Nintendo switch support (#8069)

* Add config section for Nintendo Switch
* Add compiler configuration for Nintendo Switch and it's CPU
* Add specific lib code for Nintendo Switch
* Add GC support for Nintendo Switch
* Update changelog for Nintendo Switch
* Update changelog with more info about fixed paths
* Cleaned up GC memory management a bit
* Relocate docs for Switch
* Rename aarch64NoneElfGcc to nintendoSwitchGCC
* Remove armv8a57
* Fix installer.ini
* Reuse code in linux and amd64
* Add posix defs for nintendo switch
* Add more defined sections for nintendo switch
* Remove old comment
* Add what's not supported for Nintendo Switch docs
* Make nintendoswitch == posix
* Remove DEVKITPRO references from nim.cfg
* Make PR extccomp changes
* Remove Result type alias
* Add separate switch consts file
* Update docs for nintendo switch
* Fix travis errors with undefined consts and add correct wait.h procs
This commit is contained in:
Joey 2018-06-27 19:35:09 +09:00 • committed by Andreas Rumpf
commit 559a7615ad
21 changed files with 1352 additions and 43 deletions

View file

@ -167,6 +167,24 @@ elif defined(genode):
proc nimGetProcAddr(lib: LibHandle, name: cstring): ProcAddr {.
error: "nimGetProcAddr not implemented".}
elif defined(nintendoswitch):
proc nimUnloadLibrary(lib: LibHandle) =
stderr.rawWrite("nimUnLoadLibrary not implemented")
stderr.rawWrite("\n")
quit(1)
proc nimLoadLibrary(path: string): LibHandle =
stderr.rawWrite("nimLoadLibrary not implemented")
stderr.rawWrite("\n")
quit(1)
proc nimGetProcAddr(lib: LibHandle, name: cstring): ProcAddr =
stderr.rawWrite("nimGetProAddr not implemented")
stderr.write(name)
stderr.rawWrite("\n")
quit(1)
else:
{.error: "no implementation for dyncalls".}