style fix: change 'JS' to 'js' to make it consistent (#13168)

This commit is contained in:
Miran 2020-01-16 14:14:03 +01:00 • committed by Andreas Rumpf
commit 352232e62d
14 changed files with 60 additions and 60 deletions

View file

@ -83,7 +83,7 @@ import algorithm #For upperBound
include "system/inclrtl"
{.push debugger: off.}
when defined(JS):
when defined(js):
type Ui = uint32
const randMax = 4_294_967_295u32
@ -108,7 +108,7 @@ type
## generator are **not** thread-safe!
a0, a1: Ui
when defined(JS):
when defined(js):
var state = Rand(
a0: 0x69B4C98Cu32,
a1: 0xFED1DD30u32) # global for backwards compatibility
@ -190,7 +190,7 @@ proc skipRandomNumbers*(s: var Rand) =
##
## See also:
## * `next proc<#next,Rand>`_
when defined(JS):
when defined(js):
const helper = [0xbeac0467u32, 0xd86b048bu32]
else:
const helper = [0xbeac0467eba5facbu64, 0xd86b048b86aa9922u64]
@ -216,7 +216,7 @@ proc random*(max: int): int {.benign, deprecated:
proc random*(max: float): float {.benign, deprecated:
"Deprecated since v0.18.0; use 'rand' instead".} =
let x = next(state)
when defined(JS):
when defined(js):
result = (float(x) / float(high(uint32))) * max
else:
let u = (0x3FFu64 shl 52u64) or (x shr 12u64)
@ -287,7 +287,7 @@ proc rand*(r: var Rand; max: range[0.0 .. high(float)]): float {.benign.} =
let f = r.rand(1.0)
## f = 8.717181376738381e-07
let x = next(r)
when defined(JS):
when defined(js):
result = (float(x) / float(high(uint32))) * max
else:
let u = (0x3FFu64 shl 52u64) or (x shr 12u64)
@ -641,7 +641,7 @@ when not defined(nimscript) and not defined(standalone):
## See also:
## * `randomize proc<#randomize,int64>`_ that accepts a seed
## * `initRand proc<#initRand,int64>`_
when defined(JS):
when defined(js):
let time = int64(times.epochTime() * 1000) and 0x7fff_ffff
randomize(time)
else: