Clean up tests/manyloc

named_argument_bug still fails
This commit is contained in:
def 2015-02-04 21:56:45 +01:00
commit 1c34f30bbb
13 changed files with 113 additions and 121 deletions

View file

@ -221,10 +221,10 @@ type
TTransform* {.pf.} = object
matrix*: array[0..8, cfloat]
TColor* {.pf.} = object
r*: Uint8
g*: Uint8
b*: Uint8
a*: Uint8
r*: uint8
g*: uint8
b*: uint8
a*: uint8
PFloatRect* = ptr TFloatRect
TFloatRect*{.pf.} = object
left*: cfloat
@ -306,7 +306,7 @@ proc close*(window: PRenderWindow) {.
proc isOpen*(window: PRenderWindow): bool {.
cdecl, importc: "sfRenderWindow_isOpen", dynlib: LibG.}
#void sfRenderWindow_setIcon(sfRenderWindow* renderWindow, unsigned int width, unsigned int height, const sfUint8* pixels);
#void sfRenderWindow_setIcon(sfRenderWindow* renderWindow, unsigned int width, unsigned int height, const sfuint8* pixels);
#proc setIcon*(window: PRenderWindow, width, height: cint, pixels: seq[uint8]) {.
# cdecl, importc: "sfRenderWindow_setIcon", dynlib: LibG.}
@ -395,7 +395,7 @@ proc capture*(window: PRenderWindow): PImage {.
cdecl, importc: "sfRenderWindow_capture", dynlib: LibG.}
#Construct a new render texture
proc newRenderTexture*(width, height: cint; depthBuffer: Bool): PRenderTexture {.
proc newRenderTexture*(width, height: cint; depthBuffer: bool): PRenderTexture {.
cdecl, importc: "sfRenderTexture_create", dynlib: LibG.}
#Destroy an existing render texture
proc destroy*(renderTexture: PRenderTexture){.
@ -522,9 +522,9 @@ proc copy*(font: PFont): PFont {.
cdecl, importc: "sfFont_copy", dynlib: LibG.}
proc destroy*(font: PFont) {.
cdecl, importc: "sfFont_destroy", dynlib: LibG.}
proc getGlyph*(font: PFont, codePoint: Uint32, characterSize: cint, bold: bool): TGlyph{.
proc getGlyph*(font: PFont, codePoint: uint32, characterSize: cint, bold: bool): TGlyph{.
cdecl, importc: "sfFont_getGlyph", dynlib: LibG.}
proc getKerning*(font: PFont, first: Uint32, second: Uint32, characterSize: cint): cint {.
proc getKerning*(font: PFont, first: uint32, second: uint32, characterSize: cint): cint {.
cdecl, importc: "sfFont_getKerning", dynlib: LibG.}
proc getLineSpacing*(font: PFont, characterSize: cint): cint {.
cdecl, importc: "sfFont_getLineSpacing", dynlib: LibG.}
@ -882,7 +882,7 @@ proc getInverseTransform*(text: PText): TTransform {.
cdecl, importc: "sfText_getInverseTransform", dynlib: LibG.}
proc setString*(text: PText, string: cstring) {.
cdecl, importc: "sfText_setString", dynlib: LibG.}
proc setUnicodeString*(text: PText, string: ptr Uint32) {.
proc setUnicodeString*(text: PText, string: ptr uint32) {.
cdecl, importc: "sfText_setUnicodeString", dynlib: LibG.}
proc setFont*(text: PText, font: PFont) {.
cdecl, importc: "sfText_setFont", dynlib: LibG.}
@ -894,13 +894,13 @@ proc setColor*(text: PText, color: TColor) {.
cdecl, importc: "sfText_setColor", dynlib: LibG.}
proc getString*(text: PText): cstring {.
cdecl, importc: "sfText_getString", dynlib: LibG.}
proc getUnicodeString*(text: PText): ptr Uint32 {.cdecl,
proc getUnicodeString*(text: PText): ptr uint32 {.cdecl,
importc: "sfText_getUnicodeString", dynlib: LibG.}
proc getFont*(text: PText): PFont {.
cdecl, importc: "sfText_getFont", dynlib: LibG.}
proc getCharacterSize*(text: PText): cint {.
cdecl, importc: "sfText_getCharacterSize", dynlib: LibG.}
proc getStyle*(text: PText): Uint32 {.
proc getStyle*(text: PText): uint32 {.
cdecl, importc: "sfText_getStyle", dynlib: LibG.}
proc getColor*(text: PText): TColor {.
cdecl, importc: "sfText_getColor", dynlib: LibG.}

View file

@ -284,7 +284,7 @@ proc newSoundBuffer*(stream: PInputStream): PSoundBuffer{.
#/ \brief Create a new sound buffer and load it from an array of samples in memory
#/
#/ The assumed format of the audio samples is 16 bits signed integer
#/ (sfInt16).
#/ (sfint16).
#/
#/ \param samples Pointer to the array of samples in memory
#/ \param sampleCount Number of samples in the array
@ -334,7 +334,7 @@ proc saveToFile*(soundBuffer: PSoundBuffer; filename: cstring): bool {.
#/ \brief Get the array of audio samples stored in a sound buffer
#/
#/ The format of the returned samples is 16 bits signed integer
#/ (sfInt16). The total number of samples in this array
#/ (sfint16). The total number of samples in this array
#/ is given by the sfSoundBuffer_getSampleCount function.
#/
#/ \param soundBuffer Sound buffer object
@ -342,7 +342,7 @@ proc saveToFile*(soundBuffer: PSoundBuffer; filename: cstring): bool {.
#/ \return Read-only pointer to the array of sound samples
#/
#//////////////////////////////////////////////////////////
proc sfSoundBuffer_getSamples*(soundBuffer: PSoundBuffer): ptr Int16{.
proc sfSoundBuffer_getSamples*(soundBuffer: PSoundBuffer): ptr int16{.
cdecl, importc: "sfSoundBuffer_getSamples", dynlib: Lib.}
#//////////////////////////////////////////////////////////
#/ \brief Get the number of samples stored in a sound buffer