Merge pull request #2899 from msiglreith/pr_fix_typo

Fix doc typos in basic2d and basic3d
This commit is contained in:
reactormonk 2015-06-10 12:15:49 -05:00
commit 291e3b90f4
2 changed files with 2 additions and 2 deletions

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@ -64,7 +64,7 @@ type
## not used for geometric transformations in 2d. ## not used for geometric transformations in 2d.
ax*,ay*,bx*,by*,tx*,ty*:float ax*,ay*,bx*,by*,tx*,ty*:float
Point2d* = object Point2d* = object
## Implements a non-homegeneous 2d point stored as ## Implements a non-homogeneous 2d point stored as
## an `x` coordinate and an `y` coordinate. ## an `x` coordinate and an `y` coordinate.
x*,y*:float x*,y*:float
Vector2d* = object Vector2d* = object

View file

@ -53,7 +53,7 @@ type
## [ tx ty tz tw ] ## [ tx ty tz tw ]
ax*,ay*,az*,aw*, bx*,by*,bz*,bw*, cx*,cy*,cz*,cw*, tx*,ty*,tz*,tw*:float ax*,ay*,az*,aw*, bx*,by*,bz*,bw*, cx*,cy*,cz*,cw*, tx*,ty*,tz*,tw*:float
Point3d* = object Point3d* = object
## Implements a non-homegeneous 2d point stored as ## Implements a non-homogeneous 3d point stored as
## an `x` , `y` and `z` coordinate. ## an `x` , `y` and `z` coordinate.
x*,y*,z*:float x*,y*,z*:float
Vector3d* = object Vector3d* = object