Fix spellings (#12277) [backport]

This commit is contained in:
Federico Ceratto 2019-09-27 06:02:54 +01:00 • committed by Andreas Rumpf
commit 39290cf88c
110 changed files with 166 additions and 166 deletions

View file

@ -455,7 +455,7 @@ proc removeCollisionHandler*(space: PSpace; a: TCollisionType;
#/ If the shape is attached to a static body, it will be added as a static shape.
proc addShape*(space: PSpace; shape: PShape): PShape{.
cdecl, importc: "cpSpaceAddShape", dynlib: Lib.}
#/ Explicity add a shape as a static shape to the simulation.
#/ Explicitly add a shape as a static shape to the simulation.
proc addStaticShape*(space: PSpace; shape: PShape): PShape{.
cdecl, importc: "cpSpaceAddStaticShape", dynlib: Lib.}
#/ Add a rigid body to the simulation.
@ -1028,12 +1028,12 @@ proc getCircleRadius*(shape: PShape): CpFloat {.
proc allocPolyShape*(): PPolyShape {.
cdecl, importc: "cpPolyShapeAlloc", dynlib: Lib.}
#/ Initialize a polygon shape.
#/ A convex hull will be created from the vertexes.
#/ A convex hull will be created from the vertices.
proc init*(poly: PPolyShape; body: PBody, numVerts: cint;
verts: ptr TVector; offset: TVector): PPolyShape {.
cdecl, importc: "cpPolyShapeInit", dynlib: Lib.}
#/ Allocate and initialize a polygon shape.
#/ A convex hull will be created from the vertexes.
#/ A convex hull will be created from the vertices.
proc newPolyShape*(body: PBody; numVerts: cint; verts: ptr TVector;
offset: TVector): PShape {.
cdecl, importc: "cpPolyShapeNew", dynlib: Lib.}
@ -1050,7 +1050,7 @@ proc newBoxShape*(body: PBody; width, height: CpFloat): PShape {.
proc newBoxShape*(body: PBody; box: TBB): PShape {.
cdecl, importc: "cpBoxShapeNew2", dynlib: Lib.}
#/ Check that a set of vertexes is convex and has a clockwise winding.
#/ Check that a set of vertices is convex and has a clockwise winding.
#/ NOTE: Due to floating point precision issues, hulls created with cpQuickHull() are not guaranteed to validate!
proc validatePoly*(verts: ptr TVector; numVerts: cint): bool {.
cdecl, importc: "cpPolyValidate", dynlib: Lib.}

View file

@ -51,7 +51,7 @@ proc setConnected(state: bool) =
for b in connectionButtons: disable(b)
proc setActiveZone(ind: int; zone: ScZoneRecord) =
#hilight it or something
#highlight it or something
dispmessage("Selected " & zone.name)
connectZone(zone.ip, zone.port)
playBtn.enable()