rename channels to channels_builtin (#17330)
* improve test coverage for isolation * a bit better * rename channels to channels_builtin
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7 changed files with 6 additions and 6 deletions
454
lib/system/channels_builtin.nim
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454
lib/system/channels_builtin.nim
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#
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#
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# Nim's Runtime Library
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# (c) Copyright 2015 Andreas Rumpf
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#
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# See the file "copying.txt", included in this
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# distribution, for details about the copyright.
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#
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## Channel support for threads.
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##
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## **Note**: This is part of the system module. Do not import it directly.
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## To activate thread support compile with the `--threads:on` command line switch.
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##
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## **Note:** Channels are designed for the `Thread` type. They are unstable when
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## used with `spawn`
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##
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## **Note:** The current implementation of message passing does
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## not work with cyclic data structures.
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##
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## **Note:** Channels cannot be passed between threads. Use globals or pass
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## them by `ptr`.
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##
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## Example
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## =======
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## The following is a simple example of two different ways to use channels:
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## blocking and non-blocking.
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##
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## .. code-block :: Nim
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## # Be sure to compile with --threads:on.
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## # The channels and threads modules are part of system and should not be
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## # imported.
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## import std/os
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##
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## # Channels can either be:
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## # - declared at the module level, or
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## # - passed to procedures by ptr (raw pointer) -- see note on safety.
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## #
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## # For simplicity, in this example a channel is declared at module scope.
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## # Channels are generic, and they include support for passing objects between
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## # threads.
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## # Note that objects passed through channels will be deeply copied.
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## var chan: Channel[string]
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##
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## # This proc will be run in another thread using the threads module.
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## proc firstWorker() =
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## chan.send("Hello World!")
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##
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## # This is another proc to run in a background thread. This proc takes a while
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## # to send the message since it sleeps for 2 seconds (or 2000 milliseconds).
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## proc secondWorker() =
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## sleep(2000)
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## chan.send("Another message")
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##
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## # Initialize the channel.
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## chan.open()
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##
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## # Launch the worker.
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## var worker1: Thread[void]
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## createThread(worker1, firstWorker)
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##
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## # Block until the message arrives, then print it out.
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## echo chan.recv() # "Hello World!"
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##
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## # Wait for the thread to exit before moving on to the next example.
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## worker1.joinThread()
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##
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## # Launch the other worker.
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## var worker2: Thread[void]
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## createThread(worker2, secondWorker)
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## # This time, use a non-blocking approach with tryRecv.
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## # Since the main thread is not blocked, it could be used to perform other
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## # useful work while it waits for data to arrive on the channel.
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## while true:
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## let tried = chan.tryRecv()
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## if tried.dataAvailable:
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## echo tried.msg # "Another message"
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## break
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##
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## echo "Pretend I'm doing useful work..."
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## # For this example, sleep in order not to flood stdout with the above
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## # message.
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## sleep(400)
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##
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## # Wait for the second thread to exit before cleaning up the channel.
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## worker2.joinThread()
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##
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## # Clean up the channel.
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## chan.close()
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##
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## Sample output
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## -------------
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## The program should output something similar to this, but keep in mind that
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## exact results may vary in the real world::
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## Hello World!
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## Pretend I'm doing useful work...
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## Pretend I'm doing useful work...
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## Pretend I'm doing useful work...
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## Pretend I'm doing useful work...
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## Pretend I'm doing useful work...
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## Another message
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##
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## Passing Channels Safely
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## -----------------------
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## Note that when passing objects to procedures on another thread by pointer
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## (for example through a thread's argument), objects created using the default
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## allocator will use thread-local, GC-managed memory. Thus it is generally
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## safer to store channel objects in global variables (as in the above example),
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## in which case they will use a process-wide (thread-safe) shared heap.
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##
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## However, it is possible to manually allocate shared memory for channels
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## using e.g. `system.allocShared0` and pass these pointers through thread
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## arguments:
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##
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## .. code-block :: Nim
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## proc worker(channel: ptr Channel[string]) =
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## let greeting = channel[].recv()
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## echo greeting
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##
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## proc localChannelExample() =
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## # Use allocShared0 to allocate some shared-heap memory and zero it.
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## # The usual warnings about dealing with raw pointers apply. Exercise caution.
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## var channel = cast[ptr Channel[string]](
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## allocShared0(sizeof(Channel[string]))
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## )
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## channel[].open()
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## # Create a thread which will receive the channel as an argument.
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## var thread: Thread[ptr Channel[string]]
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## createThread(thread, worker, channel)
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## channel[].send("Hello from the main thread!")
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## # Clean up resources.
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## thread.joinThread()
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## channel[].close()
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## deallocShared(channel)
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##
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## localChannelExample() # "Hello from the main thread!"
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when not declared(ThisIsSystem):
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{.error: "You must not import this module explicitly".}
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type
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pbytes = ptr UncheckedArray[byte]
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RawChannel {.pure, final.} = object ## msg queue for a thread
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rd, wr, count, mask, maxItems: int
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data: pbytes
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lock: SysLock
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cond: SysCond
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elemType: PNimType
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ready: bool
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when not usesDestructors:
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region: MemRegion
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PRawChannel = ptr RawChannel
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LoadStoreMode = enum mStore, mLoad
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Channel*[TMsg] {.gcsafe.} = RawChannel ## a channel for thread communication
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const ChannelDeadMask = -2
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proc initRawChannel(p: pointer, maxItems: int) =
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var c = cast[PRawChannel](p)
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initSysLock(c.lock)
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initSysCond(c.cond)
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c.mask = -1
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c.maxItems = maxItems
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proc deinitRawChannel(p: pointer) =
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var c = cast[PRawChannel](p)
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# we need to grab the lock to be safe against sending threads!
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acquireSys(c.lock)
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c.mask = ChannelDeadMask
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when not usesDestructors:
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deallocOsPages(c.region)
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else:
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if c.data != nil: deallocShared(c.data)
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deinitSys(c.lock)
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deinitSysCond(c.cond)
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when not usesDestructors:
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proc storeAux(dest, src: pointer, mt: PNimType, t: PRawChannel,
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mode: LoadStoreMode) {.benign.}
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proc storeAux(dest, src: pointer, n: ptr TNimNode, t: PRawChannel,
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mode: LoadStoreMode) {.benign.} =
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var
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d = cast[ByteAddress](dest)
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s = cast[ByteAddress](src)
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case n.kind
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of nkSlot: storeAux(cast[pointer](d +% n.offset),
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cast[pointer](s +% n.offset), n.typ, t, mode)
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of nkList:
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for i in 0..n.len-1: storeAux(dest, src, n.sons[i], t, mode)
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of nkCase:
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copyMem(cast[pointer](d +% n.offset), cast[pointer](s +% n.offset),
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n.typ.size)
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var m = selectBranch(src, n)
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if m != nil: storeAux(dest, src, m, t, mode)
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of nkNone: sysAssert(false, "storeAux")
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proc storeAux(dest, src: pointer, mt: PNimType, t: PRawChannel,
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mode: LoadStoreMode) =
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template `+!`(p: pointer; x: int): pointer =
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cast[pointer](cast[int](p) +% x)
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var
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d = cast[ByteAddress](dest)
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s = cast[ByteAddress](src)
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sysAssert(mt != nil, "mt == nil")
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case mt.kind
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of tyString:
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if mode == mStore:
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var x = cast[PPointer](dest)
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var s2 = cast[PPointer](s)[]
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if s2 == nil:
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x[] = nil
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else:
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var ss = cast[NimString](s2)
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var ns = cast[NimString](alloc(t.region, GenericSeqSize + ss.len+1))
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copyMem(ns, ss, ss.len+1 + GenericSeqSize)
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x[] = ns
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else:
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var x = cast[PPointer](dest)
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var s2 = cast[PPointer](s)[]
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if s2 == nil:
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unsureAsgnRef(x, s2)
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else:
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let y = copyDeepString(cast[NimString](s2))
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#echo "loaded ", cast[int](y), " ", cast[string](y)
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unsureAsgnRef(x, y)
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dealloc(t.region, s2)
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of tySequence:
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var s2 = cast[PPointer](src)[]
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var seq = cast[PGenericSeq](s2)
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var x = cast[PPointer](dest)
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if s2 == nil:
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if mode == mStore:
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x[] = nil
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else:
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unsureAsgnRef(x, nil)
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else:
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sysAssert(dest != nil, "dest == nil")
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if mode == mStore:
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x[] = alloc0(t.region, align(GenericSeqSize, mt.base.align) +% seq.len *% mt.base.size)
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else:
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unsureAsgnRef(x, newSeq(mt, seq.len))
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var dst = cast[ByteAddress](cast[PPointer](dest)[])
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var dstseq = cast[PGenericSeq](dst)
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dstseq.len = seq.len
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dstseq.reserved = seq.len
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for i in 0..seq.len-1:
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storeAux(
