make tests more robust; tests should be deterministic, no randomize() calls in tests

This commit is contained in:
Araq 2019-01-13 13:54:44 +01:00
commit 796432ff94
3 changed files with 16 additions and 14 deletions

View file

@ -20,29 +20,29 @@ import sets, tables
suite "random int":
test "there might be some randomness":
var set = initSet[int](128)
randomize()
for i in 1..1000:
incl(set, random(high(int)))
check len(set) == 1000
test "single number bounds work":
randomize()
var rand: int
for i in 1..1000:
rand = random(1000)
check rand < 1000
check rand > -1
test "slice bounds work":
randomize()
var rand: int
for i in 1..1000:
rand = random(100..1000)
check rand < 1000
check rand >= 100
test "randomize() again gives new numbers":
randomize()
test " again gives new numbers":
var rand1 = random(1000000)
os.sleep(200)
randomize()
var rand2 = random(1000000)
check rand1 != rand2
@ -50,29 +50,29 @@ suite "random int":
suite "random float":
test "there might be some randomness":
var set = initSet[float](128)
randomize()
for i in 1..100:
incl(set, random(1.0))
check len(set) == 100
test "single number bounds work":
randomize()
var rand: float
for i in 1..1000:
rand = random(1000.0)
check rand < 1000.0
check rand > -1.0
test "slice bounds work":
randomize()
var rand: float
for i in 1..1000:
rand = random(100.0..1000.0)
check rand < 1000.0
check rand >= 100.0
test "randomize() again gives new numbers":
randomize()
test " again gives new numbers":
var rand1:float = random(1000000.0)
os.sleep(200)
randomize()
var rand2:float = random(1000000.0)
check rand1 != rand2