case consistency improvements
This commit is contained in:
parent
437cfa73ab
commit
346443d1b5
18 changed files with 139 additions and 137 deletions
|
|
@ -343,7 +343,7 @@ proc fillRect*(sur: PSurface, r: TRect, col: TColor) =
|
|||
if sdl.FillRect(sur.s, addr(rect), sur.createSdlColor(col)) == -1:
|
||||
raiseEGraphics()
|
||||
|
||||
proc Plot4EllipsePoints(sur: PSurface, CX, CY, X, Y: Natural, col: TColor) =
|
||||
proc plot4EllipsePoints(sur: PSurface, CX, CY, X, Y: Natural, col: TColor) =
|
||||
var video = cast[PPixels](sur.s.pixels)
|
||||
var pitch = sur.s.pitch.int div ColSize
|
||||
if CX+X <= sur.s.w-1:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue