Add addons

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Joey Yakimowich-Payne 2023-01-03 16:53:53 -07:00
commit 3367bad24f
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@tool
extends SyntaxHighlighter
## Syntax highlighter for the dialogic text timeline editor.
## RegEx's
var word_regex := RegEx.new()
var region_regex := RegEx.new()
var text_event_regex := RegEx.new()
var character_event_regex := RegEx.new()
var shortcode_regex := RegEx.new()
var shortcode_param_regex := RegEx.new()
var text_effects_regex := RegEx.new()
## Colors
var normal_color : Color
var comment_color : Color
var text_effect_color : Color
var choice_color : Color
var code_flow_color : Color
var boolean_operator_color : Color
var variable_color : Color
var string_color : Color
var keyword_VAR_color : Color
var character_event_color : Color
var character_name_color : Color
var character_portrait_color : Color
var shortcode_color : Color
var shortcode_param_color : Color
var shortcode_value_color : Color
func _init():
# Load colors from editor settings
if DialogicUtil.get_dialogic_plugin():
var editor_settings = DialogicUtil.get_dialogic_plugin().editor_interface.get_editor_settings()
normal_color = editor_settings.get('text_editor/theme/highlighting/text_color')
comment_color = editor_settings.get('text_editor/theme/highlighting/comment_color')
text_effect_color = normal_color.darkened(0.5)
choice_color = editor_settings.get('text_editor/theme/highlighting/function_color')
code_flow_color = editor_settings.get("text_editor/theme/highlighting/control_flow_keyword_color")
boolean_operator_color = code_flow_color.lightened(0.5)
variable_color = editor_settings.get('text_editor/theme/highlighting/engine_type_color')
string_color = editor_settings.get('text_editor/theme/highlighting/string_color')
shortcode_color = editor_settings.get('text_editor/theme/highlighting/gdscript/annotation_color')
shortcode_param_color = editor_settings.get('text_editor/theme/highlighting/gdscript/node_path_color')
shortcode_value_color = editor_settings.get('text_editor/theme/highlighting/gdscript/node_reference_color')
keyword_VAR_color = editor_settings.get('text_editor/theme/highlighting/keyword_color')
character_event_color = editor_settings.get('text_editor/theme/highlighting/symbol_color')
character_name_color = editor_settings.get('text_editor/theme/highlighting/executing_line_color')
character_portrait_color = character_name_color.lightened(0.6)
shortcode_regex.compile("\\W*\\[(?<id>\\w*)(?<args>[^\\]]*)?")
shortcode_param_regex.compile('((?<parameter>[^\\s=]*)\\s*=\\s*"(?<value>([^=]|\\\\=)*)(?<!\\\\)")')
text_event_regex.compile("\\W*((\")?(?<name>(?(2)[^\"\\n]*|[^(: \\n]*))(?(2)\"|)(\\W*\\((?<portrait>.*)\\))?\\s*(?<!\\\\):)?(?<text>.*)")
text_effects_regex.compile("(?<!\\\\)\\[\\s*(?<command>mood|portrait|speed|signal|pause|br)\\s*(=\\s*(?<value>.+?)\\s*)?\\]")
character_event_regex.compile("(?<type>Join|Update|Leave)\\s*(\")?(?<name>(?(2)[^\"\\n]*|[^(: \\n]*))(?(2)\"|)(\\W*\\((?<portrait>.*)\\))?(\\s*(?<position>\\d))?(\\s*\\[(?<shortcode>.*)\\])?")
func _get_line_syntax_highlighting(line:int) -> Dictionary:
var str_line := get_text_edit().get_line(line)
var dict := {}
dict[0] = {'color':normal_color}
if str_line.strip_edges().begins_with('#'):
dict[0] = {'color':comment_color}
return dict
if str_line.strip_edges().begins_with("["):
var result:= shortcode_regex.search(str_line)
if result:
dict[result.get_start('id')] = {"color":shortcode_color}
dict[result.get_end('id')] = {"color":normal_color}
if result.get_string('args'):
color_shortcode_content(dict, str_line, result.get_start('args'), result.get_end('args'))
return dict
if str_line.strip_edges().begins_with('-'):
dict[0] = {'color':choice_color}
if '[' in str_line:
dict[str_line.find('[')] = {"color":normal_color}
dict = color_word(dict, code_flow_color, str_line, 'if', str_line.find('['), str_line.find(']'))
dict = color_condition(dict, str_line, str_line.find('['), str_line.find(']'))
return dict
for word in ['if', 'elif', 'else']:
if str_line.strip_edges().begins_with(word):
dict[str_line.find(word)] = {"color":code_flow_color}
dict[str_line.find(word)+len(word)] = {"color":normal_color}
dict = color_condition(dict, str_line)
return dict
for word in ['Join', 'Update', 'Leave']:
if str_line.strip_edges().begins_with(word):
dict[str_line.find(word)] = {"color":character_event_color}
dict[str_line.find(word)+len(word)] = {"color":normal_color}
var result := character_event_regex.search(str_line)
if result.get_string('name'):
dict[result.get_start('name')] = {"color":character_name_color}
dict[result.get_end('name')] = {"color":normal_color}
if result.get_string('portrait'):
dict[result.get_start('portrait')] = {"color":character_portrait_color}
dict[result.get_end('portrait')] = {"color":normal_color}
if result.get_string('shortcode'):
dict = color_shortcode_content(dict, str_line, result.get_start('shortcode'), result.get_end('shortcode'))
return dict
if str_line.strip_edges().begins_with('VAR'):
dict[str_line.find('VAR')] = {"color":keyword_VAR_color}
dict[str_line.find('VAR')+3] = {"color":normal_color}
dict = color_region(dict, string_color, str_line, '"', '"', str_line.find('VAR'))
dict = color_region(dict, variable_color, str_line, '{', '}', str_line.find('VAR'))
return dict
var result := text_event_regex.search(str_line)
if !result:
return dict
if result.get_string('name'):
dict[result.get_start('name')] = {"color":character_name_color}
dict[result.get_end('name')] = {"color":normal_color}
if result.get_string('portrait'):
dict[result.get_start('portrait')] = {"color":character_portrait_color}
dict[result.get_end('portrait')] = {"color":normal_color}
if result.get_string('text'):
var effects_result = text_effects_regex.search_all(str_line)
for eff in effects_result:
dict[eff.get_start()] = {"color":text_effect_color}
dict[eff.get_end()] = {"color":normal_color}
dict = color_region(dict, variable_color, str_line, '{', '}', result.get_start('text'))
return dict
func color_condition(dict:Dictionary, line:String, from:int = 0, to:int = 0) -> Dictionary:
dict = color_word(dict, code_flow_color, line, 'or', from, to)
dict = color_word(dict, code_flow_color, line, 'and', from, to)
dict = color_word(dict, code_flow_color, line, '==', from, to)
dict = color_word(dict, code_flow_color, line, '!=', from, to)
dict = color_word(dict, code_flow_color, line, '>', from, to)
dict = color_word(dict, code_flow_color, line, '<', from, to)
dict = color_word(dict, code_flow_color, line, '>=', from, to)
dict = color_word(dict, code_flow_color, line, '<=', from, to)
dict = color_region(dict, variable_color, line, '{', '}', from, to)
dict = color_region(dict, string_color, line, '"', '"', from, to)
return dict
func color_word(dict:Dictionary, color:Color, line:String, word:String, from:int= 0, to:int = 0) -> Dictionary:
word_regex.compile("\\W(?<word>"+word+")\\W")
if to <= from:
to = len(line)-1
for i in word_regex.search_all(line.substr(from, to-from+2)):
dict[i.get_start('word')+from] = {'color':color}
dict[i.get_end('word')+from] = {'color':normal_color}
return dict
func color_region(dict:Dictionary, color:Color, line:String, start:String, end:String, from:int = 0, to:int = 0) -> Dictionary:
region_regex.compile(start+"(.(?!"+end+"))*."+end)
if to <= from:
to = len(line)-1
for region in region_regex.search_all(line.substr(from, to-from+2)):
dict[region.get_start()+from] = {'color':color}
dict[region.get_end()+from] = {'color':normal_color}
return dict
func color_shortcode_content(dict:Dictionary, line:String, from:int = 0, to:int = 0) -> Dictionary:
if to <= from:
to = len(line)-1
var args_result:= shortcode_param_regex.search_all(line.substr(from, to-from+2))
for x in args_result:
dict[x.get_start()+from] = {"color":shortcode_param_color}
dict[x.get_start('value')+from-1] = {"color":shortcode_value_color}
dict[x.get_end()+from] = {"color":normal_color}
return dict

