diff --git a/Assets/Scenes/TitleMenu.unity b/Assets/Scenes/TitleMenu.unity index 022fcbc..46aa9a0 100644 --- a/Assets/Scenes/TitleMenu.unity +++ b/Assets/Scenes/TitleMenu.unity @@ -820,7 +820,7 @@ Transform: m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 922911539} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 16.7299995, y: -10.6700001, z: -.536811829} + m_LocalPosition: {x: 16.7299995, y: -10.6700001, z: -.720000029} m_LocalScale: {x: -.629999995, y: .379999995, z: 1} m_Children: [] m_Father: {fileID: 149443861} diff --git a/Assets/Sprites/Materials/brickwal-not-animatedl0.mat b/Assets/Sprites/Materials/brickwal-not-animatedl0.mat index 3b9a9ab..089d98c 100644 --- a/Assets/Sprites/Materials/brickwal-not-animatedl0.mat +++ b/Assets/Sprites/Materials/brickwal-not-animatedl0.mat @@ -19,7 +19,7 @@ Material: second: m_Texture: {fileID: 2800000, guid: 26c9dff0fed396341b045e42e3a0b500, type: 3} m_Scale: {x: 1, y: .5} - m_Offset: {x: 0, y: .5} + m_Offset: {x: 0, y: 0} data: first: name: _BumpMap