Add addons

This commit is contained in:
Joey Yakimowich-Payne 2023-01-03 16:53:53 -07:00
commit 3367bad24f
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extends Node
class_name DialogicSubsystem
var dialogic = null
# To be overriden by sub-classes
# Fill in everything that should be cleared (for example before loading a different state)
func clear_game_state():
pass
# To be overriden by sub-classes
# Fill in everything that should be loaded using the dialogic_game_handler.current_state_info
# This is called when a save is loaded
func load_game_state():
pass