incremental compilation: implemented basic replay logic

This commit is contained in:
Andreas Rumpf 2018-06-02 09:41:27 +02:00
commit 826c1e2d78
25 changed files with 295 additions and 271 deletions

View file

@ -323,7 +323,7 @@ proc suggestFieldAccess(c: PContext, n, field: PNode, outputs: var Suggestions)
# error: no known module name:
typ = nil
else:
let m = gImportModule(c.graph, c.module, fileInfoIdx(c.config, fullpath), c.cache)
let m = c.graph.importModuleCallback(c.graph, c.module, fileInfoIdx(c.config, fullpath))
if m == nil: typ = nil
else:
for it in items(n.sym.tab):