version0.7.10

This commit is contained in:
Andreas Rumpf 2009-06-08 08:06:25 +02:00
commit 4d4b3b1c04
193 changed files with 9099 additions and 17637 deletions

View file

@ -1,348 +0,0 @@
import
gl, windows
proc wglGetExtensionsStringARB*(hdc: HDC): cstring{.dynlib: dllname, importc.}
const
WGL_FRONT_COLOR_BUFFER_BIT_ARB* = 0x00000001
WGL_BACK_COLOR_BUFFER_BIT_ARB* = 0x00000002
WGL_DEPTH_BUFFER_BIT_ARB* = 0x00000004
WGL_STENCIL_BUFFER_BIT_ARB* = 0x00000008
proc WinChoosePixelFormat*(DC: HDC, p2: PPixelFormatDescriptor): int{.
dynlib: "gdi32", importc: "ChoosePixelFormat".}
proc wglCreateBufferRegionARB*(hDC: HDC, iLayerPlane: TGLint, uType: TGLuint): THandle{.
dynlib: dllname, importc.}
proc wglDeleteBufferRegionARB*(hRegion: THandle){.dynlib: dllname, importc.}
proc wglSaveBufferRegionARB*(hRegion: THandle, x: TGLint, y: TGLint,
width: TGLint, height: TGLint): BOOL{.
dynlib: dllname, importc.}
proc wglRestoreBufferRegionARB*(hRegion: THandle, x: TGLint, y: TGLint,
width: TGLint, height: TGLint, xSrc: TGLint,
ySrc: TGLint): BOOL{.dynlib: dllname, importc.}
proc wglAllocateMemoryNV*(size: TGLsizei, readFrequency: TGLfloat,
writeFrequency: TGLfloat, priority: TGLfloat): PGLvoid{.
dynlib: dllname, importc.}
proc wglFreeMemoryNV*(pointer: PGLvoid){.dynlib: dllname, importc.}
const
WGL_IMAGE_BUFFER_MIN_ACCESS_I3D* = 0x00000001
WGL_IMAGE_BUFFER_LOCK_I3D* = 0x00000002
proc wglCreateImageBufferI3D*(hDC: HDC, dwSize: DWORD, uFlags: UINT): PGLvoid{.
dynlib: dllname, importc.}
proc wglDestroyImageBufferI3D*(hDC: HDC, pAddress: PGLvoid): BOOL{.
dynlib: dllname, importc.}
proc wglAssociateImageBufferEventsI3D*(hdc: HDC, pEvent: PHandle,
pAddress: PGLvoid, pSize: PDWORD,
count: UINT): BOOL{.dynlib: dllname,
importc.}
proc wglReleaseImageBufferEventsI3D*(hdc: HDC, pAddress: PGLvoid, count: UINT): BOOL{.
dynlib: dllname, importc.}
proc wglEnableFrameLockI3D*(): BOOL{.dynlib: dllname, importc.}
proc wglDisableFrameLockI3D*(): BOOL{.dynlib: dllname, importc.}
proc wglIsEnabledFrameLockI3D*(pFlag: PBOOL): BOOL{.dynlib: dllname, importc.}
proc wglQueryFrameLockMasterI3D*(pFlag: PBOOL): BOOL{.dynlib: dllname, importc.}
proc wglGetFrameUsageI3D*(pUsage: PGLfloat): BOOL{.dynlib: dllname, importc.}
proc wglBeginFrameTrackingI3D*(): BOOL{.dynlib: dllname, importc.}
proc wglEndFrameTrackingI3D*(): BOOL{.dynlib: dllname, importc.}
proc wglQueryFrameTrackingI3D*(pFrameCount: PDWORD, pMissedFrames: PDWORD,
pLastMissedUsage: PGLfloat): BOOL{.