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@tool
extends CodeEdit
## Sub-Editor that allows editing timelines in a text format.
# These RegEx's are used to deduce information from the current line for auto-completion
# E.g. the character for portrait suggestions or the event type for parameter suggestions
# To find the currently typed word and the symbol before
var completion_word_regex := RegEx.new()
# To find the shortcode of the current shortcode event (basically the type)
var completion_shortcode_getter_regex := RegEx.new()
# To find the parameter name of the current if typing a value
var completion_shortcode_param_getter_regex := RegEx.new()
# To find the character from a character event (for portrait suggestions)
var completion_character_getter_regex := RegEx.new()
# To find the character from a text event (for portrait suggestions)
var completion_text_character_getter_regex := RegEx.new()
# Stores references to all shortcode events for parameter and value suggestions
var completion_shortcodes := {}
func _ready():
syntax_highlighter = load("res://addons/dialogic/Editor/TimelineEditor/TextEditor/syntax_highlighter.gd").new()
# Compile RegEx's
completion_word_regex.compile("(?<s>(\\W)|^)(?<word>\\w*)\\x{FFFF}")
completion_shortcode_getter_regex.compile("\\[(?<code>\\w*)")
completion_character_getter_regex.compile("(?<type>Join|Update|Leave)\\s*(\")?(?<name>(?(2)[^\"\\n]*|[^(: \\n]*))(?(2)\"|)(\\W*\\((?<portrait>.*)\\))?(\\s*(?<position>\\d))?(\\s*\\[(?<shortcode>.*)\\])?")
completion_text_character_getter_regex.compile("\\W*(\")?(?<name>(?(2)[^\"\\n]*|[^(: \\n]*))(?(1)\"|)")
completion_shortcode_param_getter_regex.compile("(?<param>\\w*)\\W*=\\s*\"?"+String.chr(0xFFFF))
func _on_text_editor_text_changed():
get_parent().current_resource_state = DialogicEditor.ResourceStates.Unsaved
request_code_completion(true)
func clear_timeline():
text = ''
func load_timeline(object:DialogicTimeline) -> void:
clear_timeline()
if get_parent().current_resource.events.size() == 0:
pass
else:
if typeof(get_parent().current_resource.events[0]) == TYPE_STRING:
get_parent().current_resource.events_processed = false
get_parent().current_resource = get_parent().editors_manager.resource_helper.process_timeline(get_parent().current_resource)
var result:String = ""
var indent := 0
for idx in range(0, len(object.events)):
var event = object.events[idx]
if event['event_name'] == 'End Branch':
indent -= 1
continue
if event != null:
for i in event.empty_lines_above:
result += "\t".repeat(indent)+"\n"
result += "\t".repeat(indent)+event['event_node_as_text'].replace('\n', "\n"+"\t".repeat(indent)) + "\n"
if event.can_contain_events:
indent += 1
if indent < 0:
indent = 0
text = result
get_parent().current_resource.set_meta("timeline_not_saved", false)
func save_timeline():
if get_parent().current_resource:
var text_array:Array = text_timeline_to_array(text)
get_parent().current_resource.events = text_array
get_parent().current_resource.events_processed = false
ResourceSaver.save(get_parent().current_resource, get_parent().current_resource.resource_path)
get_parent().current_resource.set_meta("timeline_not_saved", false)
get_parent().current_resource_state = DialogicEditor.ResourceStates.Saved
get_parent().editors_manager.resource_helper.rebuild_timeline_directory()
func text_timeline_to_array(text:String) -> Array:
# Parse the lines down into an array
var events := []
var lines := text.split('\n', true)
var idx := -1
while idx < len(lines)-1:
idx += 1
var line :String = lines[idx]
var line_stripped :String = line.strip_edges(true, true)
events.append(line)
return events
################################################################################
## HELPFUL EDITOR FUNCTIONALITY
################################################################################
func _gui_input(event):
if not event is InputEventKey: return
if not event.is_pressed(): return
match event.as_text():
"Ctrl+K":
toggle_comment()
"Alt+Up":
move_line(-1)
"Alt+Down":
move_line(1)
_:
return
get_viewport().set_input_as_handled()
# Toggle the selected lines as comments
func toggle_comment() -> void:
var cursor: Vector2 = Vector2(get_caret_column(), get_caret_line())
var from: int = cursor.y
var to: int = cursor.y
if has_selection():
from = get_selection_from_line()
to = get_selection_to_line()
var lines: PackedStringArray = text.split("\n")
var will_comment: bool = not lines[from].begins_with("# ")
for i in range(from, to + 1):
lines[i] = "# " + lines[i] if will_comment else lines[i].substr(2)
text = "\n".join(lines)
select(from, 0, to, get_line_width(to))
set_caret_line(cursor.y)
set_caret_column(cursor.x)
text_changed.emit()
# Move the selected lines up or down
func move_line(offset: int) -> void:
offset = clamp(offset, -1, 1)
var cursor: Vector2 = Vector2(get_caret_column(), get_caret_line())
var reselect: bool = false
var from: int = cursor.y
var to: int = cursor.y
if has_selection():
reselect = true
from = get_selection_from_line()
to = get_selection_to_line()
var lines := text.split("\n")
if from + offset < 0 or to + offset >= lines.size(): return
var target_from_index: int = from - 1 if offset == -1 else to + 1
var target_to_index: int = to if offset == -1 else from
var line_to_move: String = lines[target_from_index]
lines.remove_at(target_from_index)
lines.insert(target_to_index, line_to_move)
text = "\n".join(lines)
cursor.y += offset
from += offset
to += offset
if reselect:
select(from, 0, to, get_line_width(to))
set_caret_line(cursor.y)
set_caret_column(cursor.x)
text_changed.emit()
# Allows dragging files into the editor
func _can_drop_data(at_position:Vector2, data:Variant) -> bool:
if typeof(data) == TYPE_DICTIONARY and 'files' in data.keys() and len(data.files) == 1:
return true
return false
# Allows dragging files into the editor
func _drop_data(at_position:Vector2, data:Variant) -> void:
if typeof(data) == TYPE_DICTIONARY and 'files' in data.keys() and len(data.files) == 1:
set_caret_column(get_line_column_at_pos(at_position).x)
set_caret_line(get_line_column_at_pos(at_position).y)
insert_text_at_caret('"'+data.files[0]+'"')
################################################################################
## AUTO COMPLETION
################################################################################
# Helper that gets the current line with a special character where the caret is
func get_code_completion_line() -> String:
return get_line(get_caret_line()).insert(get_caret_column(), String.chr(0xFFFF)).strip_edges()
# Helper that gets the currently typed word
func get_code_completion_word() -> String:
var result := completion_word_regex.search(get_code_completion_line())
return result.get_string('word') if result else ""
# Helper that gets the symbol before the current word
func get_code_completion_prev_symbol() -> String:
var result := completion_word_regex.search(get_code_completion_line())
return result.get_string('s') if result else ""
# Called if something was typed
# Adds all kinds of options depending on the
# content of the current line, the last word and the symbol that came before
# Triggers opening of the popup
func _request_code_completion(force):
# make sure shortcode event references are loaded
if completion_shortcodes.is_empty():
for event in get_parent().editors_manager.resource_helper.event_script_cache:
if event.get_shortcode() != 'default_shortcode':
completion_shortcodes[event.get_shortcode()] = event
# fill helpers
var line := get_code_completion_line()
var word := get_code_completion_word()
var symbol := get_code_completion_prev_symbol()
