Merge pull request #3352 from tmm1/fix-doc-typos

Fix some minor documentation typos
This commit is contained in:
Andreas Rumpf 2015-09-21 11:58:38 +02:00
commit 08f9baeddc
4 changed files with 9 additions and 5 deletions

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@ -122,7 +122,7 @@ String handling
This module contains various string matchers for email addresses, etc. This module contains various string matchers for email addresses, etc.
* `subexes <subexes.html>`_ * `subexes <subexes.html>`_
This module implements advanted string substitution operations. This module implements advanced string substitution operations.
Generic Operating System Services Generic Operating System Services

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@ -1,7 +1,7 @@
Substitution Expressions (subex) Substitution Expressions (subex)
================================ ================================
A *subex* (*Substitution Expression*) represents an advanted string A *subex* (*Substitution Expression*) represents an advanced string
substitution. In contrast to a `regex`:idx: which deals with string analysis, a substitution. In contrast to a `regex`:idx: which deals with string analysis, a
*subex* deals with string synthesis. *subex* deals with string synthesis.

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@ -18,6 +18,8 @@ import strutils
## ##
## Quick start example: ## Quick start example:
## ##
## .. code-block:: nim
##
## # Create a matrix which first rotates, then scales and at last translates ## # Create a matrix which first rotates, then scales and at last translates
## ##
## var m:Matrix2d=rotate(DEG90) & scale(2.0) & move(100.0,200.0) ## var m:Matrix2d=rotate(DEG90) & scale(2.0) & move(100.0,200.0)
@ -93,11 +95,11 @@ let
IDMATRIX*:Matrix2d=matrix2d(1.0,0.0,0.0,1.0,0.0,0.0) IDMATRIX*:Matrix2d=matrix2d(1.0,0.0,0.0,1.0,0.0,0.0)
## Quick access to an identity matrix ## Quick access to an identity matrix
ORIGO*:Point2d=point2d(0.0,0.0) ORIGO*:Point2d=point2d(0.0,0.0)
## Quick acces to point (0,0) ## Quick access to point (0,0)
XAXIS*:Vector2d=vector2d(1.0,0.0) XAXIS*:Vector2d=vector2d(1.0,0.0)
## Quick acces to an 2d x-axis unit vector ## Quick access to an 2d x-axis unit vector
YAXIS*:Vector2d=vector2d(0.0,1.0) YAXIS*:Vector2d=vector2d(0.0,1.0)
## Quick acces to an 2d y-axis unit vector ## Quick access to an 2d y-axis unit vector
# *************************************** # ***************************************

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@ -23,6 +23,8 @@ import times
## ##
## Quick start example: ## Quick start example:
## ##
## .. code-block:: nim
##
## # Create a matrix which first rotates, then scales and at last translates ## # Create a matrix which first rotates, then scales and at last translates
## ##
## var m:Matrix3d=rotate(PI,vector3d(1,1,2.5)) & scale(2.0) & move(100.0,200.0,300.0) ## var m:Matrix3d=rotate(PI,vector3d(1,1,2.5)) & scale(2.0) & move(100.0,200.0,300.0)