[gd_scene load_steps=2 format=3 uid="uid://c5r7pinh8okrp"] [ext_resource type="AudioStream" uid="uid://wlfxh2fk3uo4" path="res://Godot-Human-For-Scale/Assets/Audio/Bump1.wav" id="1_dljov"] [node name="BumpAudio" type="AudioStreamPlayer3D"] stream = ExtResource("1_dljov")