Nintendo switch support (#8069)
* Add config section for Nintendo Switch * Add compiler configuration for Nintendo Switch and it's CPU * Add specific lib code for Nintendo Switch * Add GC support for Nintendo Switch * Update changelog for Nintendo Switch * Update changelog with more info about fixed paths * Cleaned up GC memory management a bit * Relocate docs for Switch * Rename aarch64NoneElfGcc to nintendoSwitchGCC * Remove armv8a57 * Fix installer.ini * Reuse code in linux and amd64 * Add posix defs for nintendo switch * Add more defined sections for nintendo switch * Remove old comment * Add what's not supported for Nintendo Switch docs * Make nintendoswitch == posix * Remove DEVKITPRO references from nim.cfg * Make PR extccomp changes * Remove Result type alias * Add separate switch consts file * Update docs for nintendo switch * Fix travis errors with undefined consts and add correct wait.h procs
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21 changed files with 1352 additions and 43 deletions
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@ -37,7 +37,7 @@ type
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none, dos, windows, os2, linux, morphos, skyos, solaris,
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irix, netbsd, freebsd, openbsd, aix, palmos, qnx, amiga,
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atari, netware, macos, macosx, haiku, android, js, nimVM,
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standalone
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standalone, nintendoswitch
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const
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targetOS* = when defined(windows): OsPlatform.windows
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@ -64,6 +64,7 @@ const
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elif defined(js): OsPlatform.js
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elif defined(nimVM): OsPlatform.nimVM
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elif defined(standalone): OsPlatform.standalone
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elif defined(nintendoswitch): OsPlatform.nintendoswitch
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else: OsPlatform.none
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## the OS this program will run on.
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