Updated usage of deprecated types

This commit is contained in:
patrick dw 2015-06-06 09:35:15 -05:00
commit 2e25574ff1
2 changed files with 25 additions and 25 deletions

View file

@ -29,7 +29,7 @@ elif defined(macosx):
else: else:
const const
readlineDll* = "libreadline.so.6(|.0)" readlineDll* = "libreadline.so.6(|.0)"
# mangle "'TCommandFunc'" TCommandFunc # mangle "'CommandFunc'" CommandFunc
# mangle TvcpFunc TvcpFunc # mangle TvcpFunc TvcpFunc
import rltypedefs import rltypedefs
@ -80,7 +80,7 @@ const
type type
KEYMAP_ENTRY*{.pure, final.} = object KEYMAP_ENTRY*{.pure, final.} = object
typ*: char typ*: char
function*: TCommandFunc function*: CommandFunc
{.deprecated: [TKEYMAP_ENTRY: KEYMAP_ENTRY].} {.deprecated: [TKEYMAP_ENTRY: KEYMAP_ENTRY].}
@ -243,7 +243,7 @@ when not defined(macosx):
type type
FUNMAP*{.pure, final.} = object FUNMAP*{.pure, final.} = object
name*: cstring name*: cstring
function*: TCommandFunc function*: CommandFunc
{.deprecated: [TFUNMAP: FUNMAP].} {.deprecated: [TFUNMAP: FUNMAP].}
@ -610,31 +610,31 @@ proc discard_argument*(): cint{.cdecl, importc: "rl_discard_argument",
dynlib: readlineDll.} dynlib: readlineDll.}
# Utility functions to bind keys to readline commands. # Utility functions to bind keys to readline commands.
proc add_defun*(a2: cstring, a3: TCommandFunc, a4: cint): cint{.cdecl, proc add_defun*(a2: cstring, a3: CommandFunc, a4: cint): cint{.cdecl,
importc: "rl_add_defun", dynlib: readlineDll.} importc: "rl_add_defun", dynlib: readlineDll.}
proc bind_key*(a2: cint, a3: TCommandFunc): cint{.cdecl, proc bind_key*(a2: cint, a3: CommandFunc): cint{.cdecl,
importc: "rl_bind_key", dynlib: readlineDll.} importc: "rl_bind_key", dynlib: readlineDll.}
proc bind_key_in_map*(a2: cint, a3: TCommandFunc, a4: PKeymap): cint{.cdecl, proc bind_key_in_map*(a2: cint, a3: CommandFunc, a4: PKeymap): cint{.cdecl,
importc: "rl_bind_key_in_map", dynlib: readlineDll.} importc: "rl_bind_key_in_map", dynlib: readlineDll.}
proc unbind_key*(a2: cint): cint{.cdecl, importc: "rl_unbind_key", proc unbind_key*(a2: cint): cint{.cdecl, importc: "rl_unbind_key",
dynlib: readlineDll.} dynlib: readlineDll.}
proc unbind_key_in_map*(a2: cint, a3: PKeymap): cint{.cdecl, proc unbind_key_in_map*(a2: cint, a3: PKeymap): cint{.cdecl,
importc: "rl_unbind_key_in_map", dynlib: readlineDll.} importc: "rl_unbind_key_in_map", dynlib: readlineDll.}
proc bind_key_if_unbound*(a2: cint, a3: TCommandFunc): cint{.cdecl, proc bind_key_if_unbound*(a2: cint, a3: CommandFunc): cint{.cdecl,
importc: "rl_bind_key_if_unbound", dynlib: readlineDll.} importc: "rl_bind_key_if_unbound", dynlib: readlineDll.}
proc bind_key_if_unbound_in_map*(a2: cint, a3: TCommandFunc, a4: PKeymap): cint{. proc bind_key_if_unbound_in_map*(a2: cint, a3: CommandFunc, a4: PKeymap): cint{.
cdecl, importc: "rl_bind_key_if_unbound_in_map", dynlib: readlineDll.} cdecl, importc: "rl_bind_key_if_unbound_in_map", dynlib: readlineDll.}
proc unbind_function_in_map*(a2: TCommandFunc, a3: PKeymap): cint{.cdecl, proc unbind_function_in_map*(a2: CommandFunc, a3: PKeymap): cint{.cdecl,
importc: "rl_unbind_function_in_map", dynlib: readlineDll.} importc: "rl_unbind_function_in_map", dynlib: readlineDll.}
proc unbind_command_in_map*(a2: cstring, a3: PKeymap): cint{.cdecl, proc unbind_command_in_map*(a2: cstring, a3: PKeymap): cint{.cdecl,
importc: "rl_unbind_command_in_map", dynlib: readlineDll.} importc: "rl_unbind_command_in_map", dynlib: readlineDll.}
proc bind_keyseq*(a2: cstring, a3: TCommandFunc): cint{.cdecl, proc bind_keyseq*(a2: cstring, a3: CommandFunc): cint{.cdecl,
importc: "rl_bind_keyseq", dynlib: readlineDll.} importc: "rl_bind_keyseq", dynlib: readlineDll.}
proc bind_keyseq_in_map*(a2: cstring, a3: TCommandFunc, a4: PKeymap): cint{. proc bind_keyseq_in_map*(a2: cstring, a3: CommandFunc, a4: PKeymap): cint{.
cdecl, importc: "rl_bind_keyseq_in_map", dynlib: readlineDll.} cdecl, importc: "rl_bind_keyseq_in_map", dynlib: readlineDll.}
proc bind_keyseq_if_unbound*(a2: cstring, a3: TCommandFunc): cint{.cdecl, proc bind_keyseq_if_unbound*(a2: cstring, a3: CommandFunc): cint{.cdecl,
importc: "rl_bind_keyseq_if_unbound", dynlib: readlineDll.} importc: "rl_bind_keyseq_if_unbound", dynlib: readlineDll.}
proc bind_keyseq_if_unbound_in_map*(a2: cstring, a3: TCommandFunc, proc bind_keyseq_if_unbound_in_map*(a2: cstring, a3: CommandFunc,
a4: PKeymap): cint{.cdecl, a4: PKeymap): cint{.cdecl,
importc: "rl_bind_keyseq_if_unbound_in_map", dynlib: readlineDll.} importc: "rl_bind_keyseq_if_unbound_in_map", dynlib: readlineDll.}
proc generic_bind*(a2: cint, a3: cstring, a4: cstring, a5: PKeymap): cint{. proc generic_bind*(a2: cint, a3: cstring, a4: cstring, a5: PKeymap): cint{.
@ -645,7 +645,7 @@ proc variable_bind*(a2: cstring, a3: cstring): cint{.cdecl,
importc: "rl_variable_bind", dynlib: readlineDll.} importc: "rl_variable_bind", dynlib: readlineDll.}
# Backwards compatibility, use rl_bind_keyseq_in_map instead. # Backwards compatibility, use rl_bind_keyseq_in_map instead.
proc set_key*(a2: cstring, a3: TCommandFunc, a4: PKeymap): cint{.cdecl, proc set_key*(a2: cstring, a3: CommandFunc, a4: PKeymap): cint{.cdecl,
importc: "rl_set_key", dynlib: readlineDll.} importc: "rl_set_key", dynlib: readlineDll.}
# Backwards compatibility, use rl_generic_bind instead. # Backwards compatibility, use rl_generic_bind instead.
@ -657,15 +657,15 @@ proc translate_keyseq*(a2: cstring, a3: cstring, a4: ptr cint): cint{.cdecl,
importc: "rl_translate_keyseq", dynlib: readlineDll.} importc: "rl_translate_keyseq", dynlib: readlineDll.}
proc untranslate_keyseq*(a2: cint): cstring{.cdecl, proc untranslate_keyseq*(a2: cint): cstring{.cdecl,
importc: "rl_untranslate_keyseq", dynlib: readlineDll.} importc: "rl_untranslate_keyseq", dynlib: readlineDll.}
proc named_function*(a2: cstring): TCommandFunc{.cdecl, proc named_function*(a2: cstring): CommandFunc{.cdecl,
importc: "rl_named_function", dynlib: readlineDll.} importc: "rl_named_function", dynlib: readlineDll.}
proc function_of_keyseq*(a2: cstring, a3: PKeymap, a4: ptr cint): TCommandFunc{. proc function_of_keyseq*(a2: cstring, a3: PKeymap, a4: ptr cint): CommandFunc{.
