GodotProjects/Sprout/addons/dialogic/Events/Character/settings_portraits.gd
2023-01-03 16:54:53 -07:00

88 lines
3.9 KiB
GDScript

@tool
extends HBoxContainer
var current_animation_path = ""
func _ready():
%JoinDefault.get_suggestions_func = get_join_animation_suggestions
%JoinDefault.enable_pretty_name = true
%LeaveDefault.get_suggestions_func = get_leave_animation_suggestions
%LeaveDefault.enable_pretty_name = true
func refresh():
%CustomAnimationsFolderOpener.icon = get_theme_icon("Folder", "EditorIcons")
%CustomAnimationsFolder.text = DialogicUtil.get_project_setting('dialogic/animations/custom_folder', 'res://addons/dialogic_additions/Animations')
%PortraitMode.select(DialogicUtil.get_project_setting('dialogic/portrait_mode', 0))
%JoinDefault.resource_icon = get_theme_icon("Animation", "EditorIcons")
%LeaveDefault.resource_icon = get_theme_icon("Animation", "EditorIcons")
%JoinDefault.set_value(DialogicUtil.pretty_name(DialogicUtil.get_project_setting('dialogic/animations/join_default',
get_script().resource_path.get_base_dir().path_join('DefaultAnimations/fade_in_up.gd'))))
%LeaveDefault.set_value(DialogicUtil.get_project_setting('dialogic/animations/leave_default',
get_script().resource_path.get_base_dir().path_join('DefaultAnimations/fade_out_down.gd')))
%JoinDefaultLength.set_value(DialogicUtil.get_project_setting('dialogic/animations/join_default_length', 0.5))
%LeaveDefaultLength.set_value(DialogicUtil.get_project_setting('dialogic/animations/leave_default_length', 0.5))
%LeaveDefaultWait.button_pressed = DialogicUtil.get_project_setting('dialogic/animations/leave_default_wait', true)
%JoinDefaultWait.button_pressed = DialogicUtil.get_project_setting('dialogic/animations/join_default_wait', true)
func _on_LeaveDefault_value_changed(property_name, value):
ProjectSettings.set_setting('dialogic/animations/leave_default', value)
ProjectSettings.save()
func _on_JoinDefault_value_changed(property_name, value):
ProjectSettings.set_setting('dialogic/animations/join_default', value)
ProjectSettings.save()
func _on_JoinDefaultLength_value_changed(value):
ProjectSettings.set_setting('dialogic/animations/join_default_length', value)
ProjectSettings.save()
func _on_LeaveDefaultLength_value_changed(value):
ProjectSettings.set_setting('dialogic/animations/leave_default_length', value)
ProjectSettings.save()
func _on_JoinDefaultWait_toggled(button_pressed):
ProjectSettings.set_setting('dialogic/animations/join_default_wait', button_pressed)
ProjectSettings.save()
func _on_LeaveDefaultWait_toggled(button_pressed):
ProjectSettings.set_setting('dialogic/animations/leave_default_wait', button_pressed)
ProjectSettings.save()
func get_join_animation_suggestions(search_text:String) -> Dictionary:
var suggestions = {}
for anim in list_animations():
if '_in' in anim.get_file():
suggestions[DialogicUtil.pretty_name(anim)] = {'value':anim, 'icon':get_theme_icon('Animation', 'EditorIcons')}
return suggestions
func get_leave_animation_suggestions(search_text:String) -> Dictionary:
var suggestions = {}
for anim in list_animations():
if '_out' in anim.get_file():
suggestions[DialogicUtil.pretty_name(anim)] = {'value':anim, 'icon':get_theme_icon('Animation', 'EditorIcons')}
return suggestions
func list_animations() -> Array:
var list = DialogicUtil.listdir(get_script().resource_path.get_base_dir().path_join('DefaultAnimations'), true, false, true)
list.append_array(DialogicUtil.listdir(DialogicUtil.get_project_setting('dialogic/animations/custom_folder', 'res://addons/dialogic_additions/Animations'), true, false, true))
return list
func _on_CustomAnimationsFolderOpener_pressed():
find_parent('EditorView').godot_file_dialog(custom_anims_folder_selected, '', EditorFileDialog.FILE_MODE_OPEN_DIR, 'Select custom animation folder')
func custom_anims_folder_selected(path):
%CustomAnimationsFolder.text = path
ProjectSettings.set_setting('dialogic/animations/custom_folder', path)
ProjectSettings.save()
func _on_PortraitMode_item_selected(index):
ProjectSettings.set_setting('dialogic/portrait_mode', index)
ProjectSettings.save()