JGUI/jgui/surface/structures.py

354 lines
11 KiB
Python

import colorsys
class StructureBase(object):
@classmethod
def _attrs(cls):
a = []
i = cls()
for attr in dir(i):
if not attr.startswith('_') and not callable(getattr(i, attr)):
a.append(attr)
return a
def _dict(self):
d = {}
attrs = self._attrs()
for a in attrs:
d[a] = getattr(self, a)
return d
def _dict_items(self):
for a in reversed(self._attrs()):
yield a, getattr(self,a)
def _dict_string(self):
return ', '.join('{}={}'.format(key, val) for key, val in self._dict_items())
def __repr__(self):
return unicode(self)
def __str__(self):
return unicode(self).encode('utf-8')
def __unicode__(self):
return u'{} [{}]'.format(self.__class__.__name__, self._dict_string())
def __eq__(self, other):
eq = True
for attr in self._attrs():
val = getattr(self, attr)
if hasattr(other, attr):
eq &= getattr(other, attr) == val
else:
return False
return eq
def __getitem__(self, index):
return list(self)[index]
def __len__(self):
return len(self._attrs())
def __ne__(self, other):
return not(self == other)
@classmethod
def is_like(cls, obj):
"""Checks if the object is like the current class
If it has everything a duck has, then it's good."""
for key in cls._attrs():
if not hasattr(obj, key):
return False
return True
@classmethod
def from_value(cls, value):
if isinstance(value, cls):
return value
else:
try:
return cls(*value)
except TypeError:
return cls()
class Position(StructureBase):
def __init__(self, x=0, y=0):
self.x = x
self.y = y
def __add__(self, other):
other = Position.from_value(other)
return Position(self.x+other.x, self.y+other.y)
def __sub__(self, other):
other = Position.from_value(other)
return Position(self.x-other.x, self.y-other.y)
def __mul__(self, value):
if isinstance(value, (int, long, float)):
return Position(self.x*value, self.y*value)
raise Exception("Cannot multiply position by {}.".format(value.__class__.__name__))
def __iter__(self):
return iter([self.x, self.y])
class Size(StructureBase):
def __init__(self, width=0, height=0):
self.width = width
self.height = height
def __add__(self, other):
other = Size.from_value(other)
return Size(self.width+other.width, self.height+other.height)
def __lt__(self, other):
other = Size.from_value(other)
return self.area() < other.area()
def __gt__(self, other):
other = Size.from_value(other)
return self.area() > other.area()
def __sub__(self, other):
other = Size.from_value(other)
return Size(self.width-other.width, self.height-other.height)
def __mul__(self, other):
if isinstance(other, (int, long, float)):
return Size(self.width*other, self.height*other)
def area(self):
if self.width < 0 or self.height < 0:
return -1
return self.width*self.height
def __iter__(self):
return iter([self.width, self.height])
class FourValueStructure(StructureBase):
@classmethod
def _parse_value(cls, value):
f = lambda *args: args
try:
args = f(*value)
if len(args) == 1:
return args*4
if len(args) == 2:
return args*2
if len(args) == 3:
return [args[0], args[1], args[2], args[1]]
if len(args) == 4:
return args
except TypeError:
return [value]*4
return [0]*4
@classmethod
def from_value(cls, value):
if isinstance(value, cls):
return value
else:
return cls(*cls._parse_value(value))
class BorderRadius(FourValueStructure):
def __init__(self, *args, **kwargs):
values = self._parse_value(args)
self.topleft = kwargs.get('topleft', values[0])
self.topright = kwargs.get('topright', values[1])
self.bottomright = kwargs.get('bottomright', values[2])
self.bottomleft = kwargs.get('bottomleft', values[3])
def __iter__(self):
return iter([self.topleft, self.topright, self.bottomright, self.bottomleft])
class Padding(FourValueStructure):
def __init__(self, *args, **kwargs):
values = self._parse_value(args)
self.top = kwargs.get('top', values[0])
self.right = kwargs.get('right', values[1])
self.bottom = kwargs.get('bottom', values[2])
self.left = kwargs.get('left', values[3])
def __iter__(self):
return iter([self.top, self.right, self.bottom, self.left])
class Color(StructureBase):
def __init__(self, r=0, g=0, b=0, a=1):
self.r = float(r)
self.g = float(g)
self.b = float(b)
self.a = float(a)
def __add__(self, other):
"""Blend two colors using self as the background and other as the foreground"""
other = Color.from_value(other)
r = Color()
r.a = 1 - (1-other.a)*(1-self.a)
r_a_inv = self.a*(1-other.a)/r.a
o_factor = other.a/r.a
r.r = other.r*o_factor + self.r*r_a_inv
r.g = other.g*o_factor + self.g*r_a_inv
r.b = other.b*o_factor + self.b*r_a_inv
return r
def brightness(self, value):
h, s, v = colorsys.rgb_to_hsv(self.r, self.g, self.b)
v = value
self.r, self.g, self.b = colorsys.hsv_to_rgb(h, s, v)
def hue(self, value):
h, s, v = colorsys.rgb_to_hsv(self.r, self.g, self.b)
h = value
self.r, self.g, self.b = colorsys.hsv_to_rgb(h, s, v)
def saturation(self, value):
h, s, v = colorsys.rgb_to_hsv(self.r, self.g, self.b)
s = value
self.r, self.g, self.b = colorsys.hsv_to_rgb(h, s, v)
def from_hsv(self, h, s, v):
self.r, self.g, self.b = colorsys.hsv_to_rgb(h, s, v)
return self
def __iter__(self):
return iter([self.r, self.g, self.b, self.a])
@classmethod
def hex_to_rgba(cls, hex_val):
"""Converts a hex string in the format 0xFFAABB/CC or an integer to rgba"""
if isinstance(hex_val, (long, int)):
hexstring = "{0:x}".format(abs(hex_val))
elif isinstance(hex_val, basestring):
if hex_val.startswith('0x'):
hexstring = hex_val[2:]
elif hex_val.startswith('#'):
hexstring = hex_val[1:]
else:
hexstring = hex_val
else:
return None
if len(hexstring) % 2 != 0:
hexstring = '0' + hexstring
if len(hexstring) != 6 and len(hexstring) != 8:
return None
ba = []
for i in xrange(0, len(hexstring), 2):
ba.append(int(hexstring[i:i+2], 16)/255.0)
c = cls(*ba)
return c
@classmethod
def from_value(cls, value):
if isinstance(value, cls):
return value
try:
return cls(*value)
except TypeError:
c = cls.hex_to_rgba(value)
if c is not None:
return c
return cls()
class GradientStop(StructureBase):
def __init__(self, offset=0, color=(1,1,1,1)):
if offset > 1.0 or offset < 0:
raise Exception('Offset must be between 0 and 1.')
self.offset = offset
self.color = Color.from_value(color)
class Gradient(StructureBase):
def __init__(self, start_position=(0,0), end_position=(0,1), stops=()):
self._type = 'linear'
self.stops = self.get_stops(stops)
self.start_position = Position.from_value(start_position)
self.end_position = Position.from_value(end_position)
def get_stops(self, stops):
gstops = []
for g_stop in stops:
gstops.append(GradientStop.from_value(g_stop))
return gstops
def add_stop(self, offset_pos, color):
self.stops.append(GradientStop.from_value((offset_pos, color)))
class RadialGradient(Gradient):
def __init__(self, inner_radius=0, outer_radius=1, *args, **kwargs):
super(RadialGradient, self).__init__(*args, **kwargs)
self._type = 'radial'
self.inner_radius = inner_radius
self.outer_radius = outer_radius
class Rectangle(StructureBase):
def __init__(self, position=None, size=None):
""" A rectangle object with coordinates and size.
position: can take the first two values of an array or a Position object
size: can take the first two values of an array or a Size object
"""
self._position = None
self._size = None
self.position = position
self.size = size
@property
def position(self):
return self._position
@position.setter
def position(self, position):
self._position = Position.from_value(position)
def __iter__(self):
return iter([list(self.position), list(self.size)])
@property
def size(self):
return self._size
@size.setter
def size(self, size):
self._size = Size.from_value(size)
def contains(self, other):
other = Rectangle.from_value(other)
if self.intersects_with(other.position) and\
self.intersects_with(other.position + other.size - [1,1]):
return True
return False
def intersection(self, other):
other = Rectangle.from_value(other)
if self.contains(other):
return other
if other.contains(self):
return self
newx = max(self.position.x, other.position.x)
newy = max(self.position.y, other.position.y)
new_width = min(self.position.x + self.size.width, other.position.x + other.size.width) - newx
new_height = min(self.position.y + self.size.height, other.position.y + other.size.height) - newy
if new_width <= 0 or new_height <= 0:
return Rectangle()
return Rectangle([newx, newy], [new_width, new_height])
def intersects_with(self, position):
"""Checks if the position is within the bounds of the rectangle including the edges"""
pos = Position.from_value(position)
if pos.x < self.position.x + self.size.width and\
pos.x >= self.position.x:
if pos.y < self.position.y + self.size.height and\
pos.y >= self.position.y:
return True
return False