Add addons
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59
Sprout/addons/dialogic/Events/Comment/event_comment.gd
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59
Sprout/addons/dialogic/Events/Comment/event_comment.gd
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@tool
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class_name DialogicCommentEvent
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extends DialogicEvent
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## Event that does nothing but store a comment string. Will print the comment in debug builds.
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### Settings
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## Content of the comment.
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var text :String = ""
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################################################################################
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## EXECUTE
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################################################################################
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func _execute() -> void:
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print("[Dialogic Comment] #", text)
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finish()
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################################################################################
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## INITIALIZE
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################################################################################
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func _init() -> void:
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event_name = "Comment"
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set_default_color('Color6')
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event_category = Category.Other
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event_sorting_index = 0
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continue_at_end = true
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################################################################################
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## SAVING/LOADING
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################################################################################
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func to_text() -> String:
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var result_string = "# "+text
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return result_string
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func from_text(string:String) -> void:
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text = string.trim_prefix("# ")
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func is_valid_event(string:String) -> bool:
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if string.strip_edges().begins_with('#'):
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return true
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return false
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################################################################################
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## EDITOR REPRESENTATION
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################################################################################
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func build_event_editor():
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add_header_edit('text', ValueType.SinglelineText, '#')
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