Nintendo switch support (#8069)

* Add config section for Nintendo Switch
* Add compiler configuration for Nintendo Switch and it's CPU
* Add specific lib code for Nintendo Switch
* Add GC support for Nintendo Switch
* Update changelog for Nintendo Switch
* Update changelog with more info about fixed paths
* Cleaned up GC memory management a bit
* Relocate docs for Switch
* Rename aarch64NoneElfGcc to nintendoSwitchGCC
* Remove armv8a57
* Fix installer.ini
* Reuse code in linux and amd64
* Add posix defs for nintendo switch
* Add more defined sections for nintendo switch
* Remove old comment
* Add what's not supported for Nintendo Switch docs
* Make nintendoswitch == posix
* Remove DEVKITPRO references from nim.cfg
* Make PR extccomp changes
* Remove Result type alias
* Add separate switch consts file
* Update docs for nintendo switch
* Fix travis errors with undefined consts and add correct wait.h procs
This commit is contained in:
Joey 2018-06-27 19:35:09 +09:00 • committed by Andreas Rumpf
commit 559a7615ad
21 changed files with 1352 additions and 43 deletions

View file

@ -83,6 +83,31 @@ compiler gcc:
props: {hasSwitchRange, hasComputedGoto, hasCpp, hasGcGuard, hasGnuAsm,
hasAttribute})
# GNU C and C++ Compiler
compiler nintendoSwitchGCC:
result = (
name: "switch_gcc",
objExt: "o",
optSpeed: " -O3 -ffast-math ",
optSize: " -Os -ffast-math ",
compilerExe: "aarch64-none-elf-gcc",
cppCompiler: "aarch64-none-elf-g++",
compileTmpl: "-MMD -MP -MF $dfile -c $options $include -o $objfile $file",
buildGui: " -mwindows",
buildDll: " -shared",
buildLib: "aarch64-none-elf-gcc-ar rcs $libfile $objfiles",
linkerExe: "aarch64-none-elf-gcc",
linkTmpl: "$buildgui $builddll -Wl,-Map,$mapfile -o $exefile $objfiles $options",
includeCmd: " -I",
linkDirCmd: " -L",
linkLibCmd: " -l$1",
debug: "",
pic: "-fPIE",
asmStmtFrmt: "asm($1);$n",
structStmtFmt: "$1 $3 $2 ", # struct|union [packed] $name
props: {hasSwitchRange, hasComputedGoto, hasCpp, hasGcGuard, hasGnuAsm,
hasAttribute})
# LLVM Frontend for GCC/G++
compiler llvmGcc:
result = gcc() # Uses settings from GCC
@ -316,6 +341,7 @@ compiler ucc:
const
CC*: array[succ(low(TSystemCC))..high(TSystemCC), TInfoCC] = [
gcc(),
nintendoSwitchGCC(),
llvmGcc(),
clang(),
lcc(),
@ -556,14 +582,20 @@ proc getCompileCFileCmd*(conf: ConfigRef; cfile: Cfile): string =
else:
cfile.obj
# D files are required by nintendo switch libs for
# compilation. They are basically a list of all includes.
let dfile = objfile.changeFileExt(".d").quoteShell()
objfile = quoteShell(objfile)
cf = quoteShell(cf)
result = quoteShell(compilePattern % [
"dfile", dfile,
"file", cf, "objfile", objfile, "options", options,
"include", includeCmd, "nim", getPrefixDir(conf),
"nim", getPrefixDir(conf), "lib", conf.libpath])
add(result, ' ')
addf(result, CC[c].compileTmpl, [
"dfile", dfile,
"file", cf, "objfile", objfile,
"options", options, "include", includeCmd,
"nim", quoteShell(getPrefixDir(conf)),
@ -659,16 +691,23 @@ proc getLinkCmd(conf: ConfigRef; projectfile, objfiles: string): string =
if optCDebug in conf.globalOptions:
writeDebugInfo(exefile.changeFileExt("ndb"))
exefile = quoteShell(exefile)
# Map files are required by Nintendo Switch compilation. They are a list
# of all function calls in the library and where they come from.
let mapfile = quoteShell(getNimcacheDir(conf) / splitFile(projectFile).name & ".map")
let linkOptions = getLinkOptions(conf) & " " &
getConfigVar(conf, conf.cCompiler, ".options.linker")
var linkTmpl = getConfigVar(conf, conf.cCompiler, ".linkTmpl")
if linkTmpl.len == 0:
linkTmpl = CC[conf.cCompiler].linkTmpl
result = quoteShell(result % ["builddll", builddll,
"mapfile", mapfile,
"buildgui", buildgui, "options", linkOptions, "objfiles", objfiles,
"exefile", exefile, "nim", getPrefixDir(conf), "lib", conf.libpath])
result.add ' '
addf(result, linkTmpl, ["builddll", builddll,
"mapfile", mapfile,
"buildgui", buildgui, "options", linkOptions,
"objfiles", objfiles, "exefile", exefile,
"nim", quoteShell(getPrefixDir(conf)),

