extends Resource class_name Lighting @export var rotation: Quaternion = Quaternion.IDENTITY @export var temp: float = 0.0 @export var lux: float = 0.0 @export var sky_nits: float = 0.0 @export var night_lights: bool = false @export var exposure_mult: float = 0.0 @export var exposure_min_sens: float = 0.0