GodotProjects/Sprout/addons/dialogic/Events/Choice/settings_choices.gd
2023-01-03 16:54:53 -07:00

29 lines
1 KiB
GDScript

@tool
extends HBoxContainer
func refresh() -> void:
%Autofocus.button_pressed = DialogicUtil.get_project_setting('dialogic/choices/autofocus_first', true)
var delay_value:float = DialogicUtil.get_project_setting('dialogic/choices/delay', 0.2)
%Delay.value = delay_value
%FalseBehaviour.select(DialogicUtil.get_project_setting('dialogic/choices/def_false_behaviour', 0))
%HotkeyType.select(DialogicUtil.get_project_setting('dialogic/choices/hotkey_behaviour', 0))
func _on_Autofocus_toggled(button_pressed: bool) -> void:
ProjectSettings.set_setting('dialogic/choices/autofocus_first', button_pressed)
ProjectSettings.save()
func _on_FalseBehaviour_item_selected(index) -> void:
ProjectSettings.set_setting('dialogic/choices/def_false_behaviour', index)
ProjectSettings.save()
func _on_HotkeyType_item_selected(index) -> void:
ProjectSettings.set_setting('dialogic/choices/hotkey_behaviour', index)
ProjectSettings.save()
func _on_Delay_value_changed(value) -> void:
ProjectSettings.set_setting('dialogic/choices/delay', value)
ProjectSettings.save()