cdecl, importc: "rl_function_of_keyseq", dynlib: readlineDll.} cdecl, importc: "rl_function_of_keyseq", dynlib: readlineDll.}
proc list_funmap_names*(){.cdecl, importc: "rl_list_funmap_names", proc list_funmap_names*(){.cdecl, importc: "rl_list_funmap_names",
dynlib: readlineDll.} dynlib: readlineDll.}
proc invoking_keyseqs_in_map*(a2: TCommandFunc, a3: PKeymap): cstringArray{. proc invoking_keyseqs_in_map*(a2: CommandFunc, a3: PKeymap): cstringArray{.
cdecl, importc: "rl_invoking_keyseqs_in_map", dynlib: readlineDll.} cdecl, importc: "rl_invoking_keyseqs_in_map", dynlib: readlineDll.}
proc invoking_keyseqs*(a2: TCommandFunc): cstringArray{.cdecl, proc invoking_keyseqs*(a2: CommandFunc): cstringArray{.cdecl,
importc: "rl_invoking_keyseqs", dynlib: readlineDll.} importc: "rl_invoking_keyseqs", dynlib: readlineDll.}
proc function_dumper*(a2: cint){.cdecl, importc: "rl_function_dumper", proc function_dumper*(a2: cint){.cdecl, importc: "rl_function_dumper",
dynlib: readlineDll.} dynlib: readlineDll.}
@ -688,7 +688,7 @@ proc get_keymap_name_from_edit_mode*(): cstring{.cdecl,
importc: "rl_get_keymap_name_from_edit_mode", dynlib: readlineDll.} importc: "rl_get_keymap_name_from_edit_mode", dynlib: readlineDll.}
# Functions for manipulating the funmap, which maps command names to functions. # Functions for manipulating the funmap, which maps command names to functions.
proc add_funmap_entry*(a2: cstring, a3: TCommandFunc): cint{.cdecl, proc add_funmap_entry*(a2: cstring, a3: CommandFunc): cint{.cdecl,
importc: "rl_add_funmap_entry", dynlib: readlineDll.} importc: "rl_add_funmap_entry", dynlib: readlineDll.}
proc funmap_names*(): cstringArray{.cdecl, importc: "rl_funmap_names", proc funmap_names*(): cstringArray{.cdecl, importc: "rl_funmap_names",
dynlib: readlineDll.} dynlib: readlineDll.}
@ -828,7 +828,7 @@ proc username_completion_function*(a2: cstring, a3: cint): cstring{.cdecl,
importc: "rl_username_completion_function", dynlib: readlineDll.} importc: "rl_username_completion_function", dynlib: readlineDll.}
proc filename_completion_function*(a2: cstring, a3: cint): cstring{.cdecl, proc filename_completion_function*(a2: cstring, a3: cint): cstring{.cdecl,
importc: "rl_filename_completion_function", dynlib: readlineDll.} importc: "rl_filename_completion_function", dynlib: readlineDll.}
proc completion_mode*(a2: TCommandFunc): cint{.cdecl, proc completion_mode*(a2: CommandFunc): cint{.cdecl,
importc: "rl_completion_mode", dynlib: readlineDll.} importc: "rl_completion_mode", dynlib: readlineDll.}
# **************************************************************** # ****************************************************************
# #
@ -883,7 +883,7 @@ when false:
# The current value of the numeric argument specified by the user. # The current value of the numeric argument specified by the user.