View file

@ -15,6 +15,7 @@ Platforms: """
dragonfly: i386;amd64
haiku: i386;amd64
android: i386;arm;arm64
nintendoswitch: arm64
"""
Authors: "Andreas Rumpf"

View file

@ -124,7 +124,7 @@ type
disabledSf, writeOnlySf, readOnlySf, v2Sf
TSystemCC* = enum
ccNone, ccGcc, ccLLVM_Gcc, ccCLang, ccLcc, ccBcc, ccDmc, ccWcc, ccVcc,
ccNone, ccGcc, ccNintendoSwitch, ccLLVM_Gcc, ccCLang, ccLcc, ccBcc, ccDmc, ccWcc, ccVcc,
ccTcc, ccPcc, ccUcc, ccIcl, ccIcc
CfileFlag* {.pure.} = enum
@ -345,7 +345,7 @@ proc isDefined*(conf: ConfigRef; symbol: string): bool =
osQnx, osAtari, osAix,
osHaiku, osVxWorks, osSolaris, osNetbsd,
osFreebsd, osOpenbsd, osDragonfly, osMacosx,
osAndroid}
osAndroid, osNintendoSwitch}
of "linux":
result = conf.target.targetOS in {osLinux, osAndroid}
of "bsd":
@ -356,6 +356,8 @@ proc isDefined*(conf: ConfigRef; symbol: string): bool =
of "mswindows", "win32": result = conf.target.targetOS == osWindows
of "macintosh": result = conf.target.targetOS in {osMacos, osMacosx}
of "sunos": result = conf.target.targetOS == osSolaris
of "nintendoswitch":
result = conf.target.targetOS == osNintendoSwitch
of "littleendian": result = CPU[conf.target.targetCPU].endian == platform.littleEndian
of "bigendian": result = CPU[conf.target.targetCPU].endian == platform.bigEndian
of "cpu8": result = CPU[conf.target.targetCPU].bit == 8

View file

@ -22,7 +22,7 @@ type
osNone, osDos, osWindows, osOs2, osLinux, osMorphos, osSkyos, osSolaris,
osIrix, osNetbsd, osFreebsd, osOpenbsd, osDragonfly, osAix, osPalmos, osQnx,
osAmiga, osAtari, osNetware, osMacos, osMacosx, osHaiku, osAndroid, osVxworks
osGenode, osJS, osNimVM, osStandalone
osGenode, osJS, osNimVM, osStandalone, osNintendoSwitch
type
TInfoOSProp* = enum
@ -168,7 +168,12 @@ const
(name: "Standalone", parDir: "..", dllFrmt: "lib$1.so", altDirSep: "/",
objExt: ".o", newLine: "\x0A", pathSep: ":", dirSep: "/",
scriptExt: ".sh", curDir: ".", exeExt: "", extSep: ".",
props: {})]
props: {}),
(name: "NintendoSwitch", parDir: "..", dllFrmt: "lib$1.so", altDirSep: "/",
objExt: ".o", newLine: "\x0A", pathSep: ":", dirSep: "/",
scriptExt: ".sh", curDir: ".", exeExt: ".elf", extSep: ".",
props: {ospNeedsPIC, ospPosix}),
]
type
TSystemCPU* = enum # Also add CPU for in initialization section and