Genode: add scheduleCallbacks to asyncdispatch (#20708)
* Genode: add native signal handler * Genode: add scheduleCallbacks to asyncdispatch This resolves some awkwardness where an RPC server may or may not use callSoon while dispatching RPC but without scheduling timers or I/O.
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lib/genode/constructibles.nim
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lib/genode/constructibles.nim
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#
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#
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# Nim's Runtime Library
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# (c) Copyright 2022 Emery Hemingway
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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type Constructible*[T] {.
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importcpp: "Genode::Constructible",
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header: "<util/reconstructible.h>", byref, pure.} = object
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proc construct*[T](x: Constructible[T]) {.importcpp.}
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## Construct a constructible C++ object.
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proc destruct*[T](x: Constructible[T]) {.importcpp.}
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## Destruct a constructible C++ object.
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proc constructed*[T](x: Constructible[T]): bool {.importcpp.}
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## Test if an object is constructed.
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