refactoring: flags instead of bools
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6 changed files with 31 additions and 25 deletions
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@ -92,17 +92,20 @@ type
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gcFrameType*: Rope # the struct {} we put the GC markers into
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TTypeSeq* = seq[PType]
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Codegenflag* = enum
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preventStackTrace, # true if stack traces need to be prevented
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usesThreadVars, # true if the module uses a thread var
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frameDeclared, # hack for ROD support so that we don't declare
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# a frame var twice in an init proc
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isHeaderFile, # C source file is the header file
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includesStringh, # C source file already includes ``<string.h>``
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objHasKidsValid # whether we can rely on tfObjHasKids
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TCGen = object of TPassContext # represents a C source file
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module*: PSym
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filename*: string
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s*: TCFileSections # sections of the C file
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preventStackTrace*: bool # true if stack traces need to be prevented
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usesThreadVars*: bool # true if the module uses a thread var
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frameDeclared*: bool # hack for ROD support so that we don't declare
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# a frame var twice in an init proc
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isHeaderFile*: bool # C source file is the header file
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includesStringh*: bool # C source file already includes ``<string.h>``
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objHasKidsValid*: bool # whether we can rely on tfObjHasKids
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flags*: set[Codegenflag]
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cfilename*: string # filename of the module (including path,
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# without extension)
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typeCache*: TIdTable # cache the generated types
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