Fix doc typos in basic2d and basic3d
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2 changed files with 2 additions and 2 deletions
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@ -64,7 +64,7 @@ type
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## not used for geometric transformations in 2d.
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## not used for geometric transformations in 2d.
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ax*,ay*,bx*,by*,tx*,ty*:float
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ax*,ay*,bx*,by*,tx*,ty*:float
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Point2d* = object
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Point2d* = object
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## Implements a non-homegeneous 2d point stored as
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## Implements a non-homogeneous 2d point stored as
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## an `x` coordinate and an `y` coordinate.
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## an `x` coordinate and an `y` coordinate.
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x*,y*:float
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x*,y*:float
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Vector2d* = object
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Vector2d* = object
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@ -53,7 +53,7 @@ type
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## [ tx ty tz tw ]
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## [ tx ty tz tw ]
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ax*,ay*,az*,aw*, bx*,by*,bz*,bw*, cx*,cy*,cz*,cw*, tx*,ty*,tz*,tw*:float
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ax*,ay*,az*,aw*, bx*,by*,bz*,bw*, cx*,cy*,cz*,cw*, tx*,ty*,tz*,tw*:float
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Point3d* = object
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Point3d* = object
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## Implements a non-homegeneous 2d point stored as
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## Implements a non-homogeneous 3d point stored as
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## an `x` , `y` and `z` coordinate.
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## an `x` , `y` and `z` coordinate.
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x*,y*,z*:float
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x*,y*,z*:float
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Vector3d* = object
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Vector3d* = object
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