DemonShanker2/Assets/Scripts/ShankTimer.cs
2014-04-26 13:38:34 -06:00

21 lines
350 B
C#

using UnityEngine;
using System.Collections;
public class ShankTimer : MonoBehaviour {
private float timer;
public float length;
// Use this for initialization
void Start () {
timer = 0f;
}
// Update is called once per frame
void Update () {
timer += Time.deltaTime;
if (timer > length)
GameObject.Destroy (gameObject);
}
}