dynlib: dllname, importc.}
const
WGL_NUMBER_PIXEL_FORMATS_ARB* = 0x00002000
WGL_DRAW_TO_WINDOW_ARB* = 0x00002001
WGL_DRAW_TO_BITMAP_ARB* = 0x00002002
WGL_ACCELERATION_ARB* = 0x00002003
WGL_NEED_PALETTE_ARB* = 0x00002004
WGL_NEED_SYSTEM_PALETTE_ARB* = 0x00002005
WGL_SWAP_LAYER_BUFFERS_ARB* = 0x00002006
WGL_SWAP_METHOD_ARB* = 0x00002007
WGL_NUMBER_OVERLAYS_ARB* = 0x00002008
WGL_NUMBER_UNDERLAYS_ARB* = 0x00002009
WGL_TRANSPARENT_ARB* = 0x0000200A
WGL_TRANSPARENT_RED_VALUE_ARB* = 0x00002037
WGL_TRANSPARENT_GREEN_VALUE_ARB* = 0x00002038
WGL_TRANSPARENT_BLUE_VALUE_ARB* = 0x00002039
WGL_TRANSPARENT_ALPHA_VALUE_ARB* = 0x0000203A
WGL_TRANSPARENT_INDEX_VALUE_ARB* = 0x0000203B
WGL_SHARE_DEPTH_ARB* = 0x0000200C
WGL_SHARE_STENCIL_ARB* = 0x0000200D
WGL_SHARE_ACCUM_ARB* = 0x0000200E
WGL_SUPPORT_GDI_ARB* = 0x0000200F
WGL_SUPPORT_OPENGL_ARB* = 0x00002010
WGL_DOUBLE_BUFFER_ARB* = 0x00002011
WGL_STEREO_ARB* = 0x00002012
WGL_PIXEL_TYPE_ARB* = 0x00002013
WGL_COLOR_BITS_ARB* = 0x00002014
WGL_RED_BITS_ARB* = 0x00002015
WGL_RED_SHIFT_ARB* = 0x00002016
WGL_GREEN_BITS_ARB* = 0x00002017
WGL_GREEN_SHIFT_ARB* = 0x00002018
WGL_BLUE_BITS_ARB* = 0x00002019
WGL_BLUE_SHIFT_ARB* = 0x0000201A
WGL_ALPHA_BITS_ARB* = 0x0000201B
WGL_ALPHA_SHIFT_ARB* = 0x0000201C
WGL_ACCUM_BITS_ARB* = 0x0000201D
WGL_ACCUM_RED_BITS_ARB* = 0x0000201E
WGL_ACCUM_GREEN_BITS_ARB* = 0x0000201F
WGL_ACCUM_BLUE_BITS_ARB* = 0x00002020
WGL_ACCUM_ALPHA_BITS_ARB* = 0x00002021
WGL_DEPTH_BITS_ARB* = 0x00002022
WGL_STENCIL_BITS_ARB* = 0x00002023
WGL_AUX_BUFFERS_ARB* = 0x00002024
WGL_NO_ACCELERATION_ARB* = 0x00002025
WGL_GENERIC_ACCELERATION_ARB* = 0x00002026
WGL_FULL_ACCELERATION_ARB* = 0x00002027
WGL_SWAP_EXCHANGE_ARB* = 0x00002028
WGL_SWAP_COPY_ARB* = 0x00002029
WGL_SWAP_UNDEFINED_ARB* = 0x0000202A
WGL_TYPE_RGBA_ARB* = 0x0000202B
WGL_TYPE_COLORINDEX_ARB* = 0x0000202C
proc wglGetPixelFormatAttribivARB*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, piValues: PGLint): BOOL{.
dynlib: dllname, importc.}
proc wglGetPixelFormatAttribfvARB*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, pfValues: PGLfloat): BOOL{.
dynlib: dllname, importc.}
proc wglChoosePixelFormatARB*(hdc: HDC, piAttribIList: PGLint,
pfAttribFList: PGLfloat, nMaxFormats: TGLuint,
piFormats: PGLint, nNumFormats: PGLuint): BOOL{.
dynlib: dllname, importc.}
const
WGL_ERROR_INVALID_PIXEL_TYPE_ARB* = 0x00002043
WGL_ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB* = 0x00002054
proc wglMakeContextCurrentARB*(hDrawDC: HDC, hReadDC: HDC, hglrc: HGLRC): BOOL{.
dynlib: dllname, importc.}
proc wglGetCurrentReadDCARB*(): HDC{.dynlib: dllname, importc.}
const
WGL_DRAW_TO_PBUFFER_ARB* = 0x0000202D # WGL_DRAW_TO_PBUFFER_ARB { already defined }
WGL_MAX_PBUFFER_PIXELS_ARB* = 0x0000202E
WGL_MAX_PBUFFER_WIDTH_ARB* = 0x0000202F
WGL_MAX_PBUFFER_HEIGHT_ARB* = 0x00002030
WGL_PBUFFER_LARGEST_ARB* = 0x00002033
WGL_PBUFFER_WIDTH_ARB* = 0x00002034
WGL_PBUFFER_HEIGHT_ARB* = 0x00002035
WGL_PBUFFER_LOST_ARB* = 0x00002036
proc wglCreatePbufferARB*(hDC: HDC, iPixelFormat: TGLint, iWidth: TGLint,
iHeight: TGLint, piAttribList: PGLint): THandle{.