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cast[pointer](dst +% align(GenericSeqSize, mt.base.align) +% i *% mt.base.size),
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cast[pointer](cast[ByteAddress](s2) +% align(GenericSeqSize, mt.base.align) +%
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i *% mt.base.size),
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mt.base, t, mode)
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if mode != mStore: dealloc(t.region, s2)
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of tyObject:
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if mt.base != nil:
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storeAux(dest, src, mt.base, t, mode)
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else:
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# copy type field:
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var pint = cast[ptr PNimType](dest)
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pint[] = cast[ptr PNimType](src)[]
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storeAux(dest, src, mt.node, t, mode)
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of tyTuple:
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storeAux(dest, src, mt.node, t, mode)
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of tyArray, tyArrayConstr:
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for i in 0..(mt.size div mt.base.size)-1:
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storeAux(cast[pointer](d +% i *% mt.base.size),
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cast[pointer](s +% i *% mt.base.size), mt.base, t, mode)
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of tyRef:
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var s = cast[PPointer](src)[]
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var x = cast[PPointer](dest)
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if s == nil:
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if mode == mStore:
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x[] = nil
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else:
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unsureAsgnRef(x, nil)
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else:
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#let size = if mt.base.kind == tyObject: cast[ptr PNimType](s)[].size
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# else: mt.base.size
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if mode == mStore:
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let dyntype = when declared(usrToCell): usrToCell(s).typ
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else: mt
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let size = dyntype.base.size
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# we store the real dynamic 'ref type' at offset 0, so that
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# no information is lost
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let a = alloc0(t.region, size+sizeof(pointer))
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x[] = a
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cast[PPointer](a)[] = dyntype
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storeAux(a +! sizeof(pointer), s, dyntype.base, t, mode)
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else:
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let dyntype = cast[ptr PNimType](s)[]
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var obj = newObj(dyntype, dyntype.base.size)
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unsureAsgnRef(x, obj)
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storeAux(x[], s +! sizeof(pointer), dyntype.base, t, mode)
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dealloc(t.region, s)
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else:
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copyMem(dest, src, mt.size) # copy raw bits
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proc rawSend(q: PRawChannel, data: pointer, typ: PNimType) =
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## Adds an `item` to the end of the queue `q`.
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var cap = q.mask+1
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if q.count >= cap:
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# start with capacity for 2 entries in the queue:
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if cap == 0: cap = 1
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when not usesDestructors:
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var n = cast[pbytes](alloc0(q.region, cap*2*typ.size))
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else:
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var n = cast[pbytes](allocShared0(cap*2*typ.size))
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var z = 0
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var i = q.rd
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var c = q.count
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while c > 0:
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dec c
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copyMem(addr(n[z*typ.size]), addr(q.data[i*typ.size]), typ.size)
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i = (i + 1) and q.mask
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inc z
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if q.data != nil:
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when not usesDestructors:
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dealloc(q.region, q.data)
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else:
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deallocShared(q.data)
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q.data = n
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q.mask = cap*2 - 1
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q.wr = q.count
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q.rd = 0
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when not usesDestructors:
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storeAux(addr(q.data[q.wr * typ.size]), data, typ, q, mStore)
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else:
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copyMem(addr(q.data[q.wr * typ.size]), data, typ.size)
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inc q.count
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q.wr = (q.wr + 1) and q.mask
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proc rawRecv(q: PRawChannel, data: pointer, typ: PNimType) =
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sysAssert q.count > 0, "rawRecv"
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dec q.count
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when not usesDestructors:
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storeAux(data, addr(q.data[q.rd * typ.size]), typ, q, mLoad)
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else:
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copyMem(data, addr(q.data[q.rd * typ.size]), typ.size)
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q.rd = (q.rd + 1) and q.mask
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template lockChannel(q, action): untyped =
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acquireSys(q.lock)
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action
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releaseSys(q.lock)
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proc sendImpl(q: PRawChannel, typ: PNimType, msg: pointer, noBlock: bool): bool =
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if q.mask == ChannelDeadMask:
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sysFatal(DeadThreadDefect, "cannot send message; thread died")
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acquireSys(q.lock)
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if q.maxItems > 0:
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# Wait until count is less than maxItems
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if noBlock and q.count >= q.maxItems:
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releaseSys(q.lock)
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return
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while q.count >= q.maxItems:
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waitSysCond(q.cond, q.lock)
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rawSend(q, msg, typ)
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q.elemType = typ
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releaseSys(q.lock)
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signalSysCond(q.cond)
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result = true
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proc send*[TMsg](c: var Channel[TMsg], msg: sink TMsg) {.inline.} =
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## Sends a message to a thread. `msg` is deeply copied.
