DemonShanker2/Assets/Scripts/CameraController.cs
2014-04-26 13:38:34 -06:00

20 lines
363 B
C#

using UnityEngine;
using System.Collections;
public class CameraController : MonoBehaviour {
public GameObject player;
private Vector3 offset;
// Use this for initialization
void Start ()
{
offset = transform.position;
}
// Update is called once per frame
void LateUpdate ()
{
transform.position = player.transform.position + offset;
}
}