Add -w flag to Switch compilation to prevent deadlock

See https://forum.nim-lang.org/t/4062.

The summary is that there are warnings printed when compiling and that causes a deadlock, likely due to output buffers being filled up. With the `-w` flag, the compiler outputs no warnings and the compilation is allowed to finish.
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Joey 2018-07-20 16:46:01 +09:00 • committed by GitHub
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@ -92,7 +92,7 @@ compiler nintendoSwitchGCC:
optSize: " -Os -ffast-math ",
compilerExe: "aarch64-none-elf-gcc",
cppCompiler: "aarch64-none-elf-g++",
compileTmpl: "-MMD -MP -MF $dfile -c $options $include -o $objfile $file",
compileTmpl: "-w -MMD -MP -MF $dfile -c $options $include -o $objfile $file",
buildGui: " -mwindows",
buildDll: " -shared",
buildLib: "aarch64-none-elf-gcc-ar rcs $libfile $objfiles",