extends Node class_name CustomEventConverter # This is an extension to the Converter to allow for converting custom scenes # This will take a 1.x event node with a custom scene, and let you convert it to the new format # One type is provided for example. If you wish to convert them into a new format, add it here as another Match case # Otherwise, it will just create it as a commment with the parameters in it for you to do in-editor static func convertCustomEvent(event): var returnString = "" match event['event_id']: "comment_001": # Example node, a custom event to simply store comments, as there wasn't a built-in one in 1.x returnString += "# " + event['comment_text'] return returnString