GodotProjects/Sprout/addons/dialogic/Events/Character/DefaultAnimations/fade_in_up.gd
2023-01-03 16:54:53 -07:00

14 lines
433 B
GDScript

extends DialogicAnimation
func animate():
var tween = (node.create_tween() as Tween)
node.position.y = orig_pos.y + node.get_viewport().size.y/5
node.modulate.a = 0
tween.set_ease(Tween.EASE_IN_OUT)
tween.set_trans(Tween.TRANS_SINE)
tween.set_parallel()
tween.tween_property(node, 'position', orig_pos, time)
tween.tween_property(node, 'modulate:a', 1.0, time)
tween.finished.connect(emit_signal.bind('finished_once'))