[gd_scene load_steps=7 format=3 uid="uid://b5i411e430syd"] [ext_resource type="Script" path="res://Godot-Human-For-Scale/Assets/HumanController.gd" id="1_jh7dy"] [ext_resource type="PackedScene" uid="uid://73ou0sg30v8f" path="res://Godot-Human-For-Scale/Assets/HumanModel.tscn" id="2_ajgv1"] [ext_resource type="AudioStream" uid="uid://dsfef5dgmtub1" path="res://Godot-Human-For-Scale/Assets/Audio/Footstep1.wav" id="3_4ysf2"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bca87"] radius = 0.285 height = 1.778 [sub_resource type="SeparationRayShape3D" id="SeparationRayShape3D_xemv2"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_6jlvi"] [node name="Human-For-Scale" type="CharacterBody3D"] safe_margin = 0.01 script = ExtResource("1_jh7dy") [node name="ModelRoot" type="Node3D" parent="."] [node name="HumanModel" parent="ModelRoot" instance=ExtResource("2_ajgv1")] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0) [node name="JumpLandPlayer" type="AudioStreamPlayer3D" parent="ModelRoot"] stream = ExtResource("3_4ysf2") [node name="CollisionShape" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.889, 0) shape = SubResource("CapsuleShape3D_bca87") [node name="CameraPivot" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.544, 0) [node name="SpringArm" type="SpringArm3D" parent="CameraPivot"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0, 0) shape = SubResource("SeparationRayShape3D_xemv2") spring_length = 2.1 [node name="Camera" type="Camera3D" parent="CameraPivot/SpringArm"] fov = 60.0 [node name="AudioListener3D" type="AudioListener3D" parent="CameraPivot/SpringArm/Camera"] [node name="RayCast3D" type="RayCast3D" parent="CameraPivot/SpringArm/Camera"] target_position = Vector3(0, 0, -1) hit_back_faces = false [node name="PhysicsGun" type="Node3D" parent="CameraPivot/SpringArm"] [node name="PhysicsObjectCollector" type="Area3D" parent="CameraPivot/SpringArm/PhysicsGun"] [node name="CollisionShape3D" type="CollisionShape3D" parent="CameraPivot/SpringArm/PhysicsGun/PhysicsObjectCollector"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, -1) shape = SubResource("CapsuleShape3D_6jlvi") [node name="RayCast3D" type="RayCast3D" parent="CameraPivot/SpringArm/PhysicsGun"] target_position = Vector3(0, 0, -1) hit_back_faces = false