## Note on use of KIND types for options.
# These types are mostly useless for us.
# However I decidede to assign some special cases for them:
# - KIND_PLAIN_TEXT is only shown if the beginnging of the option is already typed
# !word.is_empty() and option.begins_with(word)
# - KIND_CLASS is only shown if anything from the options is already typed
# !word.is_empty() and word in option
# - KIND_CONSTANT is shown and checked against the beginning
# option.begins_with(word)
# - KIND_MEMBER is shown and searched completely
# word in option
## Note on VALUE key
# The value key is used to store a potential closing letter for the completion.
# The completion will check if the letter is already present and add it otherwise.
# Shortcode event suggestions
if line.begins_with('['):
if symbol == '[':
# suggest shortcodes if a shortcode event has just begun
for shortcode in completion_shortcodes.keys():
add_code_completion_option(CodeEdit.KIND_MEMBER, shortcode, shortcode, completion_shortcodes[shortcode].event_color, completion_shortcodes[shortcode]._get_icon())
else:
# suggest either parameters or values
var current_shortcode := completion_shortcode_getter_regex.search(line)
if current_shortcode:
var code := current_shortcode.get_string('code')
if code in completion_shortcodes.keys():
if symbol == ' ':
for param in completion_shortcodes[code].get_shortcode_parameters().keys():
add_code_completion_option(CodeEdit.KIND_MEMBER, param, param+'="' , syntax_highlighter.shortcode_param_color)
elif symbol == '=' or symbol == '"':
var current_parameter_gex := completion_shortcode_param_getter_regex.search(line)
if current_parameter_gex:
var current_parameter := current_parameter_gex.get_string('param')
if completion_shortcodes[code].get_shortcode_parameters().has(current_parameter):
if completion_shortcodes[code].get_shortcode_parameters()[current_parameter].has('suggestions'):
var suggestions : Dictionary= completion_shortcodes[code].get_shortcode_parameters()[current_parameter]['suggestions'].call()
for key in suggestions.keys():
add_code_completion_option(CodeEdit.KIND_MEMBER, key, suggestions[key].value, syntax_highlighter.shortcode_value_color, suggestions[key].get('icon', null), '"')
# Condition event suggestions
elif line.begins_with('if') or line.begins_with('elif'):
if symbol == '{':
suggest_variables()
# Choice Event suggestions
elif line.begins_with('-') and '[' in line:
if symbol == '[':
add_code_completion_option(CodeEdit.KIND_MEMBER, 'if', 'if ', syntax_highlighter.code_flow_color)
elif symbol == '{':
suggest_variables()
# Character Event suggestions
elif line.begins_with('Join') or line.begins_with('Leave') or line.begins_with('Update'):
if symbol == ' ' and line.count(' ') <= max(line.count('"'), 1):
suggest_characters()
if line.begins_with('Leave'):
add_code_completion_option(CodeEdit.KIND_MEMBER, 'All', '--All-- ', syntax_highlighter.character_name_color, get_theme_icon("GuiEllipsis", "EditorIcons"))
if symbol == '(':
var character:= completion_character_getter_regex.search(line).get_string('name')
suggest_portraits(character)
