[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://ivcxxvgm585r"] [ext_resource type="Texture2D" path="res://Textures/Lights/Paris_StringLights_01_White_Color_Emissive_BaseColor.dds" id="1_lposr"] [resource] albedo_texture = ExtResource("1_lposr") roughness = 0.73 emission_energy_multiplier = 0.75 emission_intensity = 100.0 emission_texture = ExtResource("1_lposr") texture_filter = 5