736 lines
29 KiB
Python
736 lines
29 KiB
Python
import cairo
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import math
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from .structures import Size, Position, Rectangle, Color
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from ..events.events import WindowEventSource
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debug = True
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class Surface(object):
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def __init__(self, size=None, context=None, render_mouse=True):
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self.size = Size.from_value(size)
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if context is None:
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self.csurface = cairo.ImageSurface(cairo.FORMAT_ARGB32, self.size.width, self.size.height)
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self.context = cairo.Context(self.csurface)
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else:
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self.context = context
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self.root_window = Window('root', Position(0,0), self.size, self.context)
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self.render_mouse = render_mouse
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if self.render_mouse:
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self.mouse_icon = Mouse('mouse', Position(0, 0), Size(12,20), self.context)
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self.windows = [self.root_window, self.mouse_icon]
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def setTopZero(self, context):
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context.identity_matrix()
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matrix = cairo.Matrix(1, 0, 0,
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1, 0, 0)
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context.transform(matrix)
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def inject_mouse_position(self, pos):
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if self.render_mouse:
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self.mouse_icon.position = pos
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self.root_window.inject_mouse_position(pos)
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def inject_mouse_down(self, button):
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self.root_window.inject_mouse_down(button)
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def inject_mouse_up(self, button):
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self.root_window.inject_mouse_up(button)
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def notify_window_resize(self, width, height):
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self.size = Size(width, height)
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self.root_window.size = self.size
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self.csurface = cairo.ImageSurface(cairo.FORMAT_ARGB32, self.size.width, self.size.height)
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self.context = cairo.Context(self.csurface)
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stack = self.windows[:]
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while stack:
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item = stack.pop()
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item.context = self.context
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if item.children:
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stack.extend(item.children)
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def draw(self):
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#self.setTopZero(ctx)
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#self.context.identity_matrix()
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self.context.set_operator(cairo.OPERATOR_CLEAR)
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self.context.rectangle(0.0, 0.0, self.size.width, self.size.height)
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self.context.fill()
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self.context.set_operator(cairo.OPERATOR_OVER)
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for window in self.windows:
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window.draw()
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class TestSurface(Surface):
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def __init__(self, *args, **kwargs):
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super(TestSurface, self).__init__(*args, **kwargs)
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self.root_window.add_child(MyWindow('child', Position(0,0), [500,200], self.context, draggable=True, resizable=True, min_size=Size(40,40)))
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self.root_window.add_child(TestWindow('child2', Position(200,200), [200,200], self.context, draggable=True))
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child3 = TestWindow('child3', Position(300,300), [200,200], self.context, draggable=True)
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child3.add_child(TestWindow('child3-1', Position(10,10), [50,50], self.context, draggable=True))
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self.root_window.add_child(child3)
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class WindowSurface(object):
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line_joins = {'miter': cairo.LINE_JOIN_MITER,
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'round': cairo.LINE_JOIN_ROUND,
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'bevel': cairo.LINE_JOIN_BEVEL}
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line_caps = {'round': cairo.LINE_CAP_ROUND,
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'butt': cairo.LINE_CAP_BUTT,
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'square': cairo.LINE_CAP_SQUARE}
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def __init__(self):
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super(WindowSurface, self).__init__()
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def draw_circle(self, position, size, color=(1,1,1), line_width=1.0, line_color=(0,0,0), start_angle=0.0, end_angle=360.0):
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color = Color.from_value(color)
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line_color = Color.from_value(line_color)
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context = self.context
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position = Position.from_value(position)
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size = Size.from_value(size)
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width = size.width
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height = size.height
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x,y = (self.position.x+position.x+width/2,
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self.position.y+position.y+height/2)
