--newruntime: work in progress
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13 changed files with 566 additions and 233 deletions
78
lib/core/runtime_v2.nim
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78
lib/core/runtime_v2.nim
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#[
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In this new runtime we simply the object layouts a bit: The runtime type
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information is only accessed for the objects that have it and it's always
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at offset 0 then. The ``ref`` object header is independent from the
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runtime type and only contains a reference count.
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Object subtyping is checked via the generated 'name'. This should have
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comparable overhead to the old pointer chasing approach but has the benefit
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that it works across DLL boundaries.
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The generated name is a concatenation of the object names in the hierarchy
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so that a subtype check becomes a substring check. For example::
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type
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ObjectA = object of RootObj
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ObjectB = object of ObjectA
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ObjectA's ``name`` is "|ObjectA|RootObj|".
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ObjectB's ``name`` is "|ObjectB|ObjectA|RootObj|".
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Now to check for ``x of ObjectB`` we need to check
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for ``x.typ.name.hasSubstring("|ObjectB|")``. In the actual implementation,
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however, we could also use a
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hash of ``package & "." & module & "." & name`` to save space.
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]#
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type
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TNimNode {.compilerProc.} = object # to keep the code generator simple
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TNimType {.compilerProc.} = object
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destructor: proc (p: pointer) {.nimcall, benign.}
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size: int
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name: cstring
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PNimType = ptr TNimType
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ObjHeader = object
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rc: int # the object header is now a single RC field.
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# we could remove it in non-debug builds but this seems
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# unwise.
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proc isObj(obj: PNimType, subclass: cstring): bool {.compilerproc.} =
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proc strstr(s, sub: cstring): cstring {.header: "<string.h>", importc.}
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result = strstr(obj.name, subclass) != nil
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proc chckObj(obj: PNimType, subclass: cstring) {.compilerproc.} =
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# checks if obj is of type subclass:
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if not isObj(obj, subclass): sysFatal(ObjectConversionError, "invalid object conversion")
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template `+!`(p: pointer, s: int): pointer =
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cast[pointer](cast[int](p) +% s)
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template `-!`(p: pointer, s: int): pointer =
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cast[pointer](cast[int](p) -% s)
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template head(p: pointer): ptr ObjHeader =
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cast[ptr ObjHeader](cast[int](p) -% sizeof(ObjHeader))
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proc nimNewObj(size: int): pointer {.compilerRtl.} =
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result = alloc0(size + sizeof(ObjHeader)) +! sizeof(ObjHeader)
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# XXX Respect defined(useMalloc) here!
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proc nimDecWeakRef(p: pointer) {.compilerRtl.} =
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dec head(p).rc
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proc nimIncWeakRef(p: pointer) {.compilerRtl.} =
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inc head(p).rc
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proc nimRawDispose(p: pointer) {.compilerRtl.} =
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if head(p).rc != 0:
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cstderr.rawWrite "[FATAL] dangling references exist\n"
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quit 1
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dealloc(p -! sizeof(ObjHeader))
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proc nimDestroyAndDispose(p: pointer) {.compilerRtl.} =
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let d = cast[ptr PNimType](p)[].destructor
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if d != nil: d(p)
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nimRawDispose(p)
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@ -44,43 +44,44 @@ This means the check for whether ``s.p`` needs to be freed should
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be ``s.len == 0`` even though that feels slightly more awkward.
