added manyloc test suite; --path now relative to project dir if not absolute
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51 changed files with 9286 additions and 5 deletions
201
tests/manyloc/keineschweine/server/old_dirserver.nim
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201
tests/manyloc/keineschweine/server/old_dirserver.nim
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## directory server
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## handles client authorization and assets
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import
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sockets, times, streams, streams_enh, tables, json, os,
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sg_packets, sg_assets, md5, server_utils, map_filter
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type
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THandler = proc(client: PCLient; stream: PStream)
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var
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server: TSocket
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handlers = initTable[char, THandler](16)
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thisZone = newScZoneRecord("local", "sup")
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zoneList = newScZoneList()
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thisZoneSettings: string
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zoneSlots: seq[tuple[name: string; key: string]] = @[]
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zones: seq[PClient] = @[]
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## I was high.
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clients = initTable[TupAddress, PClient](16)
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alias2client = initTable[string, PClient](32)
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allClients: seq[PClient] = @[]
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proc findClient*(host: string; port: int16): PClient =
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let addy: TupAddress = (host, port)
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if clients.hasKey(addy):
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return clients[addy]
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result = newClient(addy)
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clients[addy] = result
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allClients.add(result)
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proc loginZone(client: PClient; login: SdZoneLogin): bool =
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if not client.auth:
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for s in zoneSlots.items:
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if s.name == login.name and s.key == login.key:
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client.auth = true
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client.kind = CServer
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client.record = login.record
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result = true
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break
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proc sendZoneList(client: PClient) =
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echo(">> zonelist ", client, ' ', HZoneList)
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client.send(HZonelist, zonelist)
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proc forwardPrivate(rcv: PClient; sender: PClient; txt: string) =
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var m = newScChat(CPriv, sender.alias, txt)
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rcv.send(HChat, m)
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proc sendChat(client: PClient; kind: ChatType; txt: string) =
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echo(">> chat ", client)
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var m = newScChat(kind, "", txt)
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client.send(HChat, m)
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var pubChatQueue = newIncomingBuffer()
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proc queuePub(sender: string, msg: CsChat) =
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var chat = newScChat(kind = CPub, fromPlayer = sender, text = msg.text)
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pubChatQueue.write(HChat)
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chat.pack(pubChatQueue)
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handlers[HHello] = (proc(client: PClient; stream: PStream) =
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var h = readCsHello(stream)
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if h.i == 14:
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var greet = newScHello("Well hello there")
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client.send(HHello, greet))
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handlers[HLogin] = proc(client: PClient; stream: PStream) =
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var loginInfo = readCsLogin(stream)
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echo("** login: alias = ", loginInfo.alias)
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if alias2client.hasKey(loginInfo.alias):
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client.sendError("Alias in use.")
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return
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if client.loginPlayer(loginInfo):
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alias2client[client.alias] = client
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client.sendMessage("Welcome "& client.alias)
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var session = newScLogin(client.id, client.alias, client.session)
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client.send HLogin, session
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client.sendZonelist()
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handlers[HZoneList] = proc(client: PClient; stream: PStream) =
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var pinfo = readCsZoneList(stream)
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echo("** zonelist req")
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sendZoneList client
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handlers[HChat] = proc(client: PClient; stream: PStream) =
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var chat = readCsChat(stream)
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if not client.auth:
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client.sendError("You are not logged in.")
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return
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if chat.target != "": ##private
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if alias2client.hasKey(chat.target):
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alias2client[chat.target].forwardPrivate(client, chat.text)
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else:
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queuePub(client.alias, chat)
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proc sendServMsg(client: PClient; msg: string) =
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var m = newDsMsg(msg)
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client.send HDsMsg, m
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handlers[HZoneLogin] = proc(client: PClient; stream: PStream) =
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var
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login = readSdZoneLogin(stream)
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if not client.loginZone(login):
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client.sendServMsg "Invalid login"
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else:
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client.sendServMsg "Welcome to the servers"
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echo "** Zone logged in: ", login
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zones.add client
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zonelist.zones.add client.record
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handlers[HFileChallenge] = proc(client: PClient; stream: PStream) =
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if client.auth:
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if client.kind == CServer:
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var chg = readScFileChallenge(stream)
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proc handlePkt(s: PClient; stream: PStream) =
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while not stream.atEnd:
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var typ = readChar(stream)
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if not handlers.hasKey(typ):
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break
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else:
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handlers[typ](s, stream)
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proc createServer(port: TPort) =
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if not server.isNil:
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server.close()
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server = socket(typ = SOCK_DGRAM, protocol = IPPROTO_UDP, buffered = false)
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server.bindAddr(port)
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var clientIndex = 0
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var incoming = newIncomingBuffer()
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proc poll*(timeout: int = 250) =
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if server.isNil: return
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var
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reads = @[server]
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writes = @[server]
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if select(reads, timeout) > 0:
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var
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addy = ""
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port: TPort
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incoming.data.setLen 512
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let res = server.recvFromAsync(incoming.data, 512, addy, port, 0)
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if not res:
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echo("No recv")
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return
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else:
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var client = findClient(addy, port.int16)
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echo "<< ", res, " ", client, ": ", len(incoming.data), " ", repr(incoming.data)
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handlePkt(client, incoming)
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incoming.flush()
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if selectWrite(writes, timeout) > 0:
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let nclients = allClients.len
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if nclients == 0:
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return
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clientIndex = (clientIndex + 1) mod nclients
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var c = allClients[clientIndex]
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if c.outputBuf.getPosition > 0:
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let res = server.sendTo(c.addy.host, c.addy.port.TPort, c.outputBuf.data)
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echo("Write ", c, " result: ", res, " data: ", repr(c.outputBuf.data))
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c.outputBuf.flush()
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when isMainModule:
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import parseopt, matchers, strutils
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var cfgFile = "dirserver_settings.json"
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for kind, key, val in getOpt():
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case kind
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of cmdShortOption, cmdLongOption:
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case key
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of "f", "file":
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if existsFile(val):
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cfgFile = val
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else:
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echo("File does not exist: ", val)
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else:
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echo("Unknown option: ", key," ", val)
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else:
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echo("Unknown option: ", key, " ", val)
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var jsonSettings = parseFile(cfgFile)
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let port = TPort(jsonSettings["port"].num)
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zonelist.network = jsonSettings["network"].str
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for slot in jsonSettings["zones"].items:
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zoneSlots.add((slot["name"].str, slot["key"].str))
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createServer(port)
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echo("Listening on port ", port, "...")
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var pubChatTimer = cpuTime() #newClock()
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const PubChatDelay = 1000/1000
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while true:
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poll(15)
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## TODO sort this type of thing VV into a queue api
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if cpuTime() - pubChatTimer > PubChatDelay: #.getElapsedTime.asMilliseconds > 100:
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pubChatTimer -= pubChatDelay
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if pubChatQueue.getPosition > 0:
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var cn = 0
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let sizePubChat = pubChatQueue.data.len
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var sent = 0
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filterIt2(allClients, it.auth == true and it.kind == CPlayer):
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it.outputBuf.writeData(addr pubChatQueue.data[0], sizePubChat)
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sent += 1
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#for c in allClients:
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# c.outputBuf.writeData(addr pubChatQueue.data[0], sizePubChat)
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pubChatQueue.flush()
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echo "pubChatQueue flushed to ", sent, "clients"
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