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context.set_line_width(line_width)
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context.save()
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context.translate(x, y)
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context.scale(width/2.0-line_width/2.0, height/2.0-line_width/2.0)
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context.arc(0, 0, 1, start_angle, end_angle * math.pi/180.0)
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context.restore()
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context.set_source_rgba(*color)
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context.fill_preserve()
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context.set_source_rgba(*line_color)
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context.stroke()
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def draw_lines(self, lines, line_color=(0,0,0,1), fill_color=(1,1,1,1), line_width=1, line_join='miter', line_cap='butt'):
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if lines:
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context = self.context
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start_pos = self.position + lines[0]
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context.set_line_width(line_width)
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context.move_to(int(start_pos.x), int(start_pos.y))
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for line in lines[1:]:
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next_pos = self.position+line
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context.line_to(next_pos.x, next_pos.y)
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context.close_path()
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try:
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context.set_line_cap(self.line_joins[line_join])
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except KeyError:
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pass
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try:
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context.set_line_join(self.line_caps[line_cap])
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except KeyError:
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pass
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context.set_source_rgba(*fill_color)
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context.fill_preserve()
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context.set_source_rgba(*line_color)
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context.stroke()
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def draw_rounded_rect(self, position, size, color=(1,1,1), line_width=1, line_color=(0,0,0), corner_radius=0, line_dashed=False, clip=False):
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position = Position.from_value(position)
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size = Size.from_value(size)
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color = Color.from_value(color)
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line_color = Color.from_value(line_color)
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context = self.context
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radius = corner_radius
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degrees = math.pi / 180.0
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x = position.x + self.position.x
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y = position.y + self.position.y
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width = size.width
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height = size.height
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if clip: #clips the entire region so any child windows will be confined to the parent
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context.arc(x + width - radius, y + radius, radius, -90 * degrees, 0 * degrees)
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context.arc(x + width - radius, y + height - radius, radius, 0 * degrees, 90 * degrees)
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context.arc(x + radius, y + height - radius, radius, 90 * degrees, 180 * degrees)
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context.arc(x + radius, y + radius, radius, 180 * degrees, 270 * degrees)
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context.close_path()
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context.clip()
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context.new_path()
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context.arc(x + width - radius - line_width/2.0, y + radius + line_width/2.0, radius, -90 * degrees, 0 * degrees)
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context.arc(x + width - radius - line_width/2.0, y + height - radius - line_width/2.0, radius, 0 * degrees, 90 * degrees)
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context.arc(x + radius + line_width/2.0, y + height - radius - line_width/2.0, radius, 90 * degrees, 180 * degrees)
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context.arc(x + radius + line_width/2.0, y + radius + line_width/2.0, radius, 180 * degrees, 270 * degrees)
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context.close_path()
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context.set_source_rgba(*color)
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context.fill_preserve()
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context.set_source_rgba(*line_color)
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context.set_line_width(line_width)
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context.save()
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if line_dashed:
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context.set_dash([line_width, line_width])
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context.stroke()
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context.restore()
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def render(self):
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if debug:
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self.draw_rounded_rect([0,0], [self.size.width, self.size.height], color=(0,0,1,0.1), line_color=(0,0,1,0.4), line_width=1.5, corner_radius=2, line_dashed=True)
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def draw(self):
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if self.visible:
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self.context.save()
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self.render()
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for child in self.children:
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child.draw()
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self.context.restore()
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class Window(WindowEventSource, WindowSurface):
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def __init__(self, name, position=None, size=None, context=None, draggable=False, resizable=False, **kwargs):