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discard sendImpl(cast[PRawChannel](addr c), cast[PNimType](getTypeInfo(msg)), unsafeAddr(msg), false)
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when defined(gcDestructors):
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wasMoved(msg)
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proc trySend*[TMsg](c: var Channel[TMsg], msg: sink TMsg): bool {.inline.} =
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## Tries to send a message to a thread.
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##
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## `msg` is deeply copied. Doesn't block.
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##
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## Returns `false` if the message was not sent because number of pending items
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## in the channel exceeded `maxItems`.
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result = sendImpl(cast[PRawChannel](addr c), cast[PNimType](getTypeInfo(msg)), unsafeAddr(msg), true)
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when defined(gcDestructors):
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if result:
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wasMoved(msg)
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proc llRecv(q: PRawChannel, res: pointer, typ: PNimType) =
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q.ready = true
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while q.count <= 0:
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waitSysCond(q.cond, q.lock)
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q.ready = false
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if typ != q.elemType:
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releaseSys(q.lock)
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sysFatal(ValueError, "cannot receive message of wrong type")
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rawRecv(q, res, typ)
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if q.maxItems > 0 and q.count == q.maxItems - 1:
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# Parent thread is awaiting in send. Wake it up.
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signalSysCond(q.cond)
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proc recv*[TMsg](c: var Channel[TMsg]): TMsg =
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## Receives a message from the channel `c`.
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##
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## This blocks until a message has arrived!
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## You may use `peek proc <#peek,Channel[TMsg]>`_ to avoid the blocking.
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var q = cast[PRawChannel](addr(c))
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acquireSys(q.lock)
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llRecv(q, addr(result), cast[PNimType](getTypeInfo(result)))
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releaseSys(q.lock)
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proc tryRecv*[TMsg](c: var Channel[TMsg]): tuple[dataAvailable: bool,
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msg: TMsg] =
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## Tries to receive a message from the channel `c`, but this can fail
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## for all sort of reasons, including contention.
|
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##
|
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## If it fails, it returns `(false, default(msg))` otherwise it
|
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## returns `(true, msg)`.
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var q = cast[PRawChannel](addr(c))
|
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if q.mask != ChannelDeadMask:
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if tryAcquireSys(q.lock):
|
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if q.count > 0:
|
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llRecv(q, addr(result.msg), cast[PNimType](getTypeInfo(result.msg)))
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result.dataAvailable = true
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releaseSys(q.lock)
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|
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proc peek*[TMsg](c: var Channel[TMsg]): int =
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## Returns the current number of messages in the channel `c`.
|
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##
|
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## Returns -1 if the channel has been closed.
|
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##
|
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## **Note**: This is dangerous to use as it encourages races.
|
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## It's much better to use `tryRecv proc <#tryRecv,Channel[TMsg]>`_ instead.
|
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var q = cast[PRawChannel](addr(c))
|
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if q.mask != ChannelDeadMask:
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lockChannel(q):
|
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result = q.count
|
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else:
|
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result = -1
|
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|
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proc open*[TMsg](c: var Channel[TMsg], maxItems: int = 0) =
|
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## Opens a channel `c` for inter thread communication.
|
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##
|
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## The `send` operation will block until number of unprocessed items is
|
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## less than `maxItems`.
|
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##
|
||||
## For unlimited queue set `maxItems` to 0.
|
||||
initRawChannel(addr(c), maxItems)
|
||||
|
||||
proc close*[TMsg](c: var Channel[TMsg]) =
|
||||
## Closes a channel `c` and frees its associated resources.
|
||||
deinitRawChannel(addr(c))
|
||||
|
||||
proc ready*[TMsg](c: var Channel[TMsg]): bool =
|
||||
## Returns true if some thread is waiting on the channel `c` for
|
||||
## new messages.
|
||||
var q = cast[PRawChannel](addr(c))
|
||||
result = q.ready
|
||||
Loading…
Add table
Add a link
Reference in a new issue