dynlib: dllname, importc.}
proc wglGetPbufferDCARB*(hPbuffer: THandle): HDC{.dynlib: dllname, importc.}
proc wglReleasePbufferDCARB*(hPbuffer: THandle, hDC: HDC): TGLint{.
dynlib: dllname, importc.}
proc wglDestroyPbufferARB*(hPbuffer: THandle): BOOL{.dynlib: dllname, importc.}
proc wglQueryPbufferARB*(hPbuffer: THandle, iAttribute: TGLint, piValue: PGLint): BOOL{.
dynlib: dllname, importc.}
proc wglSwapIntervalEXT*(interval: TGLint): BOOL{.dynlib: dllname, importc.}
proc wglGetSwapIntervalEXT*(): TGLint{.dynlib: dllname, importc.}
const
WGL_BIND_TO_TEXTURE_RGB_ARB* = 0x00002070
WGL_BIND_TO_TEXTURE_RGBA_ARB* = 0x00002071
WGL_TEXTURE_FORMAT_ARB* = 0x00002072
WGL_TEXTURE_TARGET_ARB* = 0x00002073
WGL_MIPMAP_TEXTURE_ARB* = 0x00002074
WGL_TEXTURE_RGB_ARB* = 0x00002075
WGL_TEXTURE_RGBA_ARB* = 0x00002076
WGL_NO_TEXTURE_ARB* = 0x00002077
WGL_TEXTURE_CUBE_MAP_ARB* = 0x00002078
WGL_TEXTURE_1D_ARB* = 0x00002079
WGL_TEXTURE_2D_ARB* = 0x0000207A # WGL_NO_TEXTURE_ARB { already defined }
WGL_MIPMAP_LEVEL_ARB* = 0x0000207B
WGL_CUBE_MAP_FACE_ARB* = 0x0000207C
WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB* = 0x0000207D
WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB* = 0x0000207E
WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB* = 0x0000207F
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB* = 0x00002080
WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB* = 0x00002081
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB* = 0x00002082
WGL_FRONT_LEFT_ARB* = 0x00002083
WGL_FRONT_RIGHT_ARB* = 0x00002084
WGL_BACK_LEFT_ARB* = 0x00002085
WGL_BACK_RIGHT_ARB* = 0x00002086
WGL_AUX0_ARB* = 0x00002087
WGL_AUX1_ARB* = 0x00002088
WGL_AUX2_ARB* = 0x00002089
WGL_AUX3_ARB* = 0x0000208A
WGL_AUX4_ARB* = 0x0000208B
WGL_AUX5_ARB* = 0x0000208C
WGL_AUX6_ARB* = 0x0000208D
WGL_AUX7_ARB* = 0x0000208E
WGL_AUX8_ARB* = 0x0000208F
WGL_AUX9_ARB* = 0x00002090
proc wglBindTexImageARB*(hPbuffer: THandle, iBuffer: TGLint): BOOL{.
dynlib: dllname, importc.}
proc wglReleaseTexImageARB*(hPbuffer: THandle, iBuffer: TGLint): BOOL{.
dynlib: dllname, importc.}
proc wglSetPbufferAttribARB*(hPbuffer: THandle, piAttribList: PGLint): BOOL{.
dynlib: dllname, importc.}
proc wglGetExtensionsStringEXT*(): cstring{.dynlib: dllname, importc.}
proc wglMakeContextCurrentEXT*(hDrawDC: HDC, hReadDC: HDC, hglrc: HGLRC): BOOL{.
dynlib: dllname, importc.}
proc wglGetCurrentReadDCEXT*(): HDC{.dynlib: dllname, importc.}
const
WGL_DRAW_TO_PBUFFER_EXT* = 0x0000202D
WGL_MAX_PBUFFER_PIXELS_EXT* = 0x0000202E
WGL_MAX_PBUFFER_WIDTH_EXT* = 0x0000202F
WGL_MAX_PBUFFER_HEIGHT_EXT* = 0x00002030
WGL_OPTIMAL_PBUFFER_WIDTH_EXT* = 0x00002031
WGL_OPTIMAL_PBUFFER_HEIGHT_EXT* = 0x00002032
WGL_PBUFFER_LARGEST_EXT* = 0x00002033
WGL_PBUFFER_WIDTH_EXT* = 0x00002034
WGL_PBUFFER_HEIGHT_EXT* = 0x00002035
proc wglCreatePbufferEXT*(hDC: HDC, iPixelFormat: TGLint, iWidth: TGLint,
iHeight: TGLint, piAttribList: PGLint): THandle{.