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super(Window, self).__init__()
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self.context = context
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self.name = name
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self.rectangle = Rectangle(position, size)
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self.children = []
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self.min_size = kwargs.get('min_size', Size(1,1))
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self.parent = None
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self.mouse_pos = Position(-1, -1)
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self.mouse_diff = Position(0, 0)
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self.mouse_in = False
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self.mouse_hover = False
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self.mouse_down = False
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self.old_mouse_down = False
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self.mouse_inputs = dict.fromkeys(self.mouse_button_down_events, False)
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self.focused = False
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self.visible = True
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self.draggable = draggable
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self._resizable = resizable
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self.resizable = resizable
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self.accept('mouse-move', self.process_mouse_move)
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for key, value in kwargs.items():
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setattr(self, key, value)
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if self.draggable:
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self.accept('mouse-left-drag', self.drag)
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self.accept('mouse-left', self.click)
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self.accept('mouse-left-up', self.click_up)
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@property
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def resizable(self):
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return self._resizable
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@resizable.setter
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def resizable(self, value):
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self._resizable = value
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if self._resizable:
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self.init_resize_handles()
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def drag_handle(self, obj, mouse_pos):
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pass
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def drag_bottomright_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_size = Size.from_value(self.size)
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self.size = self.size + diff
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self.mouse_diff.y = obj.position.y + self.handle_diff.y
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self.mouse_diff.x = obj.position.x + self.handle_diff.x
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def drag_bottomleft_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_size = Size.from_value(self.size)
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new_pos = Position(self.position.x+diff.x, self.position.y)
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new_size = Size(self.size.width - diff.x, self.size.height + diff.y)
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if new_size.width <= self.min_size.width:
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new_pos.x = self.position.x + self.size.width - self.min_size.width
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new_size.width = self.min_size.width
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self.position = new_pos
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self.size = new_size
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self.mouse_diff.y = obj.position.y + self.handle_diff.y
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self.mouse_diff.x = obj.position.x + self.handle_diff.x
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def drag_topright_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_size = Size.from_value(self.size)
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new_pos = Position(self.position.x, self.position.y + diff.y)
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new_size = Size(self.size.width + diff.x, self.size.height - diff.y)
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if new_size.height <= self.min_size.height:
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new_pos.y = self.position.y + self.size.height - self.min_size.height
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new_size.height = self.min_size.height
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self.position = new_pos
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self.size = new_size
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self.mouse_diff.y = obj.position.y + self.handle_diff.y
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self.mouse_diff.x = obj.position.x + self.handle_diff.x
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def drag_topleft_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_size = Size.from_value(self.size)
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new_pos = Position(self.position.x + diff.x, self.position.y + diff.y)
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new_size = Size(self.size.width - diff.x, self.size.height - diff.y)
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if new_size.height <= self.min_size.height:
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new_pos.y = self.position.y + self.size.height - self.min_size.height
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new_size.height = self.min_size.height
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if new_size.width <= self.min_size.width:
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new_pos.x = self.position.x + self.size.width - self.min_size.width
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new_size.width = self.min_size.width
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self.position = new_pos
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self.size = new_size
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self.mouse_diff.y = obj.position.y + self.handle_diff.y
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self.mouse_diff.x = obj.position.x + self.handle_diff.x
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def drag_top_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_size = Size.from_value(self.size)
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new_pos = Position(self.position.x, self.position.y + diff.y)
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new_size = Size(self.size.width, self.size.height - diff.y)
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if new_size.height <= self.min_size.height:
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new_pos.y = self.position.y + self.size.height - self.min_size.height
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new_size.height = self.min_size.height
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self.position = new_pos
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self.size = new_size
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self.mouse_diff.y = obj.position.y + self.handle_diff.y
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self.mouse_diff.x = obj.position.x + self.handle_diff.x
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def drag_left_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_size = Size.from_value(self.size)
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new_pos = Position(self.position.x+diff.x, self.position.y)
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new_size = Size(self.size.width - diff.x, self.size.height)
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if new_size.width <= self.min_size.width:
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new_pos.x = self.position.x + self.size.width - self.min_size.width
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new_size.width = self.min_size.width
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self.position = new_pos
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self.size = new_size
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self.mouse_diff.x = obj.position.x + self.handle_diff.x
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def drag_bottom_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_height = self.size.height
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self.size = Size(self.size.width, self.size.height+diff.y)
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self.mouse_diff.y = obj.position.y + self.handle_diff.y
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def drag_right_handle(self, obj, mouse_pos):
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diff = mouse_pos - self.mouse_diff
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old_width = self.size.width
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self.size = Size(self.size.width + diff.x, self.size.height)
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self.mouse_diff.x = obj.position.x + self.handle_diff.x
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def init_resize_handles(self):
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self.corner_handle_size = Size(20, 20)
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self.edge_buffer = Size(10, 10)
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self.edge_handle_width = 10
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self.handle_diff = Position(0,0)
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self.top_handle = Window('top_handle')
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self.top_handle.accept('drag', self.drag_top_handle)
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self.top_handle.accept('mouse-left', self.handle_click)
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self.top_handle.accept('mouse-left-up', self.handle_click_up)
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self.topleft_handle = Window('topleft_handle')
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self.topleft_handle.accept('drag', self.drag_topleft_handle)
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self.topleft_handle.accept('mouse-left', self.handle_click)
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self.topleft_handle.accept('mouse-left-up', self.handle_click_up)
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self.topright_handle = Window('topright_handle')
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self.topright_handle.accept('drag', self.drag_topright_handle)
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self.topright_handle.accept('mouse-left', self.handle_click)
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self.topright_handle.accept('mouse-left-up', self.handle_click_up)
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self.right_handle = Window('right_handle')
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self.right_handle.accept('drag', self.drag_right_handle)
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self.right_handle.accept('mouse-left', self.handle_click)
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self.right_handle.accept('mouse-left-up', self.handle_click_up)
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self.bottomright_handle = Window('bottomright_handle')
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self.bottomright_handle.accept('drag', self.drag_bottomright_handle)
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self.bottomright_handle.accept('mouse-left', self.handle_click)
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self.bottomright_handle.accept('mouse-left-up', self.handle_click_up)
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self.bottom_handle = Window('bottom_handle')
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self.bottom_handle.accept('drag', self.drag_bottom_handle)
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self.bottom_handle.accept('mouse-left', self.handle_click)
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self.bottom_handle.accept('mouse-left-up', self.handle_click_up)
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self.bottomleft_handle = Window('bottomleft_handle')
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self.bottomleft_handle.accept('drag', self.drag_bottomleft_handle)
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self.bottomleft_handle.accept('mouse-left', self.handle_click)
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self.bottomleft_handle.accept('mouse-left-up', self.handle_click_up)
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self.left_handle = Window('left_handle')
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self.left_handle.accept('drag', self.drag_left_handle)
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self.left_handle.accept('mouse-left', self.handle_click)
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self.left_handle.accept('mouse-left-up', self.handle_click_up)
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self.vertical_edge_size = Size()
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self.horizontal_edge_size = Size()
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self.update_resize_handles()
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self.add_child(self.top_handle)
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self.add_child(self.topleft_handle)
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self.add_child(self.topright_handle)
