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 6.50803471, y: 2.07611465, z: 12.3070889}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2009917413}
m_Father: {fileID: 1731015427}
--- !u!1 &2107301824
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 2107301825}
- 212: {fileID: 2107301826}
m_Layer: 0
m_Name: chair_sprite
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2107301825
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2107301824}
m_LocalRotation: {x: .382683456, y: 0, z: 0, w: .923879504}
m_LocalPosition: {x: .827395439, y: 0, z: 0}
m_LocalScale: {x: .939999998, y: .810000002, z: 1}
m_Children: []
m_Father: {fileID: 1126166865}
--- !u!212 &2107301826
SpriteRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2107301824}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_LightmapIndex: 255
m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
m_Materials:
- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 0
m_LightProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingLayerID: 0
m_Sprite: {fileID: 21300000, guid: a6c2e52f09b4a5b4cb2aa039dcba57fc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}