dynlib: dllname, importc.}
proc wglGetPbufferDCEXT*(hPbuffer: THandle): HDC{.dynlib: dllname, importc.}
proc wglReleasePbufferDCEXT*(hPbuffer: THandle, hDC: HDC): TGLint{.
dynlib: dllname, importc.}
proc wglDestroyPbufferEXT*(hPbuffer: THandle): BOOL{.dynlib: dllname, importc.}
proc wglQueryPbufferEXT*(hPbuffer: THandle, iAttribute: TGLint, piValue: PGLint): BOOL{.
dynlib: dllname, importc.}
const
WGL_NUMBER_PIXEL_FORMATS_EXT* = 0x00002000
WGL_DRAW_TO_WINDOW_EXT* = 0x00002001
WGL_DRAW_TO_BITMAP_EXT* = 0x00002002
WGL_ACCELERATION_EXT* = 0x00002003
WGL_NEED_PALETTE_EXT* = 0x00002004
WGL_NEED_SYSTEM_PALETTE_EXT* = 0x00002005
WGL_SWAP_LAYER_BUFFERS_EXT* = 0x00002006
WGL_SWAP_METHOD_EXT* = 0x00002007
WGL_NUMBER_OVERLAYS_EXT* = 0x00002008
WGL_NUMBER_UNDERLAYS_EXT* = 0x00002009
WGL_TRANSPARENT_EXT* = 0x0000200A
WGL_TRANSPARENT_VALUE_EXT* = 0x0000200B
WGL_SHARE_DEPTH_EXT* = 0x0000200C
WGL_SHARE_STENCIL_EXT* = 0x0000200D
WGL_SHARE_ACCUM_EXT* = 0x0000200E
WGL_SUPPORT_GDI_EXT* = 0x0000200F
WGL_SUPPORT_OPENGL_EXT* = 0x00002010
WGL_DOUBLE_BUFFER_EXT* = 0x00002011
WGL_STEREO_EXT* = 0x00002012
WGL_PIXEL_TYPE_EXT* = 0x00002013
WGL_COLOR_BITS_EXT* = 0x00002014
WGL_RED_BITS_EXT* = 0x00002015
WGL_RED_SHIFT_EXT* = 0x00002016
WGL_GREEN_BITS_EXT* = 0x00002017
WGL_GREEN_SHIFT_EXT* = 0x00002018
WGL_BLUE_BITS_EXT* = 0x00002019
WGL_BLUE_SHIFT_EXT* = 0x0000201A
WGL_ALPHA_BITS_EXT* = 0x0000201B
WGL_ALPHA_SHIFT_EXT* = 0x0000201C
WGL_ACCUM_BITS_EXT* = 0x0000201D
WGL_ACCUM_RED_BITS_EXT* = 0x0000201E
WGL_ACCUM_GREEN_BITS_EXT* = 0x0000201F
WGL_ACCUM_BLUE_BITS_EXT* = 0x00002020
WGL_ACCUM_ALPHA_BITS_EXT* = 0x00002021
WGL_DEPTH_BITS_EXT* = 0x00002022
WGL_STENCIL_BITS_EXT* = 0x00002023
WGL_AUX_BUFFERS_EXT* = 0x00002024
WGL_NO_ACCELERATION_EXT* = 0x00002025
WGL_GENERIC_ACCELERATION_EXT* = 0x00002026
WGL_FULL_ACCELERATION_EXT* = 0x00002027
WGL_SWAP_EXCHANGE_EXT* = 0x00002028
WGL_SWAP_COPY_EXT* = 0x00002029
WGL_SWAP_UNDEFINED_EXT* = 0x0000202A
WGL_TYPE_RGBA_EXT* = 0x0000202B
WGL_TYPE_COLORINDEX_EXT* = 0x0000202C
proc wglGetPixelFormatAttribivEXT*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, piValues: PGLint): BOOL{.
dynlib: dllname, importc.}
proc wglGetPixelFormatAttribfvEXT*(hdc: HDC, iPixelFormat: TGLint,
iLayerPlane: TGLint, nAttributes: TGLuint,
piAttributes: PGLint, pfValues: PGLfloat): BOOL{.