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self.add_child(self.left_handle)
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self.add_child(self.right_handle)
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self.add_child(self.bottom_handle)
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self.add_child(self.bottomright_handle)
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self.add_child(self.bottomleft_handle)
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def update_resize_handles(self):
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buffer = self.edge_buffer
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top = self.top_handle
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topleft = self.topleft_handle
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topright = self.topright_handle
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right = self.right_handle
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bottomright = self.bottomright_handle
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bottom = self.bottom_handle
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bottomleft = self.bottomleft_handle
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left = self.left_handle
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vertical_edge_size = self.vertical_edge_size
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horizontal_edge_size = self.horizontal_edge_size
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corner_handle_size = self.corner_handle_size
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x, y = self.position.x, self.position.y
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vertical_edge_size.width = self.size.width-2*corner_handle_size.width
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vertical_edge_size.height = self.edge_handle_width
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horizontal_edge_size.width = self.edge_handle_width
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horizontal_edge_size.height = self.size.height-2*corner_handle_size.height
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top.position.x = x + corner_handle_size.width
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top.position.y = y
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top.size = vertical_edge_size
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topleft.position.x = x
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topleft.position.y = y
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topleft.size = corner_handle_size
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topright.position.x = x + self.size.width-corner_handle_size.width
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topright.position.y = y
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topright.size = corner_handle_size
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bottom.position.x = x + corner_handle_size.width
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bottom.position.y = y + self.size.height-vertical_edge_size.height
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bottom.size = vertical_edge_size
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bottomleft.position.x = x
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bottomleft.position.y = y + self.size.height-corner_handle_size.height
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bottomleft.size = corner_handle_size
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bottomright.position.x = x + self.size.width-corner_handle_size.width
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bottomright.position.y = y + self.size.height-corner_handle_size.height
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bottomright.size = corner_handle_size
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right.position.x = x + self.size.width-horizontal_edge_size.width
|
|
right.position.y = y + corner_handle_size.height
|
|
right.size = horizontal_edge_size
|
|
|
|
left.position.x = x
|
|
left.position.y = y + corner_handle_size.height
|
|
left.size = horizontal_edge_size
|
|
|
|
def drag(self, obj, mouse_pos):
|
|
obj.position = mouse_pos - self.mouse_diff
|
|
|
|
def click(self, obj, mouse_pos):
|
|
self.mouse_diff = mouse_pos - obj.position
|
|
|
|
def click_up(self, obj, mouse_pos):
|
|
self.mouse_diff = Position(0, 0)
|
|
|
|
def handle_click_up(self, obj, mouse_pos):
|
|
self.mouse_diff = Position(0, 0)
|
|
self.handle_diff = Position(0, 0)
|
|
self.dispatch('resize-end', self)
|
|
|
|
def handle_click(self, obj, mouse_pos):
|
|
self.mouse_diff = mouse_pos
|
|
self.handle_diff = mouse_pos - obj.position
|
|
self.dispatch('resize-start', self)
|
|
|
|
def show(self):
|
|
self.visible = True
|
|
|
|
def hide(self):
|
|
self.visible = False
|
|
|
|
def inject_mouse_down(self, button):
|
|
if self.mouse_inside():
|
|
print button, self.name
|
|
self.mouse_inputs[button] = True
|
|
self.mouse_down = True
|
|
self.grab_focus()
|
|
self.dispatch(button, self, self.mouse_pos)
|
|
else:
|
|
self.release_focus()
|
|
|
|
for child in self.children:
|
|
child.inject_mouse_down(button)
|
|
|
|
def inject_mouse_up(self, button):
|
|
if self.mouse_held() and self.mouse_inputs[button]:
|
|
print button+'-up', self.name
|
|
self.mouse_down = False
|
|
self.mouse_inputs[button] = False
|
|
self.dispatch('{}-up'.format(button), self, self.mouse_pos)
|
|
for child in self.children:
|
|
child.inject_mouse_up(button)
|
|
|
|
def inject_mouse_position(self, pos):
|
|
mouse_pos = Position.from_value(pos)
|
|
diff = mouse_pos - self.mouse_pos
|
|
old_pos = self.mouse_pos
|
|
self.mouse_pos = mouse_pos
|
|
if diff != Position(0,0):
|
|
self.dispatch('mouse-move', self, old_pos, self.mouse_pos)
|
|
if self.focused and self.mouse_down:
|
|
for button, down in self.mouse_inputs.items():
|
|
if down:
|
|
self.dispatch('{}-drag'.format(button), self, self.mouse_pos)
|
|
self.dispatch('drag', self, self.mouse_pos)
|
|
for child in self.children:
|
|
child.inject_mouse_position(pos)
|
|
|
|
def inject_mouse_wheel(self, value):
|
|
self.dispatch('scroll', self, value)
|
|
|
|
def grab_focus(self):
|
|
self.focused = True
|
|
if self.parent is not None:
|
|
children = self.parent.children[:]
|
|
children.remove(self)
|
|
children.append(self)
|
|
|
|
self.parent.children = children
|
|
parent = self.parent
|
|
|
|
while parent is not None:
|
|
parent.grab_focus()
|
|
parent = parent.parent
|
|
|
|
self.dispatch('focus', self)
|
|
|
|
def release_focus(self):
|
|
if self.focused:
|
|
print 'released', self.name
|
|
self.focused = False
|
|
self.mouse_down = False
|
|
#clear events that may have been triggered
|
|
#eg. User clicks on one window, holds, and
|
|
#then releases on another
|
|
for key in self.mouse_inputs:
|
|
self.mouse_inputs[key] = False
|
|
self.dispatch('focus-lost', self)
|
|
|
|
def get_root(self):
|
|
parent = self.parent
|
|
if parent is None:
|
|
return self
|
|
|
|
while parent is not None:
|
|
root = parent
|
|
parent = parent.parent
|
|
|
|
return root
|
|
|
|
def mouse_inside(self):
|
|
"""
|
|
Checks if the mouse is inside the window taking into account
|
|
all other windows and draw priorities.
|
|
"""
|
|
res = self.rectangle.intersects_with(self.mouse_pos)
|
|
if not res:
|
|
return False
|
|
|
|
#Check all children of root to see if there is a higher priority
|
|
#window than the current one
|
|
root = self.get_root()
|
|
stack = [root]
|
|
visited = set()
|
|
while stack:
|
|
item = stack[-1]
|
|
intersects_mouse = item.rectangle.intersects_with(self.mouse_pos)
|
|
if item.children and not set(item.children).issubset(visited):
|
|
stack.extend(item.children)
|
|
else:
|
|
if item is self:
|
|
break
|
|
else:
|
|
res &= not intersects_mouse
|
|
visited.add(item)
|
|
stack.pop()
|
|
|
|
return res
|
|
|
|
def mouse_held(self):
|
|
res = self.mouse_down
|
|
stack = [self.get_root()]
|
|
visited = set()
|
|
while len(stack) > 0:
|
|
item = stack[-1]
|
|
if item.children and not set(item.children).issubset(visited):
|
|
stack.extend(item.children)
|
|
else:
|
|
if self is not item:
|
|
res |= item.mouse_down
|
|
visited.add(item)
|
|
stack.pop()
|
|
return res
|
|
|
|
def process_mouse_move(self, obj, old_mpos, new_mpos):
|
|
mouse_focus = self.mouse_inside()
|
|
if not self.mouse_held():
|
|
if mouse_focus:
|
|
if not self.mouse_in:
|
|
print 'mouse-enter', self.name
|
|
self.dispatch('mouse-enter', self)
|
|
self.dispatch('hover', self)
|
|
self.mouse_in = True
|
|
else:
|
|
if self.mouse_in:
|
|
print 'mouse-leave', self.name
|
|
self.dispatch('mouse-leave', self)
|
|
self.mouse_in = False
|
|
|
|
def add_child(self, child_window):
|
|
if child_window not in self.children:
|
|
child_window.parent = self
|
|
child_window.position = child_window.position + self.position
|
|
child_window.context = self.context
|
|
self.children.append(child_window)
|
|
|
|
def remove_child(self, child_window):
|
|
try:
|
|
self.children.remove(child_window)
|
|
child_window.parent = None
|
|
except ValueError:
|
|
pass
|
|
|
|
@property
|
|
def position(self):
|
|
return self.rectangle.position
|
|
|
|
@position.setter
|
|
def position(self, position):
|
|
position = Position.from_value(position)
|
|
diff = position - self.rectangle.position
|
|
if diff.x != 0 or diff.y != 0:
|
|
self.dispatch('move', self, position)
|
|
for child in self.children:
|
|
child.position = child.position + diff
|
|
self.rectangle.position = position
|
|
|
|
@property
|
|
def size(self):
|
|
return self.rectangle.size
|
|
|
|
@size.setter
|
|
def size(self, size):
|
|
size = Size.from_value(size)
|
|
if size.height <= self.min_size.height:
|
|
size.height = self.min_size.height
|
|
if size.width <= self.min_size.width:
|
|
size.width = self.min_size.width
|
|
diff = size - self.rectangle.size
|
|
if diff.height != 0 or diff.width != 0:
|
|
self.dispatch('resize', self, size)
|
|
for child in self.children:
|
|
pass
|
|
# child.size = child.size + diff
|
|
self.rectangle.size = size
|
|
|
|
if self.resizable:
|
|
self.update_resize_handles()
|
|
|
|
class MyWindow(Window):
|
|
def render(self):
|
|
self.draw_rounded_rect([0,0], [self.size.width, self.size.height], line_width=2, corner_radius=3)
|
|
|
|
|
|
class TestWindow(Window):
|
|
|
|
def draw_test(self, position, size, color=(1,1,1), line_width=1, line_color=(0,0,0), corner_radius=0):
|
|
position = Position.from_value(position)
|
|
size = Size.from_value(size)
|
|
color = Color.from_value(color)
|
|
line_color = Color.from_value(line_color)
|
|
|
|
context = self.context
|
|
radius = corner_radius
|
|
