Implementation of shanking mechanics.

This commit is contained in:
shakurass 2014-04-26 13:23:11 -06:00
commit f0f6c6cbe6
24 changed files with 523 additions and 25 deletions

View file

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using UnityEngine;
using System.Collections;
public class CameraController : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Start ()
{
offset = transform.position;
}
// Update is called once per frame
void LateUpdate ()
{
transform.position = player.transform.position + offset;
}
}