extends WorldEnvironment var iteration_count = 3 var all_fps : Array[int] = [ 0, 5, 15, 30, 60, ] var fps_index : int = 0 func _ready(): var motion_blur_effect = compositor.compositor_effects[0] iteration_count = motion_blur_effect.JFA_pass_count $"../Control/VBoxContainer/HBoxContainer/iteration_count".text = str(iteration_count) func _input(event: InputEvent) -> void: #if Input.is_action_just_pressed("SPACE"): #compositor.compositor_effects[0].enabled = !compositor.compositor_effects[0].enabled #compositor.compositor_effects[1].enabled = !compositor.compositor_effects[0].enabled #$"../Control/Label".text = "Mine" if compositor.compositor_effects[0].enabled else "Base" # if compositor.compositor_effects.size() == 0: return var motion_blur_effect = compositor.compositor_effects[0] if Input.is_action_just_pressed("left"): iteration_count -= 1 iteration_count = clamp(iteration_count, 1, 11) motion_blur_effect.JFA_pass_count = iteration_count $"../Control/VBoxContainer/HBoxContainer/iteration_count".text = str(iteration_count) if Input.is_action_just_pressed("right"): iteration_count += 1 iteration_count = clamp(iteration_count, 1, 11) motion_blur_effect.JFA_pass_count = iteration_count $"../Control/VBoxContainer/HBoxContainer/iteration_count".text = str(iteration_count) if Input.is_action_just_pressed("SPACE"): motion_blur_effect.draw_debug = 1 if motion_blur_effect.draw_debug == 0 else 0 if Input.is_action_just_pressed("up"): fps_index += 1 fps_index = clamp(fps_index, 0, all_fps.size() - 1) Engine.max_fps = all_fps[fps_index] $"../Control/VBoxContainer/HBoxContainer3/target fps".text = str(all_fps[fps_index]) if Input.is_action_just_pressed("down"): fps_index -= 1 fps_index = clamp(fps_index, 0, all_fps.size() - 1) Engine.max_fps = all_fps[fps_index] $"../Control/VBoxContainer/HBoxContainer3/target fps".text = str(all_fps[fps_index]) if Input.is_action_just_pressed("freeze"): motion_blur_effect.freeze = !motion_blur_effect.freeze if Input.is_action_just_pressed("T"): motion_blur_effect.enabled = !motion_blur_effect.enabled func _process(delta: float) -> void: $"../Control/VBoxContainer/HBoxContainer2/fps".text = str(Engine.get_frames_per_second())