dynlib: dllname, importc.}
proc wglChoosePixelFormatEXT*(hdc: HDC, piAttribIList: PGLint,
pfAttribFList: PGLfloat, nMaxFormats: TGLuint,
piFormats: PGLint, nNumFormats: PGLuint): BOOL{.
dynlib: dllname, importc.}
const
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D* = 0x00002050
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D* = 0x00002051
WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D* = 0x00002052
WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D* = 0x00002053
proc wglGetDigitalVideoParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc.}
proc wglSetDigitalVideoParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc.}
const
WGL_GAMMA_TABLE_SIZE_I3D* = 0x0000204E
WGL_GAMMA_EXCLUDE_DESKTOP_I3D* = 0x0000204F
proc wglGetGammaTableParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc.}
proc wglSetGammaTableParametersI3D*(hDC: HDC, iAttribute: TGLint,
piValue: PGLint): BOOL{.dynlib: dllname,
importc.}
proc wglGetGammaTableI3D*(hDC: HDC, iEntries: TGLint, puRed: PGLUSHORT,
puGreen: PGLUSHORT, puBlue: PGLUSHORT): BOOL{.
dynlib: dllname, importc.}
proc wglSetGammaTableI3D*(hDC: HDC, iEntries: TGLint, puRed: PGLUSHORT,
puGreen: PGLUSHORT, puBlue: PGLUSHORT): BOOL{.
dynlib: dllname, importc.}
const
WGL_GENLOCK_SOURCE_MULTIVIEW_I3D* = 0x00002044
WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D* = 0x00002045
WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D* = 0x00002046
WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D* = 0x00002047
WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D* = 0x00002048
WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D* = 0x00002049
WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D* = 0x0000204A
WGL_GENLOCK_SOURCE_EDGE_RISING_I3D* = 0x0000204B
WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D* = 0x0000204C
WGL_FLOAT_COMPONENTS_NV* = 0x000020B0
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV* = 0x000020B1
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV* = 0x000020B2
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV* = 0x000020B3
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV* = 0x000020B4
WGL_TEXTURE_FLOAT_R_NV* = 0x000020B5
WGL_TEXTURE_FLOAT_RG_NV* = 0x000020B6
WGL_TEXTURE_FLOAT_RGB_NV* = 0x000020B7
WGL_TEXTURE_FLOAT_RGBA_NV* = 0x000020B8
proc wglEnableGenlockI3D*(hDC: HDC): BOOL{.dynlib: dllname, importc.}
proc wglDisableGenlockI3D*(hDC: HDC): BOOL{.dynlib: dllname, importc.}
proc wglIsEnabledGenlockI3D*(hDC: HDC, pFlag: PBOOL): BOOL{.dynlib: dllname,
importc.}
proc wglGenlockSourceI3D*(hDC: HDC, uSource: TGLuint): BOOL{.dynlib: dllname,
importc.}
proc wglGetGenlockSourceI3D*(hDC: HDC, uSource: PGLUINT): BOOL{.dynlib: dllname,
importc.}
proc wglGenlockSourceEdgeI3D*(hDC: HDC, uEdge: TGLuint): BOOL{.dynlib: dllname,
importc.}
proc wglGetGenlockSourceEdgeI3D*(hDC: HDC, uEdge: PGLUINT): BOOL{.
dynlib: dllname, importc.}
proc wglGenlockSampleRateI3D*(hDC: HDC, uRate: TGLuint): BOOL{.dynlib: dllname,
importc.}
proc wglGetGenlockSampleRateI3D*(hDC: HDC, uRate: PGLUINT): BOOL{.
dynlib: dllname, importc.}
proc wglGenlockSourceDelayI3D*(hDC: HDC, uDelay: TGLuint): BOOL{.
dynlib: dllname, importc.}
proc wglGetGenlockSourceDelayI3D*(hDC: HDC, uDelay: PGLUINT): BOOL{.
dynlib: dllname, importc.}
proc wglQueryGenlockMaxSourceDelayI3D*(hDC: HDC, uMaxLineDelay: PGLUINT,
uMaxPixelDelay: PGLUINT): BOOL{.
dynlib: dllname, importc.}
const
WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV* = 0x000020A0
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV* = 0x000020A1
WGL_TEXTURE_RECTANGLE_NV* = 0x000020A2
const
WGL_RGBA_FLOAT_MODE_ATI* = 0x00008820
WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI* = 0x00008835
WGL_TYPE_RGBA_FLOAT_ATI* = 0x000021A0
# implementation