Working on death sounds.

This commit is contained in:
shakurass 2014-04-27 21:22:32 -06:00
commit edc3c3736c
8 changed files with 134 additions and 66 deletions

View file

@ -24,7 +24,10 @@ public class Patron : MonoBehaviour {
if (other.tag == "Shank")
{
//Instantiate (playerExplosion, other.transform.position, other.transform.rotation);
//gameObject.audio.Play ();
Destroy(gameObject);
if(isDemon)
gameController.AddScore ();
else