# Start of line suggestions
# These are all as KIND_PLAIN_TEXT, because that means they won't
# be suggested unless at least the first letter is typed in.
elif not ' ' in line:
add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'Join', 'Join ', syntax_highlighter.character_event_color, load('res://addons/dialogic/Editor/Images/Dropdown/join.svg'))
add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'Leave', 'Leave ', syntax_highlighter.character_event_color, load('res://addons/dialogic/Editor/Images/Dropdown/leave.svg'))
add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'Update', 'Update ', syntax_highlighter.character_event_color, load('res://addons/dialogic/Editor/Images/Dropdown/update.svg'))
add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'if', 'if ', syntax_highlighter.code_flow_color)
add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'elif', 'elif ', syntax_highlighter.code_flow_color)
add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'else', 'else:', syntax_highlighter.code_flow_color)
add_code_completion_option(CodeEdit.KIND_PLAIN_TEXT, 'VAR', 'VAR ', syntax_highlighter.keyword_VAR_color)
suggest_characters(CodeEdit.KIND_CLASS)
# Text Event Suggestions
else:
if not ':' in line and symbol == '(':
var character := completion_text_character_getter_regex.search(line).get_string('name')
suggest_portraits(character)
if symbol == '[':
add_code_completion_option(CodeEdit.KIND_MEMBER, 'speed (custom)', 'speed=', syntax_highlighter.normal_color, get_theme_icon("RichTextEffect", "EditorIcons"))
add_code_completion_option(CodeEdit.KIND_MEMBER, 'speed (default)', 'speed', syntax_highlighter.normal_color, get_theme_icon("RichTextEffect", "EditorIcons"), ']')
add_code_completion_option(CodeEdit.KIND_MEMBER, 'pause (custom)', 'pause=', syntax_highlighter.normal_color, get_theme_icon("RichTextEffect", "EditorIcons"))
add_code_completion_option(CodeEdit.KIND_MEMBER, 'pause (default)', 'pause', syntax_highlighter.normal_color, get_theme_icon("RichTextEffect", "EditorIcons"), ']')
add_code_completion_option(CodeEdit.KIND_MEMBER, 'portrait', 'portrait=', syntax_highlighter.normal_color, get_theme_icon("RichTextEffect", "EditorIcons"))
add_code_completion_option(CodeEdit.KIND_MEMBER, 'br', 'br', syntax_highlighter.normal_color, get_theme_icon("RichTextEffect", "EditorIcons"), ']')
add_code_completion_option(CodeEdit.KIND_MEMBER, 'signal', 'signal=', syntax_highlighter.normal_color, get_theme_icon("RichTextEffect", "EditorIcons"))
if symbol == '{':
suggest_variables()
# Force update and showing of the popup
update_code_completion_options(true)
# Helper that adds all characters as options
func suggest_characters(type := CodeEdit.KIND_MEMBER) -> void:
for character in get_parent().editors_manager.resource_helper.character_directory:
add_code_completion_option(type, character, character, syntax_highlighter.character_name_color, load("res://addons/dialogic/Editor/Images/Resources/character.svg"))
# Helper that adds all portraits of a given character as options
func suggest_portraits(character_name:String) -> void:
var character_resource :DialogicCharacter= get_parent().editors_manager.resource_helper.character_directory[character_name]['resource']
for portrait in character_resource.portraits:
add_code_completion_option(CodeEdit.KIND_MEMBER, portrait, portrait, syntax_highlighter.character_portrait_color, load("res://addons/dialogic/Editor/Images/Resources/character.svg"), ')')
if character_resource.portraits.is_empty():
add_code_completion_option(CodeEdit.KIND_MEMBER, 'Has no portraits!', '', syntax_highlighter.character_portrait_color, load("res://addons/dialogic/Editor/Images/Pieces/warning.svg"))
# Helper that adds all variable paths as options
func suggest_variables():
for variable in DialogicUtil.list_variables(DialogicUtil.get_project_setting('dialogic/variables')):
add_code_completion_option(CodeEdit.KIND_MEMBER, variable, variable, syntax_highlighter.variable_color, get_theme_icon("MemberProperty", "EditorIcons"), '}')
