make test green
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parent
0ef391b4cc
commit
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2 changed files with 40 additions and 22 deletions
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@ -12,21 +12,30 @@
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## | http://xoroshiro.di.unimi.it/xoroshiro128plus.c
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## | http://xoroshiro.di.unimi.it/xoroshiro128plus.c
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include "system/inclrtl"
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include "system/inclrtl"
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{.push debugger:off .} # the user does not want to trace a part
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{.push debugger:off.}
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# of the standard library!
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# XXX Expose RandomGenState
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# XXX Expose RandomGenState
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when defined(JS):
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type ui = uint32
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else:
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type ui = uint64
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type
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type
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RandomGenState = object
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RandomGenState = object
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a0, a1: uint64
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a0, a1: ui
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# racy for multi-threading but good enough for now:
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when defined(JS):
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var state = RandomGenState(
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var state = RandomGenState(
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a0: 0x69B4C98CB8530805u64,
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a0: 0x69B4C98Cu32,
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a1: 0xFED1DD3004688D67CAu64) # global for backwards compatibility
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a1: 0xFED1DD30u32) # global for backwards compatibility
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else:
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# racy for multi-threading but good enough for now:
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var state = RandomGenState(
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a0: 0x69B4C98CB8530805u64,
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a1: 0xFED1DD3004688D67CAu64) # global for backwards compatibility
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proc rotl(x: uint64, k: uint64): uint64 =
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proc rotl(x, k: ui): ui =
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result = (x shl k) or (x shr (64u64 - k))
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result = (x shl k) or (x shr (ui(64) - k))
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proc next(s: var RandomGenState): uint64 =
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proc next(s: var RandomGenState): uint64 =
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let s0 = s.a0
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let s0 = s.a0
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@ -40,13 +49,16 @@ proc skipRandomNumbers(s: var RandomGenState) =
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## This is the jump function for the generator. It is equivalent
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## This is the jump function for the generator. It is equivalent
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## to 2^64 calls to next(); it can be used to generate 2^64
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## to 2^64 calls to next(); it can be used to generate 2^64
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## non-overlapping subsequences for parallel computations.
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## non-overlapping subsequences for parallel computations.
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const helper = [0xbeac0467eba5facbu64, 0xd86b048b86aa9922u64]
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when defined(JS):
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const helper = [0xbeac0467u32, 0xd86b048bu32]
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else:
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const helper = [0xbeac0467eba5facbu64, 0xd86b048b86aa9922u64]
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var
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var
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s0 = 0u64
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s0 = ui 0
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s1 = 0u64
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s1 = ui 0
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for i in 0..high(helper):
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for i in 0..high(helper):
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for b in 0..< 64:
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for b in 0..< 64:
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if (helper[i] and (1u64 shl uint64(b))) != 0:
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if (helper[i] and (ui(1) shl ui(b))) != 0:
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s0 = s0 xor s.a0
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s0 = s0 xor s.a0
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s1 = s1 xor s.a1
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s1 = s1 xor s.a1
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discard next(s)
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discard next(s)
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@ -66,8 +78,11 @@ proc random*(max: float): float {.benign.} =
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## which initializes the random number generator with a "random"
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## which initializes the random number generator with a "random"
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## number, i.e. a tickcount.
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## number, i.e. a tickcount.
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let x = next(state)
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let x = next(state)
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let u = (0x3FFu64 shl 52u64) or (x shr 12u64)
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when defined(JS):
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result = (cast[float](u) - 1.0) * max
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result = (float(x) / float(high(uint32))) * max
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else:
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let u = (0x3FFu64 shl 52u64) or (x shr 12u64)
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result = (cast[float](u) - 1.0) * max
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proc random*[T](x: Slice[T]): T =
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proc random*[T](x: Slice[T]): T =
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## For a slice `a .. b` returns a value in the range `a .. b-1`.
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## For a slice `a .. b` returns a value in the range `a .. b-1`.
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@ -79,17 +94,20 @@ proc random*[T](a: openArray[T]): T =
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proc randomize*(seed: int) {.benign.} =
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proc randomize*(seed: int) {.benign.} =
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## Initializes the random number generator with a specific seed.
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## Initializes the random number generator with a specific seed.
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state.a0 = uint64(seed shr 16)
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state.a0 = ui(seed shr 16)
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state.a1 = uint64(seed and 0xffff)
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state.a1 = ui(seed and 0xffff)
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when not defined(nimscript):
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when not defined(nimscript):
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import times
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import times
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proc randomize*() {.benign.} =
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proc randomize*() {.benign.} =
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## Initializes the random number generator with a "random"
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## Initializes the random number generator with a "random"
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## number, i.e. a tickcount. Note: Does nothing for the JavaScript target,
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## number, i.e. a tickcount. Note: Does not work for NimScript.
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## as JavaScript does not support this. Nor does it work for NimScript.
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when defined(JS):
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randomize(int times.getTime())
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proc getMil(t: Time): int {.importcpp: "getTime", nodecl.}
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randomize(getMil times.getTime())
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else:
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randomize(int times.getTime())
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{.pop.}
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{.pop.}
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@ -1,5 +1,5 @@
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import nake
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import nake
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import httpclient, zip/zipfiles, times, math, sequtils
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import httpclient, zip/zipfiles, times, random, sequtils
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nakeImports
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nakeImports
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randomize()
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randomize()
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@ -145,7 +145,7 @@ task "download", "download game assets":
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echo "Extracted the libs dir. Copy the ones you need to this dir."
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echo "Extracted the libs dir. Copy the ones you need to this dir."
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task "zip-lib", "zip up the libs dir":
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task "zip-lib", "zip up the libs dir":
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var z: TZipArchive
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var z: ZipArchive
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if not z.open("libs-" & getDateStr() & ".zip", fmReadWrite):
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if not z.open("libs-" & getDateStr() & ".zip", fmReadWrite):
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quit "Could not open zip"
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quit "Could not open zip"
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for file in walkDirRec("libs", {pcFile, pcDir}):
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for file in walkDirRec("libs", {pcFile, pcDir}):
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