GodotProjects/Sprout/addons/dialogic/Events/Style/character_settings_style.gd
2023-01-03 16:54:53 -07:00

13 lines
384 B
GDScript

@tool
extends DialogicCharacterEditorMainTab
## Character editor tab that allows setting a custom style fot the character.
func _load_character(character:DialogicCharacter) -> void:
%StyleName.text = character.custom_info.get('style', '')
func _save_changes(character:DialogicCharacter) -> DialogicCharacter:
character.custom_info['style'] = %StyleName.text
return character