# Filters the list of all possible options, depending on what was typed
# Purpose of the different Kinds is explained in [_request_code_completion]
func _filter_code_completion_candidates(candidates:Array):
var valid_candidates := []
var current_word := get_code_completion_word()
for candidate in candidates:
if candidate.kind == KIND_PLAIN_TEXT:
if !current_word.is_empty() and candidate.insert_text.begins_with(current_word):
valid_candidates.append(candidate)
elif candidate.kind == KIND_MEMBER:
if current_word.is_empty() or current_word.to_lower() in candidate.insert_text.to_lower():
valid_candidates.append(candidate)
elif candidate.kind == KIND_CONSTANT:
if current_word.is_empty() or candidate.insert_text.begins_with(current_word):
valid_candidates.append(candidate)
elif candidate.kind == KIND_CLASS:
if !current_word.is_empty() and current_word.to_lower() in candidate.insert_text.to_lower():
valid_candidates.append(candidate)
valid_candidates.reverse()
return valid_candidates
# Called when code completion was activated
# Inserts the selected item
func _confirm_code_completion(replace):
# Note: I decided to ALWAYS use replace mode, as dialogic is supposed to be beginner friendly
var word := get_code_completion_word()
var code_completion := get_code_completion_option(get_code_completion_selected_index())
remove_text(get_caret_line(), get_caret_column()-len(word), get_caret_line(), get_caret_column())
set_caret_column(get_caret_column()-len(word))
insert_text_at_caret(code_completion.insert_text)#
if code_completion.has('default_value') and typeof(code_completion['default_value']) == TYPE_STRING:
var next_letter := get_line(get_caret_line()).substr(get_caret_column(), 1)
if next_letter != code_completion['default_value']:
insert_text_at_caret(code_completion['default_value'])
else:
set_caret_column(get_caret_column()+1)
################################################################################
## SYMBOL CLICKING
################################################################################
# Performs an action (like opening a link) when a valid symbol was clicked
func _on_symbol_lookup(symbol, line, column):
if symbol in completion_shortcodes.keys():
if !completion_shortcodes[symbol].help_page_path.is_empty():
OS.shell_open(completion_shortcodes[symbol].help_page_path)
# Called to test if a symbol can be clicked
func _on_symbol_validate(symbol:String) -> void:
if symbol in completion_shortcodes.keys():
if !completion_shortcodes[symbol].help_page_path.is_empty():
set_symbol_lookup_word_as_valid(true)

View file

@ -0,0 +1,32 @@
[gd_scene load_steps=4 format=3 uid="uid://defdeav8rli6o"]
[ext_resource type="Script" path="res://addons/dialogic/Editor/TimelineEditor/TextEditor/timeline_editor_text.gd" id="1_1kbx2"]
[ext_resource type="Script" path="res://addons/dialogic/Editor/TimelineEditor/TextEditor/syntax_highlighter.gd" id="1_5qfro"]
[sub_resource type="SyntaxHighlighter" id="SyntaxHighlighter_q86qr"]
script = ExtResource("1_5qfro")
[node name="TimelineTextEditor" type="CodeEdit"]
offset_top = 592.0
offset_right = 1024.0
offset_bottom = 600.0
theme_override_constants/line_spacing = 10
highlight_current_line = true
draw_tabs = true
syntax_highlighter = SubResource("SyntaxHighlighter_q86qr")
minimap_draw = true
caret_blink = true
line_folding = true
gutters_draw_line_numbers = true
gutters_draw_fold_gutter = true
code_completion_enabled = true
code_completion_prefixes = ["[", "{", "f"]
indent_automatic = true
auto_brace_completion_enabled = true
auto_brace_completion_highlight_matching = true
script = ExtResource("1_1kbx2")
[connection signal="code_completion_requested" from="." to="." method="_on_code_completion_requested"]
[connection signal="symbol_lookup" from="." to="." method="_on_symbol_lookup"]
[connection signal="symbol_validate" from="." to="." method="_on_symbol_validate"]
[connection signal="text_changed" from="." to="." method="_on_text_editor_text_changed"]