Working on death sounds.
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8 changed files with 134 additions and 66 deletions
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@ -24,7 +24,10 @@ public class Patron : MonoBehaviour {
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if (other.tag == "Shank")
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{
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//Instantiate (playerExplosion, other.transform.position, other.transform.rotation);
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//gameObject.audio.Play ();
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Destroy(gameObject);
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if(isDemon)
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gameController.AddScore ();
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else
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