before stack init change
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ff02ce2d50
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13 changed files with 93 additions and 57 deletions
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@ -666,7 +666,8 @@ proc `&` * (x: char, y: string): string {.
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proc add*(x: var string, y: char) {.magic: "AppendStrCh", noSideEffect.}
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proc add*(x: var string, y: string) {.magic: "AppendStrStr", noSideEffect.}
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include "system/inclrtl"
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include "system/cgprocs"
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when not defined(ECMAScript):
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@ -824,8 +825,6 @@ const
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## a string that describes the application type. Possible values:
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## "console", "gui", "lib".
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include "system/inclrtl"
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proc toFloat*(i: int): float {.
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magic: "ToFloat", noSideEffect, importc: "toFloat".}
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## converts an integer `i` into a ``float``. If the conversion
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@ -1305,12 +1304,17 @@ when not defined(EcmaScript) and not defined(NimrodVM):
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proc initGC()
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proc initStackBottom() {.inline.} =
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var locals: array[0..7, int]
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setStackBottom(addr(locals))
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var
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strDesc: TNimType
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strDesc.size = sizeof(string)
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strDesc.kind = tyString
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strDesc.flags = {ntfAcyclic}
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initStackBottom()
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initGC() # BUGFIX: need to be called here!
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{.push stack_trace: off.}
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