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]#
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proc `=destroy`[T](s: var seq[T]) =
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var x = cast[ptr NimSeqV2[T]](addr s)
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var p = x.p
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if p != nil:
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when not defined(nimV2):
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proc `=destroy`[T](s: var seq[T]) =
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var x = cast[ptr NimSeqV2[T]](addr s)
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var p = x.p
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if p != nil:
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mixin `=destroy`
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when not supportsCopyMem(T):
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for i in 0..<x.len: `=destroy`(p.data[i])
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if p.region != nil:
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p.region.dealloc(p.region, p, payloadSize(p.cap))
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x.p = nil
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x.len = 0
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proc `=`[T](x: var seq[T]; y: seq[T]) =
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mixin `=destroy`
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when not supportsCopyMem(T):
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for i in 0..<x.len: `=destroy`(p.data[i])
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if p.region != nil:
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p.region.dealloc(p.region, p, payloadSize(p.cap))
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x.p = nil
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x.len = 0
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var a = cast[ptr NimSeqV2[T]](addr x)
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var b = cast[ptr NimSeqV2[T]](unsafeAddr y)
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proc `=`[T](x: var seq[T]; y: seq[T]) =
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mixin `=destroy`
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var a = cast[ptr NimSeqV2[T]](addr x)
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var b = cast[ptr NimSeqV2[T]](unsafeAddr y)
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if a.p == b.p: return
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`=destroy`(x)
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a.len = b.len
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if b.p != nil:
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a.p = cast[type(a.p)](alloc(payloadSize(a.len)))
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when supportsCopyMem(T):
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if a.len > 0:
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copyMem(unsafeAddr a.p.data[0], unsafeAddr b.p.data[0], a.len * sizeof(T))
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else:
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for i in 0..<a.len:
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a.p.data[i] = b.p.data[i]
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proc `=sink`[T](x: var seq[T]; y: seq[T]) =
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mixin `=destroy`
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var a = cast[ptr NimSeqV2[T]](addr x)
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var b = cast[ptr NimSeqV2[T]](unsafeAddr y)
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if a.p != nil and a.p != b.p:
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if a.p == b.p: return
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`=destroy`(x)
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a.len = b.len
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a.p = b.p
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a.len = b.len
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if b.p != nil:
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a.p = cast[type(a.p)](alloc(payloadSize(a.len)))
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when supportsCopyMem(T):
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if a.len > 0:
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copyMem(unsafeAddr a.p.data[0], unsafeAddr b.p.data[0], a.len * sizeof(T))
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else:
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for i in 0..<a.len:
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a.p.data[i] = b.p.data[i]
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proc `=sink`[T](x: var seq[T]; y: seq[T]) =
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mixin `=destroy`
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var a = cast[ptr NimSeqV2[T]](addr x)
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var b = cast[ptr NimSeqV2[T]](unsafeAddr y)
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if a.p != nil and a.p != b.p:
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`=destroy`(x)
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a.len = b.len
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a.p = b.p
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type
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@ -41,43 +41,45 @@ template isLiteral(s): bool = s.p == nil or s.p.region == nil
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template contentSize(cap): int = cap + 1 + sizeof(int) + sizeof(Allocator)
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template frees(s) =
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if not isLiteral(s):
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s.p.region.dealloc(s.p.region, s.p, contentSize(s.p.cap))
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when not defined(nimV2):
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proc `=destroy`(s: var string) =
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var a = cast[ptr NimStringV2](addr s)
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frees(a)
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a.len = 0
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a.p = nil
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template frees(s) =
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if not isLiteral(s):
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s.p.region.dealloc(s.p.region, s.p, contentSize(s.p.cap))
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proc `=sink`(x: var string, y: string) =
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var a = cast[ptr NimStringV2](addr x)
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var b = cast[ptr NimStringV2](unsafeAddr y)
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# we hope this is optimized away for not yet alive objects:
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if unlikely(a.p == b.p): return
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frees(a)
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a.len = b.len
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a.p = b.p
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proc `=destroy`(s: var string) =
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var a = cast[ptr NimStringV2](addr s)
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frees(a)
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a.len = 0
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a.p = nil
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proc `=`(x: var string, y: string) =
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var a = cast[ptr NimStringV2](addr x)
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var b = cast[ptr NimStringV2](unsafeAddr y)
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if unlikely(a.p == b.p): return
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frees(a)
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a.len = b.len
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if isLiteral(b):
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# we can shallow copy literals:
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proc `=sink`(x: var string, y: string) =
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var a = cast[ptr NimStringV2](addr x)
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var b = cast[ptr NimStringV2](unsafeAddr y)
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# we hope this is optimized away for not yet alive objects:
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if unlikely(a.p == b.p): return
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frees(a)
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a.len = b.len
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a.p = b.p
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else:
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let region = if a.p != nil and a.p.region != nil: a.p.region else: getLocalAllocator()
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# we have to allocate the 'cap' here, consider
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# 'let y = newStringOfCap(); var x = y'
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# on the other hand... These get turned into moves now.
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a.p = cast[ptr NimStrPayload](region.alloc(region, contentSize(b.len)))
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a.p.region = region
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a.p.cap = b.len
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copyMem(unsafeAddr a.p.data[0], unsafeAddr b.p.data[0], b.len+1)
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proc `=`(x: var string, y: string) =
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var a = cast[ptr NimStringV2](addr x)
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var b = cast[ptr NimStringV2](unsafeAddr y)
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if unlikely(a.p == b.p): return
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frees(a)
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a.len = b.len
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if isLiteral(b):
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# we can shallow copy literals:
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a.p = b.p
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else:
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let region = if a.p != nil and a.p.region != nil: a.p.region else: getLocalAllocator()
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# we have to allocate the 'cap' here, consider
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# 'let y = newStringOfCap(); var x = y'
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# on the other hand... These get turned into moves now.
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a.p = cast[ptr NimStrPayload](region.alloc(region, contentSize(b.len)))
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a.p.region = region
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a.p.cap = b.len
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copyMem(unsafeAddr a.p.data[0], unsafeAddr b.p.data[0], b.len+1)
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proc resize(old: int): int {.inline.} =
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if old <= 0: result = 4
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