GodotProjects/Sprout/addons/beehave/nodes/leaves/condition.gd
2023-01-03 16:54:53 -07:00

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GDScript

## Conditions are leaf nodes that either return SUCCESS or FAILURE depending on
## a single simple condition. They should never return `RUNNING`.
@tool
class_name ConditionLeaf extends Leaf
@icon("../../icons/condition.svg")