degrees = math.pi / 180.0
|
|
x = position.x + self.position.x
|
|
y = position.y + self.position.y
|
|
width = size.width
|
|
height = size.height
|
|
|
|
context.new_sub_path()
|
|
context.set_source_rgba(0,0,1)
|
|
context.set_line_width(line_width)
|
|
context.arc(x + width - radius - line_width/2.0, y + radius + line_width/2.0, radius, -90 * degrees, -45 * degrees)
|
|
point = context.get_current_point()
|
|
context.stroke()
|
|
context.move_to(*point)
|
|
context.set_source_rgba(1,0,1)
|
|
context.set_line_width(10)
|
|
context.arc(x + width - radius - line_width/2.0, y + radius + line_width/2.0, radius, -45 * degrees, 0 * degrees)
|
|
context.line_to(x + width - line_width/2.0, y + height - radius - line_width/2.0)
|
|
context.arc(x + width - radius - line_width/2.0, y + height - radius - line_width/2.0, radius, 0 * degrees, 45 * degrees)
|
|
point = context.get_current_point()
|
|
context.stroke()
|
|
context.move_to(*point)
|
|
context.set_source_rgba(1,0,0)
|
|
context.set_line_width(line_width)
|
|
context.arc(x + width - radius - line_width/2.0, y + height - radius - line_width/2.0, radius, 45 * degrees, 90 * degrees)
|
|
context.line_to(x + radius + line_width/2.0, y + height - line_width/2.0)
|
|
context.arc(x + radius + line_width/2.0, y + height - radius - line_width/2.0, radius, 90 * degrees, 135 * degrees)
|
|
point = context.get_current_point()
|
|
context.stroke()
|
|
context.move_to(*point)
|
|
context.set_source_rgba(0,1,0)
|
|
context.set_line_width(line_width)
|
|
context.arc(x + radius + line_width/2.0, y + height - radius - line_width/2.0, radius, 135 * degrees, 180 * degrees)
|
|
context.line_to(x + line_width/2.0, y + radius + line_width/2.0)
|
|
context.arc(x + radius + line_width/2.0, y + radius + line_width/2.0, radius, 180 * degrees, 225 * degrees)
|
|
point = context.get_current_point()
|
|
context.stroke()
|
|
context.move_to(*point)
|
|
context.set_source_rgba(0,0,1)
|
|
context.set_line_width(line_width)
|
|
context.arc(x + radius + line_width/2.0, y + radius + line_width/2.0, radius, 225 * degrees, 270 * degrees)
|
|
context.line_to(x + width - radius - line_width/2.0, y + line_width/2.0)
|
|
context.stroke()
|
|
|
|
context.new_sub_path()
|
|
context.arc(x + width - radius - line_width/2.0, y + radius + line_width/2.0, radius, -90 * degrees, 0 * degrees)
|
|
context.arc(x + width - radius - line_width/2.0, y + height - radius - line_width/2.0, radius, 0 * degrees, 90 * degrees)
|
|
context.arc(x + radius + line_width/2.0, y + height - radius - line_width/2.0, radius, 90 * degrees, 180 * degrees)
|
|
context.arc(x + radius + line_width/2.0, y + radius + line_width/2.0, radius, 180 * degrees, 270 * degrees)
|
|
context.close_path()
|
|
|
|
context.set_source_rgba(*color)
|
|
context.fill()
|
|
|
|
def render(self):
|
|
self.draw_test([0,0], [self.size.width, self.size.height], corner_radius=10)
|
|
|
|
class Mouse(Window):
|
|
def __init__(self, *args, **kwargs):
|
|
super(Mouse, self).__init__(*args, **kwargs)
|
|
self.lines = [
|
|
[0, 0],
|
|
[0, self.size.height*0.85],
|
|
[self.size.width*0.32, self.size.height*0.675],
|
|
[self.size.width*0.52, self.size.height*0.9],
|
|
[self.size.width*0.72, self.size.height*0.85],
|
|
[self.size.width*0.52, self.size.height*0.62],
|
|
[self.size.width*0.92, self.size.height*0.6]
|
|
]
|
|
def render(self):
|
|
self.draw_lines(self.lines, line_width=self.size.height/20)
|
|
|