var numeric_arg*{.importc: "rl_numeric_arg", dynlib: readlineDll.}: cint var numeric_arg*{.importc: "rl_numeric_arg", dynlib: readlineDll.}: cint
# The address of the last command function Readline executed. # The address of the last command function Readline executed.
var last_func*{.importc: "rl_last_func", dynlib: readlineDll.}: TCommandFunc var last_func*{.importc: "rl_last_func", dynlib: readlineDll.}: CommandFunc
# The name of the terminal to use. # The name of the terminal to use.
var terminal_name*{.importc: "rl_terminal_name", dynlib: readlineDll.}: cstring var terminal_name*{.importc: "rl_terminal_name", dynlib: readlineDll.}: cstring
# The input and output streams. # The input and output streams.
@ -1186,7 +1186,7 @@ type
rlstate*: cint rlstate*: cint
done*: cint done*: cint
kmap*: PKeymap # input state kmap*: PKeymap # input state
lastfunc*: TCommandFunc lastfunc*: CommandFunc
insmode*: cint insmode*: cint
edmode*: cint edmode*: cint
kseqlen*: cint kseqlen*: cint

View file

@ -2215,7 +2215,7 @@ proc glLoadLibrary*(filename: cstring): int{.cdecl,
proc glGetProcAddress*(procname: cstring): pointer{.cdecl, proc glGetProcAddress*(procname: cstring): pointer{.cdecl,
importc: "SDL_GL_GetProcAddress", dynlib: LibName.} importc: "SDL_GL_GetProcAddress", dynlib: LibName.}
# Set an attribute of the OpenGL subsystem before intialization. # Set an attribute of the OpenGL subsystem before intialization.
proc glSetAttribute*(attr: TGLAttr, value: int): int{.cdecl, proc glSetAttribute*(attr: GLAttr, value: int): int{.cdecl,
importc: "SDL_GL_SetAttribute", dynlib: LibName.} importc: "SDL_GL_SetAttribute", dynlib: LibName.}
# Get an attribute of the OpenGL subsystem from the windowing # Get an attribute of the OpenGL subsystem from the windowing
# interface, such as glX. This is of course different from getting # interface, such as glX. This is of course different from getting
@ -2224,7 +2224,7 @@ proc glSetAttribute*(attr: TGLAttr, value: int): int{.cdecl,
# #
# Developers should track the values they pass into SDL_GL_SetAttribute # Developers should track the values they pass into SDL_GL_SetAttribute
# themselves if they want to retrieve these values. # themselves if they want to retrieve these values.
proc glGetAttribute*(attr: TGLAttr, value: var int): int{.cdecl, proc glGetAttribute*(attr: GLAttr, value: var int): int{.cdecl,
importc: "SDL_GL_GetAttribute", dynlib: LibName.} importc: "SDL_GL_GetAttribute", dynlib: LibName.}
# Swap the OpenGL buffers, if double-buffering is supported. # Swap the OpenGL buffers, if double-buffering is supported.
proc glSwapBuffers*(){.cdecl, importc: "SDL_GL_SwapBuffers", dynlib: LibName.} proc glSwapBuffers*(){.cdecl, importc: "SDL_GL_SwapBuffers", dynlib: LibName.}
@ -2271,7 +2271,7 @@ proc wmToggleFullScreen*(surface: PSurface): int{.cdecl,
# Grabbing means that the mouse is confined to the application window, # Grabbing means that the mouse is confined to the application window,
# and nearly all keyboard input is passed directly to the application, # and nearly all keyboard input is passed directly to the application,
# and not interpreted by a window manager, if any. # and not interpreted by a window manager, if any.
proc wmGrabInput*(mode: TGrabMode): GrabMode{.cdecl, proc wmGrabInput*(mode: GrabMode): GrabMode{.cdecl,
importc: "SDL_WM_GrabInput", dynlib: LibName.} importc: "SDL_WM_GrabInput", dynlib: LibName.}
#------------------------------------------------------------------------------ #------------------------------------------------------------------------------
# mouse-routines # mouse-routines